Player Matchup

Agni
Agni
Fozley
Agni
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,047 Elo+
Party 1
Nemesis
Nemesis
Kauffman_14
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Tyr
Tyr
MrRageasaurus
Tyr
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,018 Elo+
Party 1
Team Averages
Level 64
1,500 SR
1,188 Elo+

VS

Team Averages
Level 73
1,450 SR
1,500 Elo+
Ix Chel
Ix Chel
LooseChili
Ix Chel
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 2
Surtr
Surtr
Pickle_Rick412
Surtr
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 11L
1,500 Elo+
Party 2
Hachiman
Hachiman
TOXICPENGU1N621
Hachiman
Level 7
God Stats
2W - 2L
1,350 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Fozley
Agni
12
1 / 8 / 3
8,133
678
6,040
11,810
4,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Kauffman_14
Nemesis
11
1 / 5 / 3
7,655
638
3,471
13,246
9,471
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 2 / 2
8,631
719
10,272
12,656
13,048
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
LooseChili
Ix Chel
14
2 / 3 / 9
9,189
766
8,051
8,130
3,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
7 / 1 / 5
10,090
841
13,236
13,363
16,235
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Hachiman
15
6 / 2 / 5
10,049
837
10,334
7,691
3,101
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
6
Kills
15
15
Deaths
6
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Agni
Fozley
Agni
1
8
3
0.31
L
Nemesis
Kauffman_14
Nemesis
1
5
3
0.5
W
Ix Chel
LooseChili
Ix Chel
2
3
9
2.17
L
4
2
2
2.5
W
7
1
5
9.5
W
Hachiman
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,783
Damage
31,621
37,712
Taken
29,184
27,226
Mitigated
22,894
3,208
Healing
4,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
Fozley
Agni
6,040
1,021
0
0
11,810
4,707
0
3,207
8,280
27,065
176
L
Nemesis
Kauffman_14
Nemesis
3,471
1,098
0
512
13,246
9,471
0
1,890
10,959
0
13,035
W
Ix Chel
LooseChili
Ix Chel
8,051
1,783
1,415
1,237
8,130
3,558
767
1,686
6,400
32,596
2,727
L
10,272
1,761
200
2,496
12,656
13,048
0
2,976
9,172
0
24,192
W
13,236
5,639
0
1,559
13,363
16,235
65
3,286
10,077
1,446
36,164
W
Hachiman
10,334
7,427
0
113
7,691
3,101
125
1,084
6,607
0
27,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,419
Gold Earned
29,328
109
Minions Killed
146
0
Camps Cleared
0
632,688
Distance Traveled
647,008
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,133
678
64
5
0
173,642
0
L
Nemesis
7,655
638
24
2
0
202,899
0
W
Ix Chel
9,189
766
47
4
0
195,117
0
L
Tyr
8,631
719
21
2
0
256,147
0
W
Surtr
10,090
841
49
4
0
235,651
0
W
Hachiman
10,049
837
50
4
0
216,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role