Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
 
Osiris
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Almost_Bald8
Terra
Level 178
God Stats
5W - 5L
1,500 SR
Queue Stats
95W - 90L
1,562 Elo+
Party 1
Ravana
Ravana
Qwillix
Ravana
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 87L
1,517 Elo+
Party 3
Apollo
Apollo
Richaldino12
Apollo
Level 54
God Stats
0W - 3L
1,259 SR
Queue Stats
48W - 46L
1,315 Elo+
Party 3
Team Averages
Level 107
1,452 SR
1,479 Elo+

VS

Team Averages
Level 94
1,446 SR
1,512 Elo+
Morgan Le Fay
Morgan Le Fay
GewoonMitchel
Morgan Le Fay
Level 66
God Stats
3W - 1L
1,500 SR
Queue Stats
32W - 31L
1,577 Elo+
Party 2
Nemesis
Nemesis
HaTempest
Nemesis
Level 70
God Stats
1W - 2L
1,214 SR
Queue Stats
7W - 14L
1,396 Elo+
Solo
Sylvanus
Sylvanus
LorenzoMdR
Sylvanus
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 40L
1,497 Elo+
Party 2
Ishtar
Ishtar
O ASGER O
Ishtar
Level 105
God Stats
10W - 6L
1,766 SR
Queue Stats
48W - 36L
1,587 Elo+
Solo
Erlang Shen
Erlang Shen
Zexstrum
Erlang Shen
Level 123
God Stats
2W - 4L
1,251 SR
Queue Stats
36W - 37L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
2 / 1 / 2
7,444
496
8,159
7,381
4,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
 
Osiris
9
0 / 2 / 0
6,114
408
4,137
7,302
4,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

12
1 / 1 / 3
7,295
486
4,600
11,476
8,880
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
Qwillix
Ravana
11
0 / 3 / 1
6,334
422
3,825
10,139
4,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Apollo
13
1 / 4 / 1
7,141
476
4,057
11,559
4,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GewoonMitchel
Morgan Le Fay
13
2 / 2 / 2
7,655
510
5,845
9,434
3,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
HaTempest
Nemesis
14
1 / 0 / 1
8,026
535
2,051
8,149
3,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
LorenzoMdR
Sylvanus
13
3 / 1 / 5
8,353
557
5,834
11,769
9,354
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
O ASGER O
Ishtar
16
3 / 0 / 4
9,087
606
10,030
7,410
3,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
Zexstrum
Erlang Shen
14
2 / 1 / 4
8,587
572
10,038
11,946
10,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
4
Kills
11
11
Deaths
4
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
1
2
3
L
Osiris
 
Osiris
0
2
0
0
L
1
1
3
2.5
W
Morgan Le Fay
GewoonMitchel
Morgan Le Fay
2
2
2
1.5
W
Nemesis
HaTempest
Nemesis
1
0
1
1.5
W
Sylvanus
LorenzoMdR
Sylvanus
3
1
5
5.5
W
Ishtar
O ASGER O
Ishtar
3
0
4
5
L
Ravana
Qwillix
Ravana
0
3
1
0.17
L
Apollo
1
4
1
0.38
W
Erlang Shen
Zexstrum
Erlang Shen
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,778
Damage
33,798
47,857
Taken
48,708
26,383
Mitigated
30,753
17,792
Healing
17,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
8,159
834
631
1,681
7,381
4,657
0
2,493
4,888
55,330
2,478
L
Osiris
 
Osiris
4,137
2,032
0
3,146
7,302
4,228
0
0
7,302
0
32,026
L
4,600
234
2,305
3,380
11,476
8,880
0
4,659
6,817
25,984
669
W
Morgan Le Fay
GewoonMitchel
Morgan Le Fay
5,845
668
0
3,046
9,434
3,898
0
5,086
4,086
53,268
0
W
Nemesis
HaTempest
Nemesis
2,051
570
0
810
8,149
3,634
316
506
7,604
0
78,070
W
Sylvanus
LorenzoMdR
Sylvanus
5,834
2,340
688
3,790
11,769
9,354
203
2,750
8,893
34,505
0
W
Ishtar
O ASGER O
Ishtar
10,030
6,249
0
3,387
7,410
3,403
318
692
6,718
0
88,088
L
Ravana
Qwillix
Ravana
3,825
1,082
0
3,218
10,139
4,198
0
2,201
7,938
0
47,066
L
Apollo
4,057
3,391
0
3,431
11,559
4,420
0
2,326
9,233
0
53,396
W
Erlang Shen
Zexstrum
Erlang Shen
10,038
6,664
0
5,480
11,946
10,464
0
2,664
9,185
0
65,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,328
Gold Earned
41,708
403
Minions Killed
519
0
Camps Cleared
0
1,273,122
Distance Traveled
1,414,948
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,444
496
110
7
0
269,239
4
L
Osiris
6,114
408
68
5
0
137,726
0
L
Terra
7,295
486
45
3
0
316,115
1
W
Morgan Le Fay
7,655
510
83
6
0
277,247
0
W
Nemesis
8,026
535
122
8
0
351,683
6
W
Sylvanus
8,353
557
44
3
0
248,182
0
W
Ishtar
9,087
606
147
10
0
265,484
2
L
Ravana
6,334
422
92
6
0
287,133
0
L
Apollo
7,141
476
88
6
0
262,909
1
W
Erlang Shen
8,587
572
123
8
0
272,352
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role