Player Matchup

Hades
Hades
Casey Manlyman
Hades
Level 128
God Stats
3W - 2L
1,446 SR
Queue Stats
121W - 109L
1,450 Elo+
Party 3
Bakasura
Bakasura
Chunkey9
Bakasura
Level 100
God Stats
1W - 5L
1,568 SR
Queue Stats
275W - 244L
1,340 Elo+
Party 3
Artemis
Artemis
ClampGodGage2
Artemis
Level 137
God Stats
2W - 2L
1,586 SR
Queue Stats
314W - 309L
1,429 Elo+
Party 3
Ares
Ares
Cruncherp2423
Ares
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 6L
1,343 Elo+
Party 3
Ra
Ra
merengue_TLB
Ra
Level 126
God Stats
10W - 4L
1,500 SR
Queue Stats
68W - 49L
1,443 Elo+
Solo
Team Averages
Level 102
1,520 SR
1,401 Elo+

VS

Team Averages
Level 114
1,553 SR
1,718 Elo+
Sol
Sol
Boreshot78
Sol
Level 108
God Stats
18W - 7L
1,712 SR
Queue Stats
157W - 131L
1,606 Elo+
Party 2
Bacchus
Bacchus
fimal
Bacchus
Level 147
God Stats
6W - 4L
1,551 SR
Queue Stats
247W - 217L
1,521 Elo+
Party 2
Vulcan
Vulcan
gotex1223
Vulcan
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,935 Elo+
Party 1
Gilgamesh
Gilgamesh
theghostoftime95
Gilgamesh
Level 138
God Stats
6W - 5L
1,500 SR
Queue Stats
305W - 268L
1,651 Elo+
Solo
Bakasura
Bakasura
vGrandezza
Bakasura
Level 93
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 69L
1,878 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
5,648
513
4,798
12,436
5,708
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bakasura
Chunkey9
Bakasura
12
1 / 3 / 2
6,017
547
4,638
9,431
4,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Artemis
10
0 / 2 / 2
5,361
487
4,949
6,326
2,578
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 1
6,105
555
2,510
8,956
6,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 2 / 0
7,004
637
1,211
5,289
2,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 2
6,737
612
4,394
5,339
1,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bacchus
fimal
Bacchus
10
0 / 0 / 5
6,159
560
5,199
9,133
8,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vulcan
gotex1223
Vulcan
9
1 / 0 / 1
5,323
484
2,081
2,274
669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
12
6 / 2 / 0
7,502
682
10,591
11,994
5,334
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
vGrandezza
Bakasura
13
4 / 1 / 4
7,409
674
5,441
7,120
3,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
4
Kills
13
13
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
L
1
4
0
0.25
L
Bakasura
Chunkey9
Bakasura
1
3
2
0.67
L
Artemis
0
2
2
0.5
L
1
2
1
0.75
W
Bacchus
fimal
Bacchus
0
0
5
2.5
W
Vulcan
gotex1223
Vulcan
1
0
1
1.5
L
1
2
0
0.5
W
Gilgamesh
6
2
0
3
W
Bakasura
vGrandezza
Bakasura
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,106
Damage
27,706
42,438
Taken
35,860
21,189
Mitigated
20,360
12,374
Healing
14,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,394
1,323
0
2,335
5,339
1,750
504
805
4,279
62,785
0
L
4,798
480
20
5,065
12,436
5,708
0
0
12,436
34,254
0
L
Bakasura
Chunkey9
Bakasura
4,638
2,712
0
2,829
9,431
4,306
0
1,510
7,431
0
42,354
L
Artemis
4,949
2,410
0
1,000
6,326
2,578
0
3,687
2,301
0
39,115
L
2,510
330
0
2,169
8,956
6,426
0
3,927
4,668
12,637
0
W
Bacchus
fimal
Bacchus
5,199
724
0
3,999
9,133
8,880
64
1,137
7,870
15,711
2,828
W
Vulcan
gotex1223
Vulcan
2,081
516
0
1,233
2,274
669
0
748
1,340
27,117
0
L
1,211
168
12
1,279
5,289
2,171
0
1,982
3,057
53,473
1,305
W
Gilgamesh
10,591
4,909
0
4,868
11,994
5,334
653
4,911
6,679
0
53,205
W
Bakasura
vGrandezza
Bakasura
5,441
3,247
0
2,211
7,120
3,727
336
651
6,243
0
52,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,135
Gold Earned
33,130
371
Minions Killed
348
0
Camps Cleared
0
1,131,839
Distance Traveled
1,077,468
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,737
612
119
11
0
196,226
1
L
Hades
5,648
513
63
6
0
197,377
3
L
Bakasura
6,017
547
88
8
0
269,154
0
L
Artemis
5,361
487
95
9
0
205,318
0
L
Ares
6,105
555
8
1
0
228,094
0
W
Bacchus
6,159
560
15
1
0
224,869
0
W
Vulcan
5,323
484
40
4
0
165,989
0
L
Ra
7,004
637
117
11
0
231,896
0
W
Gilgamesh
7,502
682
73
7
0
210,018
0
W
Bakasura
7,409
674
101
9
0
280,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role