Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
 
Chiron
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
DreadLobster943
Bastet
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
145W - 140L
1,442 Elo+
Party 1
Vulcan
Vulcan
HotXxmanxX420
Vulcan
Level 127
God Stats
6W - 4L
1,500 SR
Queue Stats
154W - 162L
1,527 Elo+
Party 1
Sylvanus
Sylvanus
Krawfish1226
Sylvanus
Level 128
God Stats
4W - 3L
1,257 SR
Queue Stats
247W - 217L
1,485 Elo+
Party 2
Team Averages
Level 141
1,451 SR
1,491 Elo+

VS

Team Averages
Level 142
1,604 SR
1,484 Elo+
Ishtar
Ishtar
Black Death 167
Ishtar
Level 140
God Stats
3W - 2L
1,625 SR
Queue Stats
28W - 42L
1,299 Elo+
Party 3
Xing Tian
Xing Tian
DoomShepherd
Xing Tian
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 30L
1,510 Elo+
Party 3
Arachne
Arachne
FenrirErreape
Arachne
Level 147
God Stats
4W - 2L
1,905 SR
Queue Stats
7W - 9L
1,702 Elo+
Solo
Guan Yu
Guan Yu
Hans_MolemanVibe
Guan Yu
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 78L
1,567 Elo+
Solo
Nu Wa
Nu Wa
freebandz352
Nu Wa
Level 159
God Stats
29W - 31L
1,489 SR
Queue Stats
637W - 637L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
10
0 / 1 / 1
5,802
527
4,300
9,549
7,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
 
Chiron
10
0 / 0 / 3
5,507
501
4,420
6,973
2,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
4 / 0 / 1
5,953
541
3,497
8,474
2,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 0 / 2
6,254
569
4,043
4,858
1,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Sylvanus
Krawfish1226
Sylvanus
10
2 / 1 / 3
5,794
527
7,067
8,023
4,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,200
473
5,655
7,710
2,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
DoomShepherd
Xing Tian
9
0 / 2 / 1
5,425
493
2,545
10,746
7,155
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
9
0 / 0 / 0
4,930
448
2,003
8,232
3,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

11
1 / 2 / 0
5,908
537
5,563
8,757
8,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 2 / 0
4,725
430
3,995
5,021
1,400
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
8
Kills
2
2
Deaths
9
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
0
1
1
0.5
W
Chiron
 
Chiron
0
0
3
1.5
L
1
3
0
0.33
L
Xing Tian
DoomShepherd
Xing Tian
0
2
1
0.25
W
4
0
1
4.5
L
Arachne
0
0
0
0
L
1
2
0
0.5
W
2
0
2
3
W
Sylvanus
Krawfish1226
Sylvanus
2
1
3
3.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,327
Damage
19,761
37,877
Taken
40,466
18,823
Mitigated
22,852
13,299
Healing
10,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
4,300
615
0
2,208
9,549
7,084
0
110
9,439
536
41,549
W
Chiron
 
Chiron
4,420
1,264
689
2,441
6,973
2,633
385
1,285
5,688
0
38,287
L
5,655
3,328
0
2,834
7,710
2,877
0
1,656
6,054
0
44,665
L
Xing Tian
DoomShepherd
Xing Tian
2,545
365
152
1,867
10,746
7,155
0
3,803
6,891
16,865
0
W
3,497
898
0
2,898
8,474
2,624
7
1,337
7,137
0
35,126
L
Arachne
2,003
1,616
0
1,718
8,232
3,155
0
1,300
6,878
0
34,944
L
5,563
328
0
2,594
8,757
8,265
0
245
8,486
0
44,638
W
4,043
1,189
0
1,984
4,858
1,785
324
1,683
3,175
45,217
0
W
Sylvanus
Krawfish1226
Sylvanus
7,067
3,162
537
2,542
8,023
4,697
297
2,125
5,898
24,789
11,344
L
3,995
1,416
0
1,541
5,021
1,400
0
2,955
1,896
31,383
803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,310
Gold Earned
26,188
332
Minions Killed
278
0
Camps Cleared
0
1,062,290
Distance Traveled
1,039,125
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
5,802
527
61
6
0
207,965
2
W
Chiron
5,507
501
54
5
0
199,746
0
L
Ishtar
5,200
473
78
7
0
182,745
0
L
Xing Tian
5,425
493
27
2
0
226,199
0
W
Bastet
5,953
541
73
7
0
237,907
0
L
Arachne
4,930
448
55
5
0
220,477
3
L
Guan Yu
5,908
537
79
7
0
227,987
0
W
Vulcan
6,254
569
85
8
0
226,984
0
W
Sylvanus
5,794
527
59
5
0
189,688
2
L
Nu Wa
4,725
430
39
4
0
181,717
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role