Player Matchup

Tiamat
Tiamat
Halaani
Tiamat
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 43L
1,586 Elo+
Solo
Nox
Nox
Prince-Febreze
Nox
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 41L
1,680 Elo+
Party 1
Amaterasu
Amaterasu
RecDiscoTiger
Amaterasu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,680 Elo+
Party 1
Vulcan
Vulcan
TheBeanie05
Vulcan
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 45L
1,680 Elo+
Party 1
Poseidon
Poseidon
xxDark_Stalkerxx
Poseidon
Level 123
God Stats
5W - 4L
1,703 SR
Queue Stats
270W - 258L
1,645 Elo+
Solo
Team Averages
Level 56
1,541 SR
1,654 Elo+

VS

Team Averages
Level 105
1,543 SR
1,475 Elo+
Ah Muzen Cab
Ah Muzen Cab
Dmon890
Ah Muzen Cab
Level 53
God Stats
11W - 9L
1,715 SR
Queue Stats
326W - 304L
1,317 Elo+
Solo
Freya
Freya
GodLovesManKills
Freya
Level 153
God Stats
2W - 2L
1,500 SR
Queue Stats
221W - 226L
1,375 Elo+
Solo
Bacchus
Bacchus
MauxI5649
Bacchus
Level 111
God Stats
4W - 4L
1,500 SR
Queue Stats
226W - 196L
1,652 Elo+
Solo
Thoth
Thoth
RSA Monster
Thoth
Level 56
God Stats
2W - 1L
1,500 SR
Queue Stats
329W - 303L
1,464 Elo+
Solo
Serqet
Serqet
TheCW1
Serqet
Level 153
God Stats
1W - 3L
1,500 SR
Queue Stats
62W - 66L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Halaani
Tiamat
15
3 / 5 / 4
8,509
851
3,558
9,027
5,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 5 / 5
8,228
823
6,402
9,253
4,023
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Amaterasu
RecDiscoTiger
Amaterasu
14
5 / 5 / 2
8,289
829
10,084
15,242
11,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
12
0 / 7 / 7
7,007
701
4,153
9,931
3,965
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 6 / 2
7,487
749
6,767
8,051
3,195
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dmon890
Ah Muzen Cab
15
5 / 2 / 10
8,788
879
9,593
9,422
3,909
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
6 / 3 / 16
9,583
958
9,053
8,970
4,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
MauxI5649
Bacchus
16
8 / 3 / 17
9,811
981
11,131
14,597
17,440
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
5 / 1 / 17
9,701
970
12,044
6,249
2,509
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
TheCW1
Serqet
14
4 / 4 / 11
8,396
840
5,164
10,338
5,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
99
13
Kills
28
28
Deaths
13
20
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Dmon890
Ah Muzen Cab
5
2
10
5
W
6
3
16
4.67
L
Tiamat
Halaani
Tiamat
3
5
4
1
W
Bacchus
MauxI5649
Bacchus
8
3
17
5.5
L
3
5
5
1.1
W
5
1
17
13.5
L
Amaterasu
RecDiscoTiger
Amaterasu
5
5
2
1.2
L
Vulcan
0
7
7
0.5
W
Serqet
TheCW1
Serqet
4
4
11
2.38
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,964
Damage
46,985
51,504
Taken
49,576
28,171
Mitigated
33,041
9,399
Healing
15,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Dmon890
Ah Muzen Cab
9,593
3,103
1,228
2,074
9,422
3,909
2,073
5,282
3,987
0
18,741
W
9,053
2,710
1,082
1,944
8,970
4,044
1,848
3,249
5,618
18,369
1,314
L
Tiamat
Halaani
Tiamat
3,558
384
182
1,139
9,027
5,064
0
5,924
3,103
11,629
349
W
Bacchus
MauxI5649
Bacchus
11,131
324
2,582
4,030
14,597
17,440
300
4,019
10,278
22,036
0
L
6,402
1,087
871
1,514
9,253
4,023
0
5,383
3,528
15,206
361
W
12,044
949
156
728
6,249
2,509
1,230
3,196
2,968
25,986
0
L
Amaterasu
RecDiscoTiger
Amaterasu
10,084
3,321
526
3,715
15,242
11,924
0
8,165
7,048
0
14,260
L
Vulcan
4,153
1,908
189
863
9,931
3,965
0
6,702
2,953
8,024
0
W
Serqet
TheCW1
Serqet
5,164
782
396
1,750
10,338
5,139
449
4,299
5,864
0
9,500
L
6,767
611
255
145
8,051
3,195
0
5,753
2,298
14,542
283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,520
Gold Earned
46,279
98
Minions Killed
112
0
Camps Cleared
0
870,783
Distance Traveled
961,998
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,788
879
26
3
0
186,287
0
W
Freya
9,583
958
20
2
0
173,955
0
L
Tiamat
8,509
851
22
2
0
171,301
0
W
Bacchus
9,811
981
18
2
0
190,982
0
L
Nox
8,228
823
27
3
0
183,262
0
W
Thoth
9,701
970
37
4
0
195,044
0
L
Amaterasu
8,289
829
10
1
0
178,869
0
L
Vulcan
7,007
701
17
2
0
165,511
0
W
Serqet
8,396
840
11
1
0
215,730
0
L
Poseidon
7,487
749
22
2
0
171,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role