Player Matchup

Hachiman
Hachiman
Gold V
Jaysea
Hachiman
Gold V
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 77L
1,712 MMR
Party 1
Hercules
Hercules
Bronze III
Kriiss
Hercules
Bronze III
Level 109
God Stats
0W - 1L
1,820 SR
Queue Stats
5W - 4L
1,582 MMR
Party 3
Janus
Janus
Silver I
StiffyWitDaBliky
Janus
Silver I
Level 153
God Stats
10W - 10L
1,500 SR
Queue Stats
357W - 355L
1,489 MMR
Party 1
Fafnir
Fafnir
Gold III
scarabax
Fafnir
Gold III
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
246W - 234L
1,644 MMR
Solo
Thanatos
Thanatos
Bronze III
zoofzcat
Thanatos
Bronze III
Level 41
God Stats
2W - 3L
1,710 SR
Queue Stats
75W - 87L
1,644 MMR
Party 3
Team Averages
Silver III
Silver III
Average Tier
Level 124
1,606 SR
1,614 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 104
1,477 SR
1,620 MMR
Ishtar
Ishtar
Silver II
A1Pig
Ishtar
Silver II
Level 115
God Stats
4W - 3L
1,500 SR
Queue Stats
107W - 90L
1,598 MMR
Solo
Athena
Athena
Gold IV
EPiquiMA
Athena
Gold IV
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
88W - 79L
1,598 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
OprahWinfrey1
Zhong Kui
Gold II
Level 61
God Stats
2W - 3L
1,383 SR
Queue Stats
115W - 98L
1,680 MMR
Party 2
Amaterasu
Amaterasu
Silver I
oVixa
Amaterasu
Silver I
Level 155
God Stats
7W - 0L
1,500 SR
Queue Stats
36W - 27L
1,601 MMR
Solo
Hun Batz
Hun Batz
Platinum V
ГQГГUГГEГГEГF
Hun Batz
Platinum V
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 72L
1,623 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Jaysea
Hachiman
10
1 / 1 / 0
5,495
550
3,377
6,524
2,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Kriiss
Hercules
9
0 / 3 / 0
5,355
536
5,075
8,492
7,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 3 / 1
5,198
520
3,288
6,314
2,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
scarabax
Fafnir
7
0 / 0 / 0
4,819
482
1,986
6,638
5,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
zoofzcat
Thanatos
8
0 / 5 / 0
4,629
463
2,180
10,020
3,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bans
ThorMartichorasBellona

VS

Bans
ArachneMercuryAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
A1Pig
Ishtar
11
1 / 0 / 0
6,004
600
4,459
5,698
2,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
EPiquiMA
Athena
10
0 / 0 / 6
5,750
575
3,706
7,510
5,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
OprahWinfrey1
Zhong Kui
12
5 / 0 / 3
6,969
697
5,764
3,643
2,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
oVixa
Amaterasu
12
3 / 0 / 2
6,673
667
5,488
7,704
7,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 1 / 3
6,149
615
4,631
8,833
3,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
12
12
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ishtar
A1Pig
Ishtar
1
0
0
1
W
Athena
EPiquiMA
Athena
0
0
6
3
L
Hachiman
Jaysea
Hachiman
1
1
0
1
L
Hercules
Kriiss
Hercules
0
3
0
0
W
Zhong Kui
OprahWinfrey1
Zhong Kui
5
0
3
6.5
L
0
3
1
0.17
W
Amaterasu
oVixa
Amaterasu
3
0
2
4
L
Fafnir
scarabax
Fafnir
0
0
0
0
L
Thanatos
zoofzcat
Thanatos
0
5
0
0
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,906
Damage
24,048
37,988
Taken
33,388
20,945
Mitigated
20,915
14,347
Healing
15,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
A1Pig
Ishtar
4,459
3,254
0
4,007
5,698
2,158
356
1,018
4,666
0
53,268
W
Athena
EPiquiMA
Athena
3,706
1,362
0
1,936
7,510
5,298
10
2,221
5,141
13,072
0
L
Hachiman
Jaysea
Hachiman
3,377
2,103
0
2,250
6,524
2,176
0
1,315
5,209
0
40,432
L
Hercules
Kriiss
Hercules
5,075
2,345
0
3,333
8,492
7,216
0
1,442
6,470
0
32,403
W
Zhong Kui
OprahWinfrey1
Zhong Kui
5,764
581
0
3,069
3,643
2,708
0
1,169
2,308
52,146
2,610
L
3,288
261
0
780
6,314
2,353
0
3,413
2,706
35,505
0
W
Amaterasu
oVixa
Amaterasu
5,488
1,999
0
2,578
7,704
7,504
0
0
7,237
0
45,081
L
Fafnir
scarabax
Fafnir
1,986
306
0
2,387
6,638
5,764
0
1,601
5,013
8,851
0
L
Thanatos
zoofzcat
Thanatos
2,180
975
0
5,597
10,020
3,436
0
1,092
8,763
0
24,827
W
4,631
2,422
0
3,844
8,833
3,247
0
580
8,169
0
46,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,496
Gold Earned
31,545
271
Minions Killed
370
0
Camps Cleared
0
983,462
Distance Traveled
1,079,938
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
6,004
600
84
8
0
176,177
0
W
Athena
5,750
575
14
1
0
232,627
0
L
Hachiman
5,495
550
77
8
0
179,628
1
L
Hercules
5,355
536
56
6
0
190,303
0
W
Zhong Kui
6,969
697
119
12
0
198,097
0
L
Janus
5,198
520
75
8
0
194,534
0
W
Amaterasu
6,673
667
79
8
0
229,972
3
L
Fafnir
4,819
482
15
2
0
206,485
4
L
Thanatos
4,629
463
48
5
0
212,512
1
W
Hun Batz
6,149
615
74
7
0
243,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role