Player Matchup

Ne Zha
Ne Zha
Aquariixs
Ne Zha
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 70L
1,390 Elo+
Solo
Nike
Nike
Blazhi
Nike
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
154W - 146L
1,397 Elo+
Party 1
King Arthur
King Arthur
Juanico57
King Arthur
Level 111
God Stats
1W - 1L
1,285 SR
Queue Stats
19W - 18L
1,312 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ProPartyboy
Ah Muzen Cab
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 69L
1,411 Elo+
Party 1
Yemoja
Yemoja
jjabra
Yemoja
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
476W - 473L
1,422 Elo+
Solo
Team Averages
Level 117
1,457 SR
1,386 Elo+

VS

Team Averages
Level 99
1,460 SR
1,454 Elo+
Mulan
Mulan
 
Mulan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
BagStaff6692
He Bo
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 146L
1,436 Elo+
Solo
Gilgamesh
Gilgamesh
Carsio
Gilgamesh
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
Matrizzt
Yemoja
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 10L
1,269 Elo+
Solo
Ganesha
Ganesha
vikaskm
Ganesha
Level 128
God Stats
7W - 8L
1,298 SR
Queue Stats
519W - 528L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Aquariixs
Ne Zha
12
1 / 1 / 8
6,859
857
7,277
6,991
3,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
Blazhi
Nike
14
4 / 1 / 6
7,714
964
8,997
8,505
5,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

King Arthur
Juanico57
King Arthur
13
2 / 0 / 9
7,001
875
6,709
12,935
10,198
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ah Muzen Cab
ProPartyboy
Ah Muzen Cab
14
4 / 0 / 7
7,829
979
13,395
6,272
3,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
jjabra
Yemoja
12
0 / 0 / 9
6,724
841
2,241
2,473
1,397
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
1 / 2 / 0
5,818
727
6,649
9,605
9,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
0 / 3 / 1
5,607
701
5,432
7,428
2,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Carsio
Gilgamesh
9
0 / 3 / 1
5,470
684
5,528
8,155
6,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
Matrizzt
Yemoja
13
0 / 1 / 1
5,660
708
2,736
6,370
5,823
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ganesha
vikaskm
Ganesha
13
0 / 2 / 1
6,358
795
4,927
11,086
14,908
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
5
11
Kills
1
2
Deaths
11
39
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
2
0
0.5
W
Ne Zha
Aquariixs
Ne Zha
1
1
8
5
L
0
3
1
0.17
W
Nike
Blazhi
Nike
4
1
6
7
L
Gilgamesh
Carsio
Gilgamesh
0
3
1
0.17
W
King Arthur
Juanico57
King Arthur
2
0
9
6.5
L
Yemoja
Matrizzt
Yemoja
0
1
1
0.5
W
Ah Muzen Cab
ProPartyboy
Ah Muzen Cab
4
0
7
7.5
W
Yemoja
jjabra
Yemoja
0
0
9
4.5
L
Ganesha
vikaskm
Ganesha
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,619
Damage
25,272
37,176
Taken
42,644
24,053
Mitigated
38,612
21,784
Healing
15,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
6,649
655
0
78
9,605
9,085
0
826
8,779
0
10,635
W
Ne Zha
Aquariixs
Ne Zha
7,277
822
511
894
6,991
3,255
1,019
2,781
4,087
0
14,306
L
5,432
225
978
432
7,428
2,404
0
0
7,428
11,045
116
W
Nike
Blazhi
Nike
8,997
403
983
887
8,505
5,923
308
1,775
6,599
0
16,988
L
Gilgamesh
Carsio
Gilgamesh
5,528
1,075
880
611
8,155
6,392
0
221
7,934
0
9,020
W
King Arthur
Juanico57
King Arthur
6,709
842
666
983
12,935
10,198
132
4,629
8,233
0
10,694
L
Yemoja
Matrizzt
Yemoja
2,736
736
7,326
2,500
6,370
5,823
0
38
6,332
5,521
0
W
Ah Muzen Cab
ProPartyboy
Ah Muzen Cab
13,395
4,113
0
1,347
6,272
3,280
859
2,745
3,527
0
32,091
W
Yemoja
jjabra
Yemoja
2,241
1,253
13,640
1,873
2,473
1,397
351
1,157
1,234
4,628
0
L
Ganesha
vikaskm
Ganesha
4,927
290
754
1,732
11,086
14,908
0
1,156
9,930
17,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,127
Gold Earned
28,913
102
Minions Killed
54
0
Camps Cleared
0
838,814
Distance Traveled
620,967
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,818
727
15
2
0
106,514
0
W
Ne Zha
6,859
857
14
2
0
170,126
0
L
He Bo
5,607
701
19
2
0
138,911
0
W
Nike
7,714
964
19
2
0
178,670
0
L
Gilgamesh
5,470
684
13
2
0
103,041
0
W
King Arthur
7,001
875
4
1
0
175,987
0
L
Yemoja
5,660
708
6
1
0
115,990
0
W
Ah Muzen Cab
7,829
979
55
7
0
178,535
0
W
Yemoja
6,724
841
10
1
0
135,496
0
L
Ganesha
6,358
795
1
0
0
156,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role