Player Matchup

Fenrir
Fenrir
Almighty-Doobie
Fenrir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
HypeOwl
Xing Tian
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tiamat
Tiamat
ttvgoku558
Tiamat
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 64L
1,389 Elo+
Solo
Team Averages
Level 69
1,500 SR
1,463 Elo+

VS

Team Averages
Level 75
1,584 SR
1,748 Elo+
Sun Wukong
Sun Wukong
PewbicMachineGun
Sun Wukong
Level 120
God Stats
17W - 7L
1,753 SR
Queue Stats
51W - 45L
1,626 Elo+
Party 1
Artemis
Artemis
VelmaNoodle
Artemis
Level 83
God Stats
31W - 24L
1,500 SR
Queue Stats
103W - 94L
1,808 Elo+
Solo
Kukulkan
Kukulkan
zacattack330
Kukulkan
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 21L
1,810 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,703
609
4,097
12,190
5,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xing Tian
HypeOwl
Xing Tian
13
0 / 3 / 0
6,749
614
5,282
15,933
14,058
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
ttvgoku558
Tiamat
11
0 / 4 / 0
6,534
594
5,341
9,724
6,130
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
PewbicMachineGun
Sun Wukong
13
2 / 0 / 9
8,185
744
8,007
9,816
8,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
VelmaNoodle
Artemis
14
2 / 0 / 8
8,205
746
8,117
5,862
2,291
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
zacattack330
Kukulkan
15
8 / 0 / 3
9,602
873
14,811
6,809
3,119
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
32
0
Kills
12
12
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Xing Tian
HypeOwl
Xing Tian
0
3
0
0
W
Sun Wukong
PewbicMachineGun
Sun Wukong
2
0
9
6.5
W
Artemis
VelmaNoodle
Artemis
2
0
8
6
L
Tiamat
ttvgoku558
Tiamat
0
4
0
0
W
Kukulkan
zacattack330
Kukulkan
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,720
Damage
30,935
37,847
Taken
22,487
26,104
Mitigated
14,322
2,269
Healing
3,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,097
671
0
838
12,190
5,916
0
5,038
6,739
0
21,047
L
Xing Tian
HypeOwl
Xing Tian
5,282
302
0
110
15,933
14,058
0
4,702
10,454
17,031
2,071
W
Sun Wukong
PewbicMachineGun
Sun Wukong
8,007
1,539
0
1,711
9,816
8,912
161
4,285
5,531
0
25,024
W
Artemis
VelmaNoodle
Artemis
8,117
3,919
0
995
5,862
2,291
1,378
2,433
3,429
0
22,770
L
Tiamat
ttvgoku558
Tiamat
5,341
221
230
1,091
9,724
6,130
0
4,255
5,286
24,533
619
W
Kukulkan
zacattack330
Kukulkan
14,811
1,184
0
500
6,809
3,119
0
3,318
3,491
52,123
1,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,986
Gold Earned
25,992
116
Minions Killed
157
0
Camps Cleared
0
588,788
Distance Traveled
627,122
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,703
609
57
5
0
205,292
0
L
Xing Tian
6,749
614
24
2
0
195,271
0
W
Sun Wukong
8,185
744
30
3
0
214,168
2
W
Artemis
8,205
746
48
4
0
197,583
0
L
Tiamat
6,534
594
35
3
0
188,225
0
W
Kukulkan
9,602
873
79
7
0
215,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role