Player Matchup

Vulcan
Vulcan
Bronze IV
Arcanletia
Vulcan
Bronze IV
Level 108
God Stats
2W - 6L
1,500 SR
Queue Stats
73W - 106L
1,327 MMR
Solo
Bellona
Bellona
Bronze III
YoungHoudini_PR
Bellona
Bronze III
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 40L
1,308 MMR
Solo
Chernobog
Chernobog
Bronze III
oG x Octichan
Chernobog
Bronze III
Level 67
God Stats
3W - 13L
1,246 SR
Queue Stats
26W - 42L
1,325 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 95
1,415 SR
1,320 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 100
1,477 SR
1,307 MMR
Aphrodite
Aphrodite
Bronze III
TomokoLain
Aphrodite
Bronze III
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 19L
1,273 MMR
Party 1
Odin
Odin
Bronze III
melepticle
Odin
Bronze III
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,273 MMR
Party 1
Mulan
Mulan
Bronze III
tonymacaroni22
Mulan
Bronze III
Level 108
God Stats
6W - 6L
1,431 SR
Queue Stats
9W - 15L
1,376 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Arcanletia
Vulcan
13
0 / 4 / 1
8,685
579
11,095
8,108
3,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 3 / 0
9,222
615
9,200
15,467
13,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
oG x Octichan
Chernobog
14
0 / 2 / 1
8,740
583
8,012
11,467
4,102
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
BacchusAh Muzen CabAchillesThoth

VS

Bans
KumbhakarnaHorusHadesBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
TomokoLain
Aphrodite
17
5 / 0 / 4
11,268
751
8,447
10,284
5,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 1 / 5
9,982
665
11,565
15,481
10,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
2 / 0 / 7
10,123
675
11,065
16,614
13,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
9
9
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Arcanletia
Vulcan
0
4
1
0.13
W
Aphrodite
TomokoLain
Aphrodite
5
0
4
7
L
1
3
0
0.33
W
2
1
5
4.5
L
Chernobog
oG x Octichan
Chernobog
0
2
1
0.25
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,307
Damage
31,077
35,042
Taken
42,379
20,735
Mitigated
28,551
4,573
Healing
25,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Arcanletia
Vulcan
11,095
3,811
0
0
8,108
3,096
0
1,718
5,675
41,052
0
W
Aphrodite
TomokoLain
Aphrodite
8,447
1,314
10,025
7,581
10,284
5,040
1,121
2,432
7,852
47,274
1,859
L
9,200
1,646
0
2,892
15,467
13,537
0
3,443
10,752
0
25,092
W
11,565
1,637
440
2,377
15,481
10,303
42
4,370
11,111
0
42,006
L
Chernobog
oG x Octichan
Chernobog
8,012
4,493
0
1,681
11,467
4,102
0
2,783
7,645
0
35,946
W
11,065
1,140
513
5,026
16,614
13,208
238
4,346
12,268
0
28,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,647
Gold Earned
31,373
164
Minions Killed
233
0
Camps Cleared
0
784,574
Distance Traveled
848,600
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,685
579
58
4
0
265,414
4
W
Aphrodite
11,268
751
137
9
0
256,585
0
L
Bellona
9,222
615
45
3
0
265,794
3
W
Odin
9,982
665
61
4
0
296,827
3
L
Chernobog
8,740
583
61
4
0
253,366
4
W
Mulan
10,123
675
35
2
0
295,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role