Player Matchup

Susano
Susano
DiezToDiez
Susano
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,274 Elo+
Party 1
Ishtar
Ishtar
I Reynaud I
Ishtar
Level 208
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 31L
1,223 Elo+
Party 1
Ix Chel
Ix Chel
lemonadecrysta82
Ix Chel
Level 157
God Stats
23W - 27L
1,345 SR
Queue Stats
119W - 125L
1,672 Elo+
Solo
Sylvanus
Sylvanus
malv1990
Sylvanus
Level 132
God Stats
11W - 7L
1,500 SR
Queue Stats
297W - 283L
1,570 Elo+
Solo
Odin
Odin
oXWargasmx0
Odin
Level 43
God Stats
2W - 3L
1,534 SR
Queue Stats
6W - 15L
1,395 Elo+
Solo
Team Averages
Level 139
1,476 SR
1,427 Elo+

VS

Team Averages
Level 128
1,499 SR
1,461 Elo+
Freya
Freya
DaRkYoShI25
Freya
Level 159
God Stats
8W - 2L
1,682 SR
Queue Stats
41W - 35L
1,545 Elo+
Solo
Arachne
Arachne
Elshavoplots30
Arachne
Level 86
God Stats
6W - 2L
1,500 SR
Queue Stats
179W - 178L
1,319 Elo+
Solo
Apollo
Apollo
FauxFernando
Apollo
Level 148
God Stats
5W - 5L
1,314 SR
Queue Stats
336W - 308L
1,552 Elo+
Solo
Surtr
Surtr
TwoStubs
Surtr
Level 123
God Stats
5W - 1L
1,715 SR
Queue Stats
10W - 9L
1,582 Elo+
Solo
Cerberus
Cerberus
alpha2631
Cerberus
Level 122
God Stats
1W - 1L
1,285 SR
Queue Stats
17W - 22L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
DiezToDiez
Susano
14
4 / 2 / 6
7,695
513
11,575
14,119
6,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ishtar
13
0 / 1 / 1
7,336
489
9,255
9,518
4,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 1 / 4
7,468
498
9,907
8,211
3,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
malv1990
Sylvanus
12
3 / 4 / 4
7,650
510
7,955
18,438
13,685
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

7
0 / 3 / 1
5,256
350
1,497
5,277
3,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 1
8,061
537
8,203
10,096
3,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
0 / 3 / 0
6,989
466
1,663
16,694
7,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
16
1 / 1 / 4
8,897
593
5,975
10,775
4,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
TwoStubs
Surtr
15
5 / 2 / 3
9,460
631
14,092
13,379
10,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cerberus
alpha2631
Cerberus
12
2 / 1 / 4
7,448
497
7,282
15,426
10,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
23
10
Kills
11
11
Deaths
10
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
3
1
1.17
L
Susano
DiezToDiez
Susano
4
2
6
3.5
W
0
3
0
0
W
Apollo
1
1
4
3
L
Ishtar
0
1
1
0.5
W
Surtr
TwoStubs
Surtr
5
2
3
3.25
W
Cerberus
alpha2631
Cerberus
2
1
4
4
L
3
1
4
5
L
Sylvanus
malv1990
Sylvanus
3
4
4
1.25
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,189
Damage
37,215
55,563
Taken
66,370
31,316
Mitigated
37,278
20,337
Healing
21,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,203
2,323
0
3,481
10,096
3,968
87
3,704
6,392
50,954
0
L
Susano
DiezToDiez
Susano
11,575
2,077
0
4,588
14,119
6,922
410
2,132
11,751
0
70,222
W
1,663
1,417
0
4,763
16,694
7,062
0
3,086
13,608
0
57,250
W
Apollo
5,975
3,933
0
3,238
10,775
4,808
0
1,068
9,707
0
79,489
L
Ishtar
9,255
5,703
0
2,661
9,518
4,089
0
2,288
7,155
0
68,925
W
Surtr
TwoStubs
Surtr
14,092
4,327
0
4,033
13,379
10,541
218
3,487
9,573
2,060
71,277
W
Cerberus
alpha2631
Cerberus
7,282
393
0
6,274
15,426
10,899
83
5,945
9,481
32,164
0
L
9,907
1,326
811
2,097
8,211
3,568
51
3,850
3,998
60,787
1,528
L
Sylvanus
malv1990
Sylvanus
7,955
2,359
3,440
6,397
18,438
13,685
56
7,543
10,297
25,721
1,634
L
1,497
225
0
343
5,277
3,052
0
128
4,724
0
10,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,405
Gold Earned
40,855
378
Minions Killed
465
0
Camps Cleared
0
1,248,978
Distance Traveled
1,413,288
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,061
537
93
6
0
267,059
0
L
Susano
7,695
513
101
7
0
319,995
1
W
Arachne
6,989
466
90
6
0
290,688
0
W
Apollo
8,897
593
121
8
0
278,921
5
L
Ishtar
7,336
489
116
8
0
246,905
6
W
Surtr
9,460
631
111
7
0
286,272
7
W
Cerberus
7,448
497
50
3
0
290,348
4
L
Ix Chel
7,468
498
110
7
0
299,272
5
L
Sylvanus
7,650
510
29
2
0
265,173
3
L
Odin
5,256
350
22
1
0
117,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role