Player Matchup

Cerberus
Cerberus
Bronze III
Kuoph
Cerberus
Bronze III
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Ullr
Ullr
Bronze III
MindedTadpole73
Ullr
Bronze III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Janus
Janus
Bronze III
XxTKDxX6774
Janus
Bronze III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 105
1,500 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 133
1,500 SR
1,500 MMR
Ne Zha
Ne Zha
Bronze III
 
Ne Zha
Bronze III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ah Puch
Ah Puch
Bronze III
 
Ah Puch
Bronze III
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Bronze III
OPNimrod
Ares
Bronze III
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kuoph
Cerberus
7
0 / 2 / 1
5,620
624
1,656
5,247
2,982
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 1 / 1
6,474
719
5,848
6,440
2,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 4 / 1
6,812
757
3,844
6,848
2,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bans
SobekAchillesBellonaThothAphrodite

VS

Bans
AthenaAnubisYmirKukulkanKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
4 / 0 / 3
8,180
909
6,247
7,897
5,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
 
Ah Puch
13
1 / 0 / 6
7,434
826
6,986
5,553
1,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
12
2 / 2 / 5
7,462
829
3,638
9,006
7,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
2
Kills
7
7
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
0
3
5.5
W
Ah Puch
 
Ah Puch
1
0
6
4
L
Cerberus
Kuoph
Cerberus
0
2
1
0.25
L
1
1
1
1.5
W
Ares
2
2
5
2.25
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,348
Damage
16,871
18,535
Taken
22,456
7,906
Mitigated
15,005
2,626
Healing
8,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
6,247
924
0
2,206
7,897
5,178
1,286
1,811
5,868
0
43,034
W
Ah Puch
 
Ah Puch
6,986
32
0
3,972
5,553
1,946
942
844
4,615
26,019
618
L
Cerberus
Kuoph
Cerberus
1,656
58
0
1,517
5,247
2,982
0
3,097
1,847
8,431
0
L
5,848
1,528
0
496
6,440
2,520
0
3,235
2,742
0
21,803
W
Ares
3,638
142
0
1,876
9,006
7,881
66
2,417
6,438
11,453
1,561
L
3,844
473
0
613
6,848
2,404
0
3,387
3,171
23,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,906
Gold Earned
23,076
110
Minions Killed
142
0
Camps Cleared
0
438,188
Distance Traveled
544,748
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,180
909
58
6
0
193,627
0
W
Ah Puch
7,434
826
61
7
0
184,314
0
L
Cerberus
5,620
624
17
2
0
101,512
0
L
Ullr
6,474
719
21
2
0
182,394
0
W
Ares
7,462
829
23
3
0
166,807
0
L
Janus
6,812
757
72
8
0
154,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role