Player Matchup

Danzaburou
Danzaburou
AveragePipe
Danzaburou
Level 118
God Stats
6W - 7L
1,500 SR
Queue Stats
99W - 98L
1,326 Elo+
Party 1
Cerberus
Cerberus
Litzin
Cerberus
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
28W - 42L
1,376 Elo+
Party 1
Scylla
Scylla
Nateyr
Scylla
Level 102
God Stats
0W - 2L
1,333 SR
Queue Stats
46W - 65L
1,293 Elo+
Party 1
Ravana
Ravana
TropicDak
Ravana
Level 124
God Stats
2W - 4L
1,483 SR
Queue Stats
82W - 95L
1,222 Elo+
Party 1
Anhur
Anhur
smitesucks1234
Anhur
Level 67
God Stats
27W - 26L
1,437 SR
Queue Stats
135W - 132L
1,347 Elo+
Party 1
Team Averages
Level 96
1,451 SR
1,313 Elo+

VS

Team Averages
Level 181
1,531 SR
1,718 Elo+
Susano
Susano
Avyvl
Susano
Level 143
God Stats
1W - 0L
1,507 SR
Queue Stats
137W - 128L
1,760 Elo+
Party 2
Tiamat
Tiamat
DamienTheLion
Tiamat
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 18L
1,250 Elo+
Solo
Bellona
Bellona
Quackmandan
Bellona
Level 198
God Stats
7W - 7L
1,434 SR
Queue Stats
122W - 124L
1,924 Elo+
Party 2
Kumbhakarna
Kumbhakarna
lVlarmalade
Kumbhakarna
Level 215
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 88L
1,852 Elo+
Party 2
Aphrodite
Aphrodite
xWaffi
Aphrodite
Level 246
God Stats
11W - 6L
1,715 SR
Queue Stats
156W - 165L
1,806 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AveragePipe
Danzaburou
15
2 / 5 / 3
10,065
559
13,682
19,291
13,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Litzin
Cerberus
1
0 / 0 / 0
5,004
278
0
0
0
Scylla
Nateyr
Scylla
15
1 / 2 / 1
8,226
457
4,913
9,730
3,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
TropicDak
Ravana
15
1 / 4 / 2
8,038
447
6,350
10,104
4,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

16
1 / 5 / 3
9,102
506
12,568
17,729
7,495
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Avyvl
Susano
17
6 / 1 / 5
10,470
582
8,513
15,537
7,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

16
3 / 1 / 6
9,681
538
4,317
9,088
5,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
Quackmandan
Bellona
17
4 / 1 / 5
10,522
585
14,566
19,716
21,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
lVlarmalade
Kumbhakarna
17
3 / 0 / 9
10,173
565
7,453
13,508
16,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
xWaffi
Aphrodite
14
0 / 2 / 9
9,315
518
2,910
14,698
15,781
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
5
Kills
16
16
Deaths
5
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AveragePipe
Danzaburou
2
5
3
0.7
W
Susano
Avyvl
Susano
6
1
5
8.5
W
3
1
6
6
L
Cerberus
Litzin
Cerberus
0
0
0
0
L
Scylla
Nateyr
Scylla
1
2
1
0.75
W
Bellona
Quackmandan
Bellona
4
1
5
6.5
L
Ravana
TropicDak
Ravana
1
4
2
0.5
W
Kumbhakarna
lVlarmalade
Kumbhakarna
3
0
9
7.5
L
1
5
3
0.5
W
Aphrodite
xWaffi
Aphrodite
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,513
Damage
37,759
56,854
Taken
72,547
29,443
Mitigated
67,043
16,622
Healing
29,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AveragePipe
Danzaburou
13,682
5,080
0
6,697
19,291
13,413
38
6,175
12,821
0
92,272
W
Susano
Avyvl
Susano
8,513
2,050
0
6,546
15,537
7,403
708
856
14,681
0
84,571
W
4,317
399
0
1,937
9,088
5,764
32
2,029
7,059
61,535
646
L
Cerberus
Litzin
Cerberus
0
0
0
0
0
0
0
0
0
0
0
L
Scylla
Nateyr
Scylla
4,913
289
0
2,400
9,730
3,735
154
3,438
6,158
67,796
0
W
Bellona
Quackmandan
Bellona
14,566
5,619
0
6,939
19,716
21,885
240
1,192
18,524
0
91,822
L
Ravana
TropicDak
Ravana
6,350
1,302
0
2,950
10,104
4,800
0
1,780
8,258
0
62,096
W
Kumbhakarna
lVlarmalade
Kumbhakarna
7,453
335
0
500
13,508
16,210
234
1,336
12,172
62,926
1,558
L
12,568
7,739
0
4,575
17,729
7,495
706
2,342
15,333
0
82,467
W
Aphrodite
xWaffi
Aphrodite
2,910
381
6,212
7,371
14,698
15,781
180
1,942
12,756
31,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,435
Gold Earned
50,161
496
Minions Killed
530
0
Camps Cleared
0
1,339,425
Distance Traveled
1,771,906
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,065
559
132
7
0
293,734
0
W
Susano
10,470
582
127
7
0
389,624
4
W
Tiamat
9,681
538
119
7
0
361,887
0
L
Cerberus
5,004
278
0
0
0
0
0
L
Scylla
8,226
457
129
7
0
335,199
3
W
Bellona
10,522
585
147
8
0
362,295
1
L
Ravana
8,038
447
102
6
0
393,131
0
W
Kumbhakarna
10,173
565
105
6
0
336,091
0
L
Anhur
9,102
506
133
7
0
317,361
0
W
Aphrodite
9,315
518
32
2
0
322,009
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role