Player Matchup

Osiris
Osiris
Silver I
Defire
Osiris
Silver I
Level 128
God Stats
2W - 1L
1,686 SR
Queue Stats
9W - 2L
1,626 MMR
Party 2
Anhur
Anhur
Silver I
IGansitO
Anhur
Silver I
Level 156
God Stats
5W - 5L
1,500 SR
Queue Stats
48W - 43L
1,683 MMR
Party 1
Nemesis
Nemesis
Silver II
KaylanT
Nemesis
Silver II
Level 164
God Stats
3W - 3L
1,309 SR
Queue Stats
118W - 98L
1,478 MMR
Party 1
Janus
Janus
Gold V
Kydium
Janus
Gold V
Level 230
God Stats
4W - 9L
1,500 SR
Queue Stats
524W - 504L
1,579 MMR
Solo
Ares
Ares
Bronze III
xenviq
Ares
Bronze III
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,546 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 163
1,499 SR
1,582 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 126
1,534 SR
1,582 MMR
Bellona
Bellona
Gold V
CounterCOW
Bellona
Gold V
Level 146
God Stats
15W - 23L
1,488 SR
Queue Stats
108W - 117L
1,591 MMR
Solo
Medusa
Medusa
Bronze III
RDS5963
Medusa
Bronze III
Level 124
God Stats
1W - 5L
1,285 SR
Queue Stats
19W - 32L
1,500 MMR
Party 3
Bacchus
Bacchus
Silver I
WardeArr
Bacchus
Silver I
Level 37
God Stats
23W - 16L
1,896 SR
Queue Stats
775W - 805L
1,586 MMR
Solo
Anubis
Anubis
Silver I
Zins
Anubis
Silver I
Level 157
God Stats
3W - 1L
1,500 SR
Queue Stats
46W - 49L
1,639 MMR
Party 3
Awilix
Awilix
Silver I
shabangshabloom
Awilix
Silver I
Level 166
God Stats
4W - 6L
1,500 SR
Queue Stats
245W - 245L
1,592 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Defire
Osiris
6
0 / 1 / 0
3,489
698
2,736
4,751
3,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Anhur
IGansitO
Anhur
2
0 / 1 / 0
2,539
508
0
811
233
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nemesis
KaylanT
Nemesis
5
0 / 3 / 0
3,022
604
2,363
5,633
1,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Kydium
Janus
7
0 / 2 / 0
3,499
700
761
2,458
440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ares
xenviq
Ares
5
0 / 1 / 0
2,999
600
1,213
3,413
1,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
ThorSusanoSkadi

VS

Bans
Bake KujiraAthenaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CounterCOW
Bellona
6
1 / 0 / 1
3,721
744
2,782
4,772
3,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
RDS5963
Medusa
7
2 / 0 / 0
4,181
836
1,597
2,167
730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bacchus
WardeArr
Bacchus
6
1 / 0 / 1
3,815
763
1,244
1,742
1,093
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Zins
Anubis
7
2 / 0 / 0
3,810
762
1,058
1,930
745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
2 / 0 / 3
3,602
720
4,439
3,352
1,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
8
8
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
CounterCOW
Bellona
1
0
1
1.5
L
Osiris
Defire
Osiris
0
1
0
0
L
Anhur
IGansitO
Anhur
0
1
0
0
L
Nemesis
KaylanT
Nemesis
0
3
0
0
L
Janus
Kydium
Janus
0
2
0
0
W
Medusa
RDS5963
Medusa
2
0
0
2
W
Bacchus
WardeArr
Bacchus
1
0
1
1.5
W
Anubis
Zins
Anubis
2
0
0
2
W
2
0
3
3.5
L
Ares
xenviq
Ares
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,073
Damage
11,120
17,066
Taken
13,963
7,819
Mitigated
7,578
4,585
Healing
5,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
CounterCOW
Bellona
2,782
834
0
2,107
4,772
3,801
0
0
4,378
0
19,440
L
Osiris
Defire
Osiris
2,736
1,218
0
1,572
4,751
3,755
0
0
4,368
0
19,882
L
Anhur
IGansitO
Anhur
0
0
0
0
811
233
0
168
643
0
1,263
L
Nemesis
KaylanT
Nemesis
2,363
1,488
0
1,679
5,633
1,406
0
335
5,259
0
11,479
L
Janus
Kydium
Janus
761
186
0
375
2,458
440
0
869
1,589
19,396
0
W
Medusa
RDS5963
Medusa
1,597
677
0
754
2,167
730
0
941
1,226
0
24,616
W
Bacchus
WardeArr
Bacchus
1,244
247
0
969
1,742
1,093
0
272
1,470
8,054
0
W
Anubis
Zins
Anubis
1,058
104
0
750
1,930
745
0
350
1,542
21,011
1,683
W
4,439
2,068
0
940
3,352
1,209
0
315
2,979
0
15,346
L
Ares
xenviq
Ares
1,213
68
0
959
3,413
1,985
0
930
2,483
9,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,548
Gold Earned
19,129
122
Minions Killed
169
0
Camps Cleared
0
472,326
Distance Traveled
520,781
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
3,721
744
40
8
0
96,906
0
L
Osiris
3,489
698
36
7
0
101,156
0
L
Anhur
2,539
508
4
1
0
23,095
0
L
Nemesis
3,022
604
20
4
0
132,622
0
L
Janus
3,499
700
49
10
0
105,324
0
W
Medusa
4,181
836
46
9
0
92,030
1
W
Bacchus
3,815
763
9
2
0
98,115
4
W
Anubis
3,810
762
51
10
0
109,870
0
W
Awilix
3,602
720
23
5
0
123,860
0
L
Ares
2,999
600
13
3
0
110,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role