Player Matchup

Amaterasu
Amaterasu
Anbu Nemesis
Amaterasu
Level 45
God Stats
2W - 4L
1,500 SR
Queue Stats
479W - 478L
1,454 Elo+
Party 1
Pele
Pele
Check A Vibe
Pele
Level 28
God Stats
37W - 32L
1,726 SR
Queue Stats
338W - 334L
1,641 Elo+
Party 1
Anubis
Anubis
IsackMiuton
Anubis
Level 34
God Stats
2W - 3L
1,562 SR
Queue Stats
2W - 5L
1,433 Elo+
Solo
Team Averages
Level 36
1,596 SR
1,509 Elo+

VS

Team Averages
Level 49
1,500 SR
1,571 Elo+
Zeus
Zeus
Ginraiii
Zeus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,606 Elo+
Party 2
Bastet
Bastet
SkittleRiddle235
Bastet
Level 60
God Stats
4W - 0L
1,500 SR
Queue Stats
23W - 16L
1,606 Elo+
Party 2
Sun Wukong
Sun Wukong
birdsnoop
Sun Wukong
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Anbu Nemesis
Amaterasu
12
2 / 7 / 2
7,295
730
6,230
12,887
6,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
4 / 7 / 0
7,738
774
9,147
15,260
5,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Anubis
6
0 / 5 / 1
5,872
587
1,399
4,637
1,543
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
3 / 6 / 7
8,178
818
9,596
7,936
2,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
11 / 0 / 6
10,084
1,008
14,438
10,010
3,959
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
birdsnoop
Sun Wukong
14
5 / 0 / 11
9,198
920
3,676
6,427
6,455
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
6
Kills
19
19
Deaths
6
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Anbu Nemesis
Amaterasu
2
7
2
0.43
L
4
7
0
0.57
W
Zeus
3
6
7
1.08
L
Anubis
0
5
1
0.1
W
11
0
6
14
W
Sun Wukong
birdsnoop
Sun Wukong
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,776
Damage
27,710
32,784
Taken
24,373
13,844
Mitigated
12,723
2,995
Healing
4,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Anbu Nemesis
Amaterasu
6,230
3,214
0
1,580
12,887
6,431
0
5,192
7,688
0
13,993
L
9,147
2,588
0
1,415
15,260
5,870
0
3,787
11,436
0
30,338
W
Zeus
9,596
2,885
0
0
7,936
2,309
510
0
7,936
21,894
0
L
Anubis
1,399
50
0
0
4,637
1,543
0
665
3,954
5,703
0
W
14,438
5,157
0
3,890
10,010
3,959
82
699
9,311
0
39,204
W
Sun Wukong
birdsnoop
Sun Wukong
3,676
1,298
0
800
6,427
6,455
36
752
5,675
0
17,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,905
Gold Earned
27,460
62
Minions Killed
106
0
Camps Cleared
0
385,987
Distance Traveled
536,946
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,295
730
19
2
0
151,517
0
L
Pele
7,738
774
40
4
0
170,836
0
W
Zeus
8,178
818
33
3
0
151,301
0
L
Anubis
5,872
587
3
0
0
63,634
0
W
Bastet
10,084
1,008
50
5
0
211,941
0
W
Sun Wukong
9,198
920
23
2
0
173,704
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role