Player Matchup

Hun Batz
Hun Batz
JuniorSenjin
Hun Batz
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 40L
1,580 Elo+
Party 1
Chronos
Chronos
Miku_kanoko_waif
Chronos
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 89L
1,535 Elo+
Solo
Achilles
Achilles
Snageria
Achilles
Level 99
God Stats
8W - 4L
1,950 SR
Queue Stats
42W - 31L
1,583 Elo+
Party 1
Neith
Neith
Tirosu
Neith
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,107 Elo+
Solo
Cu Chulainn
Cu Chulainn
VOR13X
Cu Chulainn
Level 101
God Stats
9W - 6L
1,565 SR
Queue Stats
64W - 48L
1,496 Elo+
Party 1
Team Averages
Level 116
1,603 SR
1,460 Elo+

VS

Team Averages
Level 138
1,518 SR
1,525 Elo+
Kuzenbo
Kuzenbo
IKillDaZ0mbs
Kuzenbo
Level 147
God Stats
0W - 3L
1,285 SR
Queue Stats
71W - 75L
1,585 Elo+
Party 2
Mulan
Mulan
Jayrosi
Mulan
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 2
Loki
Loki
Jedi David K
Loki
Level 147
God Stats
17W - 10L
1,500 SR
Queue Stats
39W - 41L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
StageFreight
Hou Yi
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Discordia
Discordia
thebobbylobby
Discordia
Level 143
God Stats
2W - 3L
1,806 SR
Queue Stats
82W - 82L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
JuniorSenjin
Hun Batz
13
4 / 0 / 1
7,430
572
5,434
10,409
4,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
2 / 4 / 2
7,345
565
6,062
10,491
3,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Snageria
Achilles
12
3 / 0 / 1
7,333
564
5,015
6,503
6,098
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Neith
Tirosu
Neith
13
0 / 0 / 3
7,012
539
5,430
7,597
2,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
VOR13X
Cu Chulainn
13
1 / 2 / 1
7,657
589
9,878
13,635
13,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
IKillDaZ0mbs
Kuzenbo
11
0 / 0 / 2
6,390
492
4,359
9,542
9,224
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
Jayrosi
Mulan
11
0 / 2 / 1
5,720
440
6,442
12,330
10,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

13
5 / 2 / 0
7,143
549
6,434
8,359
2,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hou Yi
12
0 / 3 / 0
6,388
491
5,704
8,633
3,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
thebobbylobby
Discordia
12
1 / 3 / 2
6,542
503
4,312
6,994
2,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
10
Kills
6
6
Deaths
10
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
IKillDaZ0mbs
Kuzenbo
0
0
2
1
L
Mulan
Jayrosi
Mulan
0
2
1
0.25
L
5
2
0
2.5
W
Hun Batz
JuniorSenjin
Hun Batz
4
0
1
4.5
W
2
4
2
0.75
W
Achilles
Snageria
Achilles
3
0
1
3.5
L
Hou Yi
0
3
0
0
W
Neith
Tirosu
Neith
0
0
3
1.5
W
Cu Chulainn
VOR13X
Cu Chulainn
1
2
1
0.75
L
Discordia
thebobbylobby
Discordia
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,819
Damage
27,251
48,635
Taken
45,858
29,955
Mitigated
28,405
17,756
Healing
12,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
IKillDaZ0mbs
Kuzenbo
4,359
2,028
0
3,053
9,542
9,224
22
1,943
7,559
26,204
0
L
Mulan
Jayrosi
Mulan
6,442
921
0
3,982
12,330
10,687
0
372
10,909
0
35,646
L
6,434
1,597
0
3,898
8,359
2,800
0
579
7,692
0
58,821
W
Hun Batz
JuniorSenjin
Hun Batz
5,434
1,522
0
5,280
10,409
4,020
0
236
10,085
0
61,882
W
6,062
773
0
1,991
10,491
3,901
0
4,928
5,563
55,757
1,659
W
Achilles
Snageria
Achilles
5,015
687
168
2,382
6,503
6,098
0
1,752
4,751
0
27,104
L
Hou Yi
5,704
2,229
0
1,457
8,633
3,143
689
0
8,633
0
61,231
W
Neith
Tirosu
Neith
5,430
1,987
0
3,106
7,597
2,665
92
1,226
6,371
0
65,657
W
Cu Chulainn
VOR13X
Cu Chulainn
9,878
1,391
0
4,829
13,635
13,271
0
449
12,538
2,167
62,590
L
Discordia
thebobbylobby
Discordia
4,312
324
0
290
6,994
2,551
0
3,438
3,509
47,669
1,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,777
Gold Earned
32,183
471
Minions Killed
377
0
Camps Cleared
0
1,374,674
Distance Traveled
1,306,887
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,390
492
30
2
0
281,850
0
L
Mulan
5,720
440
52
4
0
235,167
0
L
Loki
7,143
549
96
7
0
300,863
0
W
Hun Batz
7,430
572
103
8
0
312,305
4
W
Chronos
7,345
565
107
8
0
248,698
0
W
Achilles
7,333
564
47
4
0
304,550
6
L
Hou Yi
6,388
491
110
8
0
237,510
0
W
Neith
7,012
539
109
8
0
256,223
1
W
Cu Chulainn
7,657
589
105
8
0
252,898
3
L
Discordia
6,542
503
89
7
0
251,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role