Player Matchup

Danzaburou
Danzaburou
Bronze III
Cjbkid420401
Danzaburou
Bronze III
Level 57
God Stats
0W - 1L
1,624 SR
Queue Stats
0W - 3L
1,500 MMR
Party 1
Ix Chel
Ix Chel
Bronze III
VAPORANA6754
Ix Chel
Bronze III
Level 64
God Stats
0W - 1L
1,777 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Ganesha
Ganesha
Bronze III
kingslayer32388
Ganesha
Bronze III
Level 69
God Stats
0W - 1L
1,525 SR
Queue Stats
0W - 3L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 63
1,642 SR
1,500 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 108
1,500 SR
1,500 MMR
Janus
Janus
Silver III
 
Janus
Silver III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
BeanChong
Gilgamesh
Bronze III
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,500 MMR
Party 2
Bastet
Bastet
Bronze III
ByongSunn
Bastet
Bronze III
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 6L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cjbkid420401
Danzaburou
8
1 / 6 / 0
5,494
687
3,002
10,548
3,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
VAPORANA6754
Ix Chel
10
0 / 2 / 1
5,305
663
4,456
6,302
2,151
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
0 / 2 / 1
5,097
637
2,916
6,456
4,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
Baron SamediKuzenboNu WaThothBake Kujira

VS

Bans
Ne ZhaMorgan Le FayCharonAo KuangAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
2 / 0 / 5
7,359
920
6,636
2,202
668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
BeanChong
Gilgamesh
11
2 / 0 / 7
6,662
833
4,738
8,066
5,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
ByongSunn
Bastet
12
6 / 1 / 3
7,421
928
9,485
6,962
2,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
10
10
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
0
5
4.5
W
Gilgamesh
BeanChong
Gilgamesh
2
0
7
5.5
W
Bastet
ByongSunn
Bastet
6
1
3
7.5
L
Danzaburou
Cjbkid420401
Danzaburou
1
6
0
0.17
L
Ix Chel
VAPORANA6754
Ix Chel
0
2
1
0.25
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,374
Damage
20,859
23,306
Taken
17,230
10,665
Mitigated
8,182
3,077
Healing
2,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,636
327
0
753
2,202
668
615
1,012
1,105
43,041
1,551
W
Gilgamesh
BeanChong
Gilgamesh
4,738
1,430
0
832
8,066
5,257
591
2,814
5,129
0
13,524
W
Bastet
ByongSunn
Bastet
9,485
2,416
0
1,240
6,962
2,257
931
3,207
3,594
0
23,620
L
Danzaburou
Cjbkid420401
Danzaburou
3,002
1,882
0
465
10,548
3,797
0
2,016
8,232
0
12,266
L
Ix Chel
VAPORANA6754
Ix Chel
4,456
240
835
977
6,302
2,151
0
1,709
4,524
16,576
0
L
2,916
232
0
800
6,456
4,717
0
2,789
3,499
9,806
124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,896
Gold Earned
21,442
66
Minions Killed
135
0
Camps Cleared
0
401,640
Distance Traveled
495,108
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,359
920
93
12
0
160,197
2
W
Gilgamesh
6,662
833
21
3
0
163,495
0
W
Bastet
7,421
928
21
3
0
171,416
0
L
Danzaburou
5,494
687
24
3
0
121,354
0
L
Ix Chel
5,305
663
42
5
0
143,347
0
L
Ganesha
5,097
637
0
0
0
136,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role