Player Matchup

Jing Wei
Jing Wei
B1GB00TYH03
Jing Wei
Level 46
God Stats
2W - 3L
1,293 SR
Queue Stats
25W - 23L
1,598 Elo+
Party 1
King Arthur
King Arthur
BigThiccNasty
King Arthur
Level 55
God Stats
9W - 8L
1,647 SR
Queue Stats
30W - 28L
1,598 Elo+
Party 1
Janus
Janus
M03L3ST3R
Janus
Level 57
God Stats
3W - 1L
1,730 SR
Queue Stats
27W - 26L
1,598 Elo+
Party 1
Team Averages
Level 53
1,557 SR
1,598 Elo+

VS

Team Averages
Level 57
1,500 SR
1,584 Elo+
Poseidon
Poseidon
Ex Love Lee
Poseidon
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Neith
Neith
ItzPrime
Neith
Level 83
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 28L
1,305 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Treecostumes
Kumbhakarna
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 66L
1,946 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
B1GB00TYH03
Jing Wei
17
9 / 2 / 6
12,240
874
21,508
13,366
5,858
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
BigThiccNasty
King Arthur
16
6 / 3 / 9
11,066
790
10,684
14,821
14,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
M03L3ST3R
Janus
17
3 / 1 / 9
10,973
784
12,252
7,783
3,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Ex Love Lee
Poseidon
14
0 / 5 / 5
9,086
649
7,952
13,141
5,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
ItzPrime
Neith
14
5 / 11 / 1
10,381
742
12,409
17,996
9,080
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Treecostumes
Kumbhakarna
14
1 / 2 / 5
8,934
638
5,974
19,411
24,711
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
18
Kills
6
6
Deaths
18
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
B1GB00TYH03
Jing Wei
9
2
6
6
W
King Arthur
BigThiccNasty
King Arthur
6
3
9
3.5
L
Poseidon
Ex Love Lee
Poseidon
0
5
5
0.5
L
Neith
ItzPrime
Neith
5
11
1
0.5
W
Janus
M03L3ST3R
Janus
3
1
9
7.5
L
Kumbhakarna
Treecostumes
Kumbhakarna
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,444
Damage
26,335
35,970
Taken
50,548
23,232
Mitigated
38,879
3,758
Healing
4,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
B1GB00TYH03
Jing Wei
21,508
18,547
0
528
13,366
5,858
912
5,369
7,997
0
61,027
W
King Arthur
BigThiccNasty
King Arthur
10,684
1,273
0
2,464
14,821
14,031
645
4,621
10,200
0
41,761
L
Poseidon
Ex Love Lee
Poseidon
7,952
583
0
0
13,141
5,088
0
5,288
7,699
38,926
663
L
Neith
ItzPrime
Neith
12,409
6,101
359
1,678
17,996
9,080
0
3,641
14,050
0
28,943
W
Janus
M03L3ST3R
Janus
12,252
71
0
766
7,783
3,343
342
3,780
4,003
47,464
0
L
Kumbhakarna
Treecostumes
Kumbhakarna
5,974
1,466
364
2,228
19,411
24,711
0
3,345
15,741
21,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,279
Gold Earned
28,401
219
Minions Killed
122
0
Camps Cleared
0
821,659
Distance Traveled
708,186
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,240
874
92
7
0
283,557
0
W
King Arthur
11,066
790
50
4
0
262,326
0
L
Poseidon
9,086
649
66
5
0
245,630
0
L
Neith
10,381
742
33
2
0
199,023
0
W
Janus
10,973
784
77
6
0
275,776
0
L
Kumbhakarna
8,934
638
23
2
0
263,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role