Player Matchup

Gilgamesh
Gilgamesh
Gold II
 
Gilgamesh
Gold II
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold IV
 
Ravana
Gold IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Athena
Athena
Gold V
 
Athena
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hera
Hera
Gold II
MarilynTorressss
Hera
Gold II
Level 156
God Stats
20W - 26L
1,612 SR
Queue Stats
118W - 111L
1,532 MMR
Solo
Charybdis
Charybdis
Gold V
sirbluedoge
Charybdis
Gold V
Level 128
God Stats
9W - 12L
1,311 SR
Queue Stats
81W - 61L
1,530 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 150
1,485 SR
1,512 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 126
1,500 SR
1,509 MMR
Merlin
Merlin
Gold III
 
Merlin
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Bronze III
 
Achilles
Bronze III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Bronze III
 
Rama
Bronze III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Atlas
Atlas
Silver I
JoeyNSB
Atlas
Silver I
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 40L
1,524 MMR
Solo
Bastet
Bastet
Bronze III
imhrnyforsomem
Bastet
Bronze III
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,524 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
8
0 / 0 / 1
4,371
874
2,284
3,951
2,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
 
Ravana
7
2 / 0 / 1
4,042
808
1,671
2,715
1,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
 
Athena
6
0 / 1 / 2
3,875
775
895
4,256
2,026
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 0 / 1
4,249
850
784
1,584
349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Charybdis
sirbluedoge
Charybdis
7
2 / 0 / 0
3,973
795
2,332
1,910
546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bans
Bake KujiraThorMaman BrigitteThanatos

VS

Bans
HachimanThothKukulkanJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
7
0 / 1 / 0
3,777
755
594
2,470
638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Achilles
 
Achilles
7
0 / 1 / 0
3,548
710
1,822
4,974
2,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
 
Rama
3
1 / 2 / 0
3,095
619
166
1,674
386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Atlas
JoeyNSB
Atlas
5
0 / 0 / 0
3,122
624
326
2,542
1,380
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
0 / 1 / 0
3,530
706
1,601
4,543
1,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
1
5
Kills
1
1
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
0
0
1
0.5
W
Ravana
 
Ravana
2
0
1
2.5
W
Athena
 
Athena
0
1
2
1
L
Merlin
 
Merlin
0
1
0
0
L
Achilles
 
Achilles
0
1
0
0
L
Rama
 
Rama
1
2
0
0.5
L
Atlas
JoeyNSB
Atlas
0
0
0
0
W
1
0
1
1.5
L
0
1
0
0
W
Charybdis
sirbluedoge
Charybdis
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,966
Damage
4,509
14,416
Taken
16,203
6,205
Mitigated
6,167
5,939
Healing
5,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
2,284
810
0
1,316
3,951
2,273
0
0
3,629
0
28,280
W
Ravana
 
Ravana
1,671
897
0
1,892
2,715
1,011
0
65
2,628
0
21,107
W
Athena
 
Athena
895
418
0
724
4,256
2,026
0
326
3,930
7,891
179
L
Merlin
 
Merlin
594
0
0
750
2,470
638
0
486
1,984
20,500
368
L
Achilles
 
Achilles
1,822
425
0
1,821
4,974
2,210
0
0
4,719
0
19,390
L
Rama
 
Rama
166
150
0
31
1,674
386
0
408
1,266
0
2,378
L
Atlas
JoeyNSB
Atlas
326
224
0
1,647
2,542
1,380
0
351
2,191
7,062
804
W
784
172
0
500
1,584
349
0
301
1,119
22,325
307
L
1,601
629
0
1,285
4,543
1,553
0
407
4,098
0
19,315
W
Charybdis
sirbluedoge
Charybdis
2,332
1,725
0
1,507
1,910
546
29
0
1,910
0
33,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,510
Gold Earned
17,072
207
Minions Killed
134
0
Camps Cleared
0
587,162
Distance Traveled
479,728
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
4,371
874
54
11
0
96,070
0
W
Ravana
4,042
808
47
9
0
142,684
0
W
Athena
3,875
775
12
2
0
130,905
0
L
Merlin
3,777
755
46
9
0
111,832
0
L
Achilles
3,548
710
37
7
0
120,804
0
L
Rama
3,095
619
4
1
0
45,861
0
L
Atlas
3,122
624
5
1
0
65,861
0
W
Hera
4,249
850
40
8
0
106,552
0
L
Bastet
3,530
706
42
8
0
135,370
0
W
Charybdis
3,973
795
54
11
0
110,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role