Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
EgirlShyy
Morgan Le Fay
Level 73
God Stats
4W - 3L
1,500 SR
Queue Stats
37W - 42L
1,521 Elo+
Solo
Ishtar
Ishtar
Heber2105
Ishtar
Level 60
God Stats
4W - 5L
1,250 SR
Queue Stats
61W - 71L
1,330 Elo+
Party 2
Arachne
Arachne
Silent88Nickels
Arachne
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,244 Elo+
Solo
Anubis
Anubis
TuMorenito69
Anubis
Level 17
God Stats
2W - 2L
1,347 SR
Queue Stats
45W - 63L
1,302 Elo+
Party 2
Team Averages
Level 52
1,419 SR
1,379 Elo+

VS

Team Averages
Level 46
1,421 SR
1,346 Elo+
Xbalanque
Xbalanque
Chanchu10
Xbalanque
Level 26
God Stats
0W - 3L
1,376 SR
Queue Stats
23W - 24L
1,314 Elo+
Party 1
Thoth
Thoth
CyberisdeaddOX
Thoth
Level 83
God Stats
2W - 4L
1,500 SR
Queue Stats
32W - 32L
1,426 Elo+
Party 1
Set
Set
SmokeyNaldo
Set
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 57L
1,408 Elo+
Party 1
Bacchus
Bacchus
X_ki11erJr_X
Bacchus
Level 28
God Stats
9W - 9L
1,329 SR
Queue Stats
10W - 10L
1,173 Elo+
Party 1
King Arthur
King Arthur
supersilver27
King Arthur
Level 69
God Stats
25W - 19L
1,400 SR
Queue Stats
109W - 108L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
0 / 0 / 0
9,153
509
10,167
17,561
18,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Morgan Le Fay
EgirlShyy
Morgan Le Fay
17
2 / 3 / 1
10,016
556
9,628
12,554
4,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
Heber2105
Ishtar
15
3 / 3 / 5
9,009
501
12,378
13,532
5,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 2 / 3
8,413
467
3,979
12,822
6,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
15
5 / 2 / 3
8,883
494
13,807
11,757
5,402
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Chanchu10
Xbalanque
12
1 / 9 / 1
7,651
425
9,170
17,479
5,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 3 / 2
9,199
511
6,072
11,930
3,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

18
6 / 0 / 0
10,022
557
9,726
17,614
10,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bacchus
X_ki11erJr_X
Bacchus
12
0 / 1 / 3
7,140
397
4,335
15,753
13,815
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
supersilver27
King Arthur
16
1 / 0 / 1
9,868
548
12,446
15,955
16,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
17
12
Kills
10
10
Deaths
13
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
0
0
0
0
L
Xbalanque
Chanchu10
Xbalanque
1
9
1
0.17
L
2
3
2
1
W
Morgan Le Fay
EgirlShyy
Morgan Le Fay
2
3
1
0.83
W
Ishtar
Heber2105
Ishtar
3
3
5
1.83
W
2
2
3
1.75
L
6
0
0
6
W
Anubis
5
2
3
3.25
L
Bacchus
X_ki11erJr_X
Bacchus
0
1
3
1.5
L
King Arthur
supersilver27
King Arthur
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,959
Damage
41,749
68,226
Taken
78,731
40,988
Mitigated
50,016
20,404
Healing
15,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
10,167
3,306
0
3,510
17,561
18,581
0
0
16,514
0
74,035
L
Xbalanque
Chanchu10
Xbalanque
9,170
4,639
210
2,636
17,479
5,227
224
7,102
10,377
0
50,282
L
6,072
114
0
2,110
11,930
3,858
0
7,699
4,231
67,970
431
W
Morgan Le Fay
EgirlShyy
Morgan Le Fay
9,628
446
0
3,438
12,554
4,941
445
5,558
6,996
82,891
2,368
W
Ishtar
Heber2105
Ishtar
12,378
7,100
0
4,965
13,532
5,899
1,431
1,961
11,520
0
83,686
W
3,979
2,524
0
3,412
12,822
6,165
0
592
12,136
0
57,359
L
9,726
4,767
0
4,546
17,614
10,410
0
3,141
14,322
0
104,801
W
Anubis
13,807
1,504
0
5,079
11,757
5,402
1,113
2,165
9,547
55,400
0
L
Bacchus
X_ki11erJr_X
Bacchus
4,335
260
515
2,007
15,753
13,815
0
5,184
10,569
27,611
753
L
King Arthur
supersilver27
King Arthur
12,446
830
0
3,888
15,955
16,706
220
178
14,771
0
83,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,474
Gold Earned
43,880
505
Minions Killed
508
0
Camps Cleared
0
1,645,476
Distance Traveled
1,871,164
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,153
509
113
6
0
333,049
3
L
Xbalanque
7,651
425
81
5
0
299,069
0
L
Thoth
9,199
511
125
7
0
360,080
2
W
Morgan Le Fay
10,016
556
127
7
0
346,228
0
W
Ishtar
9,009
501
110
6
0
293,266
0
W
Arachne
8,413
467
84
5
0
400,901
0
L
Set
10,022
557
137
8
0
428,034
0
W
Anubis
8,883
494
71
4
0
272,032
0
L
Bacchus
7,140
397
23
1
0
408,288
0
L
King Arthur
9,868
548
142
8
0
375,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role