Player Matchup

Ravana
Ravana
 
Ravana
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
KlaudZepp
Ares
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,356 Elo+
Party 2
Chernobog
Chernobog
SleepyKitten876
Chernobog
Level 14
God Stats
0W - 1L
1,715 SR
Queue Stats
7W - 8L
1,520 Elo+
Party 2
Baron Samedi
Baron Samedi
Snake of the IX
Baron Samedi
Level 137
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 96L
1,351 Elo+
Solo
Bellona
Bellona
lagree4
Bellona
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 24L
1,528 Elo+
Party 2
Team Averages
Level 105
1,543 SR
1,451 Elo+

VS

Team Averages
Level 124
1,576 SR
1,532 Elo+
Tsukuyomi
Tsukuyomi
FearTheeBeard1
Tsukuyomi
Level 143
God Stats
4W - 8L
1,815 SR
Queue Stats
268W - 262L
1,723 Elo+
Party 3
Neith
Neith
Kunuckles
Neith
Level 122
God Stats
4W - 0L
1,664 SR
Queue Stats
20W - 18L
1,394 Elo+
Party 1
Surtr
Surtr
SelleckStash
Surtr
Level 89
God Stats
9W - 4L
1,285 SR
Queue Stats
43W - 28L
1,630 Elo+
Party 3
Maui
Maui
Slavocracy
Maui
Level 139
God Stats
5W - 2L
1,609 SR
Queue Stats
20W - 19L
1,394 Elo+
Party 1
Scylla
Scylla
tmickeyd29
Scylla
Level 126
God Stats
61W - 51L
1,507 SR
Queue Stats
294W - 275L
1,518 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
0 / 2 / 0
5,141
514
2,554
7,056
2,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
9
2 / 3 / 0
5,392
539
2,857
11,425
8,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
SleepyKitten876
Chernobog
9
0 / 4 / 1
4,736
474
3,819
7,162
2,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Snake of the IX
Baron Samedi
11
0 / 1 / 0
5,630
563
1,092
5,357
2,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
lagree4
Bellona
10
3 / 4 / 0
5,989
599
7,657
12,419
11,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FearTheeBeard1
Tsukuyomi
11
1 / 0 / 2
5,650
565
3,924
6,610
2,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Kunuckles
Neith
11
5 / 0 / 4
6,397
640
8,494
4,697
1,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
4 / 3 / 2
6,104
610
6,174
10,225
6,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
3 / 2 / 4
6,096
610
4,425
8,262
6,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
tmickeyd29
Scylla
12
1 / 0 / 1
6,209
621
3,426
3,545
1,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
5
Kills
14
14
Deaths
5
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
2
0
0
W
Tsukuyomi
FearTheeBeard1
Tsukuyomi
1
0
2
2
L
Ares
2
3
0
0.67
W
Neith
Kunuckles
Neith
5
0
4
7
W
4
3
2
1.67
W
3
2
4
2.5
L
Chernobog
SleepyKitten876
Chernobog
0
4
1
0.13
L
Baron Samedi
Snake of the IX
Baron Samedi
0
1
0
0
L
Bellona
lagree4
Bellona
3
4
0
0.75
W
Scylla
tmickeyd29
Scylla
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,979
Damage
26,443
43,419
Taken
33,339
27,834
Mitigated
18,480
11,052
Healing
9,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
2,554
550
0
2,975
7,056
2,699
0
856
6,165
0
37,515
W
Tsukuyomi
FearTheeBeard1
Tsukuyomi
3,924
866
0
2,242
6,610
2,416
0
301
6,309
0
38,783
L
Ares
2,857
227
0
2,067
11,425
8,435
0
2,055
9,325
13,478
0
W
Neith
Kunuckles
Neith
8,494
4,646
70
1,615
4,697
1,809
0
1,144
3,553
0
40,222
W
6,174
2,540
0
2,170
10,225
6,669
4
38
10,187
554
34,416
W
4,425
1,599
0
2,577
8,262
6,395
0
1,570
6,692
14,317
1,383
L
Chernobog
SleepyKitten876
Chernobog
3,819
2,652
0
886
7,162
2,622
0
2,024
5,138
0
26,637
L
Baron Samedi
Snake of the IX
Baron Samedi
1,092
0
57
1,313
5,357
2,357
0
1,319
4,038
40,895
0
L
Bellona
lagree4
Bellona
7,657
1,734
0
3,754
12,419
11,721
0
1,847
10,003
0
41,747
W
Scylla
tmickeyd29
Scylla
3,426
0
0
876
3,545
1,191
0
896
2,649
41,888
1,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,888
Gold Earned
30,456
292
Minions Killed
284
0
Camps Cleared
0
982,949
Distance Traveled
1,106,532
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,141
514
81
8
0
215,744
0
W
Tsukuyomi
5,650
565
66
7
0
279,522
0
L
Ares
5,392
539
18
2
0
205,925
0
W
Neith
6,397
640
55
6
0
203,391
0
W
Surtr
6,104
610
54
5
0
192,473
0
W
Maui
6,096
610
20
2
0
216,228
1
L
Chernobog
4,736
474
45
5
0
186,618
0
L
Baron Samedi
5,630
563
76
8
0
198,439
2
L
Bellona
5,989
599
72
7
0
176,223
0
W
Scylla
6,209
621
89
9
0
214,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role