Player Matchup

Artemis
Artemis
Silver I
Bunbombardment
Artemis
Silver I
Level 141
God Stats
6W - 2L
1,750 SR
Queue Stats
89W - 80L
1,452 MMR
Solo
Geb
Geb
Silver I
Schuh326
Geb
Silver I
Level 123
God Stats
9W - 3L
1,500 SR
Queue Stats
113W - 110L
1,435 MMR
Solo
Horus
Horus
Bronze III
Teigu
Horus
Bronze III
Level 204
God Stats
2W - 1L
1,500 SR
Queue Stats
212W - 190L
1,408 MMR
Party 2
Awilix
Awilix
Silver I
WhittledSpork
Awilix
Silver I
Level 157
God Stats
14W - 9L
1,694 SR
Queue Stats
59W - 44L
1,454 MMR
Party 2
He Bo
He Bo
Silver II
david2206
He Bo
Silver II
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
36W - 50L
1,447 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 150
1,589 SR
1,439 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 89
1,545 SR
1,439 MMR
Sobek
Sobek
Silver I
BabyKingAle
Sobek
Silver I
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 48L
1,430 MMR
Solo
King Arthur
King Arthur
Bronze III
CatWhoDoes
King Arthur
Bronze III
Level 120
God Stats
0W - 1L
1,832 SR
Queue Stats
1W - 3L
1,445 MMR
Party 1
Arachne
Arachne
Bronze III
Tuckoid
Arachne
Bronze III
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 3L
1,445 MMR
Party 1
Janus
Janus
Bronze III
Zustang
Janus
Bronze III
Level 81
God Stats
5W - 10L
1,258 SR
Queue Stats
93W - 96L
1,453 MMR
Solo
Anhur
Anhur
Silver III
n0fxx
Anhur
Silver III
Level 86
God Stats
7W - 5L
1,633 SR
Queue Stats
50W - 56L
1,422 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 0
7,548
629
6,229
7,373
2,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 0 / 6
6,749
562
4,062
7,987
5,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Horus
Teigu
Horus
13
3 / 1 / 2
7,456
621
6,497
11,192
8,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
7 / 0 / 2
7,948
662
7,892
8,711
4,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

He Bo
david2206
He Bo
11
1 / 1 / 2
6,201
517
3,037
6,759
2,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Maman BrigitteAresBake Kujira

VS

Bans
ThanatosAchillesGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,698
475
2,134
9,216
6,300
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
CatWhoDoes
King Arthur
10
1 / 4 / 0
6,039
503
7,033
11,176
10,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
Tuckoid
Arachne
11
1 / 4 / 1
5,882
490
4,288
11,394
4,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
Zustang
Janus
12
1 / 2 / 0
7,077
590
6,256
5,529
2,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
n0fxx
Anhur
10
1 / 3 / 1
6,020
502
4,963
9,096
2,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
14
Kills
4
4
Deaths
15
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
3
2
0
1.5
L
King Arthur
CatWhoDoes
King Arthur
1
4
0
0.25
W
0
0
6
3
W
Horus
Teigu
Horus
3
1
2
4
L
Arachne
Tuckoid
Arachne
1
4
1
0.38
W
7
0
2
8
L
Janus
Zustang
Janus
1
2
0
0.5
W
He Bo
david2206
He Bo
1
1
2
2
L
Anhur
n0fxx
Anhur
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,717
Damage
24,674
42,022
Taken
46,411
22,600
Mitigated
26,879
14,418
Healing
9,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,134
222
751
4,040
9,216
6,300
0
1,715
7,457
20,278
0
W
6,229
2,881
0
2,289
7,373
2,352
588
164
7,209
0
57,483
L
King Arthur
CatWhoDoes
King Arthur
7,033
785
0
750
11,176
10,628
0
137
10,504
1,394
40,839
W
4,062
463
0
2,897
7,987
5,175
0
2,977
4,864
23,677
0
W
Horus
Teigu
Horus
6,497
2,846
117
4,377
11,192
8,780
0
874
10,318
0
55,140
L
Arachne
Tuckoid
Arachne
4,288
3,308
0
1,092
11,394
4,884
0
1,273
10,072
0
44,629
W
7,892
3,059
0
4,260
8,711
4,046
321
744
7,933
0
77,104
L
Janus
Zustang
Janus
6,256
227
0
676
5,529
2,180
0
2,615
2,914
63,285
1,599
W
He Bo
david2206
He Bo
3,037
50
0
478
6,759
2,247
23
3,287
3,300
47,961
0
L
Anhur
n0fxx
Anhur
4,963
2,470
0
1,864
9,096
2,887
0
1,359
7,737
0
35,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,902
Gold Earned
30,716
444
Minions Killed
345
0
Camps Cleared
0
1,324,918
Distance Traveled
1,200,504
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,698
475
32
3
0
258,692
4
W
Artemis
7,548
629
96
8
0
233,384
3
L
King Arthur
6,039
503
61
5
0
220,032
0
W
Geb
6,749
562
27
2
0
271,349
3
W
Horus
7,456
621
88
7
0
253,546
0
L
Arachne
5,882
490
62
5
0
258,775
0
W
Awilix
7,948
662
143
12
0
309,267
0
L
Janus
7,077
590
128
11
0
245,471
3
W
He Bo
6,201
517
90
8
0
257,372
0
L
Anhur
6,020
502
62
5
0
217,534
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role