Player Matchup

Artemis
Artemis
 
Artemis
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
ArielNahuelpan
He Bo
Level 113
God Stats
1W - 5L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 1
Osiris
Osiris
Maanya
Osiris
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Bacchus
Bacchus
PuppetsTheDark
Bacchus
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 4
Tyr
Tyr
baph0metr0
Tyr
Level 66
God Stats
1W - 1L
1,495 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 4
Team Averages
Level 110
1,499 SR
1,500 Elo+

VS

Team Averages
Level 136
1,488 SR
1,514 Elo+
Rama
Rama
 
Rama
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ravana
Ravana
DinoBaiano
Ravana
Level 153
God Stats
1W - 1L
1,397 SR
Queue Stats
46W - 37L
1,624 Elo+
Party 3
Thoth
Thoth
DrAKo969
Thoth
Level 123
God Stats
16W - 14L
1,593 SR
Queue Stats
41W - 43L
1,528 Elo+
Party 2
Achilles
Achilles
Laxas_Zor-Azul
Achilles
Level 104
God Stats
8W - 9L
1,451 SR
Queue Stats
17W - 19L
1,530 Elo+
Party 2
Ymir
Ymir
Seyrju
Ymir
Level 141
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 21L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
2
0 / 2 / 2
3,286
411
1,135
1,832
452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
1 / 1 / 0
4,851
606
1,758
3,692
1,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Maanya
Osiris
9
2 / 1 / 0
5,244
656
4,483
7,406
5,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

7
1 / 1 / 1
4,327
541
2,450
5,041
3,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
1 / 3 / 1
4,281
535
1,640
7,331
2,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
3 / 1 / 1
5,665
708
2,644
3,255
950
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
DinoBaiano
Ravana
9
1 / 1 / 5
4,927
616
2,564
3,286
1,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
DrAKo969
Thoth
10
4 / 0 / 1
5,618
702
3,472
1,528
498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
8
0 / 2 / 2
4,306
538
3,214
7,039
4,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
Seyrju
Ymir
8
0 / 1 / 5
5,065
633
2,442
6,365
3,817
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
5
Kills
8
8
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
2
2
0.5
W
Rama
 
Rama
3
1
1
3.5
L
1
1
0
1
W
Ravana
DinoBaiano
Ravana
1
1
5
3.5
W
Thoth
DrAKo969
Thoth
4
0
1
4.5
W
Achilles
0
2
2
0.5
L
Osiris
Maanya
Osiris
2
1
0
2
L
1
1
1
1.5
W
Ymir
Seyrju
Ymir
0
1
5
2.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,466
Damage
14,336
25,302
Taken
21,473
12,900
Mitigated
10,655
7,534
Healing
6,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
1,135
399
0
79
1,832
452
0
116
1,716
0
4,515
W
Rama
 
Rama
2,644
2,196
0
1,490
3,255
950
539
490
2,765
0
38,393
L
1,758
114
0
675
3,692
1,022
0
1,437
2,255
30,056
0
W
Ravana
DinoBaiano
Ravana
2,564
881
0
1,659
3,286
1,221
0
405
2,881
0
29,972
W
Thoth
DrAKo969
Thoth
3,472
64
0
550
1,528
498
0
745
783
31,299
1,244
W
Achilles
3,214
425
0
1,814
7,039
4,169
0
184
6,855
0
18,497
L
Osiris
Maanya
Osiris
4,483
1,336
0
2,832
7,406
5,465
0
1,049
5,776
0
33,932
L
2,450
517
0
882
5,041
3,385
0
1,569
3,472
14,474
0
W
Ymir
Seyrju
Ymir
2,442
569
0
1,143
6,365
3,817
0
2,384
3,981
14,243
2,395
L
1,640
316
0
3,066
7,331
2,576
0
1,406
5,889
0
20,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,989
Gold Earned
25,581
178
Minions Killed
235
0
Camps Cleared
0
692,322
Distance Traveled
808,032
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
3,286
411
4
1
0
43,998
0
W
Rama
5,665
708
68
9
0
143,479
0
L
He Bo
4,851
606
64
8
0
155,620
0
W
Ravana
4,927
616
51
6
0
191,837
0
W
Thoth
5,618
702
71
9
0
183,970
0
W
Achilles
4,306
538
27
3
0
151,907
1
L
Osiris
5,244
656
57
7
0
151,868
0
L
Bacchus
4,327
541
20
3
0
158,880
0
W
Ymir
5,065
633
18
2
0
136,839
1
L
Tyr
4,281
535
33
4
0
181,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role