Player Matchup

Sylvanus
Sylvanus
Bungholer
Sylvanus
Level 18
God Stats
3W - 6L
1,643 SR
Queue Stats
10W - 13L
1,578 Elo+
Party 2
Medusa
Medusa
I_DemiGod247_I
Medusa
Level 87
God Stats
19W - 15L
1,493 SR
Queue Stats
327W - 310L
1,389 Elo+
Solo
Osiris
Osiris
Just_call_me_Jim
Osiris
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 172L
1,276 Elo+
Party 2
Ah Puch
Ah Puch
MiniFuse
Ah Puch
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
191W - 169L
1,578 Elo+
Solo
Thanatos
Thanatos
Rami-XO-
Thanatos
Level 24
God Stats
6W - 5L
1,148 SR
Queue Stats
176W - 212L
1,397 Elo+
Party 2
Team Averages
Level 57
1,457 SR
1,444 Elo+

VS

Team Averages
Level 52
1,462 SR
1,535 Elo+
Amaterasu
Amaterasu
Elddansurinnn
Amaterasu
Level 38
God Stats
5W - 3L
1,267 SR
Queue Stats
192W - 199L
1,458 Elo+
Solo
Kukulkan
Kukulkan
ImmUrMomsFav
Kukulkan
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Anhur
Anhur
SixthCone731143
Anhur
Level 57
God Stats
8W - 9L
1,545 SR
Queue Stats
190W - 193L
1,474 Elo+
Solo
Thor
Thor
Squibbletop
Thor
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 93L
1,746 Elo+
Solo
Gilgamesh
Gilgamesh
TheJamJiggle
Gilgamesh
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bungholer
Sylvanus
10
2 / 0 / 2
6,186
516
4,363
8,000
4,644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
0 / 1 / 0
6,756
563
5,399
5,312
1,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 1 / 2
7,108
592
10,478
10,472
11,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
MiniFuse
Ah Puch
13
3 / 0 / 2
7,831
653
6,421
5,580
2,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Rami-XO-
Thanatos
11
3 / 2 / 1
5,936
495
2,731
8,720
3,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Elddansurinnn
Amaterasu
13
2 / 2 / 0
7,535
628
4,865
15,743
13,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
ImmUrMomsFav
Kukulkan
11
0 / 2 / 1
6,063
505
1,129
4,769
1,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
0 / 0 / 1
6,239
520
3,153
7,711
2,730
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
0 / 3 / 1
5,545
462
2,467
10,516
4,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
TheJamJiggle
Gilgamesh
9
2 / 3 / 0
5,979
498
1,698
10,357
5,677
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
10
Kills
4
4
Deaths
10
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Bungholer
Sylvanus
2
0
2
3
L
Amaterasu
Elddansurinnn
Amaterasu
2
2
0
1
W
0
1
0
0
L
Kukulkan
ImmUrMomsFav
Kukulkan
0
2
1
0.25
W
2
1
2
3
W
Ah Puch
MiniFuse
Ah Puch
3
0
2
4
W
Thanatos
Rami-XO-
Thanatos
3
2
1
1.75
L
0
0
1
0.5
L
0
3
1
0.17
L
Gilgamesh
TheJamJiggle
Gilgamesh
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,392
Damage
13,312
38,084
Taken
49,096
23,995
Mitigated
27,952
14,732
Healing
12,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Bungholer
Sylvanus
4,363
1,182
1,458
2,067
8,000
4,644
7
0
8,000
26,054
1,906
L
Amaterasu
Elddansurinnn
Amaterasu
4,865
2,384
0
7,411
15,743
13,671
0
1,236
14,507
0
55,606
W
5,399
2,444
0
564
5,312
1,860
0
0
5,312
0
60,509
L
Kukulkan
ImmUrMomsFav
Kukulkan
1,129
354
0
225
4,769
1,633
0
3,435
1,064
34,451
287
W
10,478
6,118
0
4,774
10,472
11,539
0
0
10,472
0
60,064
W
Ah Puch
MiniFuse
Ah Puch
6,421
401
0
1,999
5,580
2,110
0
845
4,735
51,650
990
W
Thanatos
Rami-XO-
Thanatos
2,731
793
0
3,870
8,720
3,842
0
242
8,478
0
35,992
L
3,153
1,722
0
3,241
7,711
2,730
0
963
6,748
0
51,526
L
2,467
864
0
947
10,516
4,241
0
2,560
7,824
0
40,890
L
Gilgamesh
TheJamJiggle
Gilgamesh
1,698
600
0
580
10,357
5,677
71
2,123
8,176
0
14,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,817
Gold Earned
31,361
392
Minions Killed
368
0
Camps Cleared
0
1,229,805
Distance Traveled
1,242,855
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,186
516
37
3
0
257,001
2
L
Amaterasu
7,535
628
111
9
0
220,839
2
W
Medusa
6,756
563
105
9
0
223,024
0
L
Kukulkan
6,063
505
78
7
0
259,749
0
W
Osiris
7,108
592
85
7
0
218,443
0
W
Ah Puch
7,831
653
109
9
0
258,825
4
W
Thanatos
5,936
495
56
5
0
272,512
2
L
Anhur
6,239
520
82
7
0
248,740
0
L
Thor
5,545
462
80
7
0
241,398
0
L
Gilgamesh
5,979
498
17
1
0
272,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role