Player Matchup

Ares
Ares
Gold V
 
Ares
Gold V
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
Ayepeak53
Cu Chulainn
Bronze III
Level 123
God Stats
12W - 20L
1,450 SR
Queue Stats
116W - 118L
1,547 MMR
Party 4
Mercury
Mercury
Silver I
QW1K
Mercury
Silver I
Level 199
God Stats
1W - 1L
1,500 SR
Queue Stats
266W - 257L
1,636 MMR
Party 1
Xbalanque
Xbalanque
Silver I
UpsideDownCryyo
Xbalanque
Silver I
Level 130
God Stats
39W - 35L
1,475 SR
Queue Stats
245W - 250L
1,430 MMR
Party 1
Vulcan
Vulcan
Silver I
wolfgamer2413
Vulcan
Silver I
Level 147
God Stats
12W - 4L
1,715 SR
Queue Stats
125W - 108L
1,510 MMR
Party 4
Team Averages
Silver II
Silver II
Average Tier
Level 139
1,528 SR
1,524 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 132
1,509 SR
1,529 MMR
Kukulkan
Kukulkan
Bronze III
GilKentro
Kukulkan
Bronze III
Level 234
God Stats
4W - 0L
1,500 SR
Queue Stats
138W - 112L
1,534 MMR
Party 2
Hachiman
Hachiman
Bronze III
Rooyashi
Hachiman
Bronze III
Level 72
God Stats
2W - 1L
1,546 SR
Queue Stats
5W - 3L
1,523 MMR
Party 3
Geb
Geb
Bronze III
TheBestPatate
Geb
Bronze III
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,523 MMR
Party 3
Ao Kuang
Ao Kuang
Gold IV
iFeddx
Ao Kuang
Gold IV
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 102L
1,528 MMR
Solo
Thor
Thor
Bronze III
ilGhost uwu
Thor
Bronze III
Level 208
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 108L
1,534 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
1 / 4 / 0
8,653
455
9,463
16,539
15,985
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
Ayepeak53
Cu Chulainn
13
0 / 9 / 1
8,376
441
7,596
23,332
15,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mercury
QW1K
Mercury
16
3 / 8 / 1
9,213
485
5,118
18,991
7,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
UpsideDownCryyo
Xbalanque
14
0 / 3 / 4
8,540
449
11,246
14,822
5,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
2 / 4 / 1
9,600
505
12,133
11,088
4,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bans
Da JiBake KujiraAphroditeAchilles

VS

Bans
Maman BrigittePoseidonApolloAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GilKentro
Kukulkan
18
4 / 1 / 6
11,401
600
15,478
10,528
4,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
Rooyashi
Hachiman
16
3 / 2 / 5
9,881
520
9,994
11,478
5,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 2 / 8
9,667
509
9,369
18,069
18,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
iFeddx
Ao Kuang
20
15 / 0 / 3
12,323
649
15,160
17,420
8,287
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

16
3 / 1 / 9
10,635
560
14,801
19,640
13,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
59
6
Kills
28
28
Deaths
6
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
4
0
0.25
L
Cu Chulainn
Ayepeak53
Cu Chulainn
0
9
1
0.06
W
Kukulkan
GilKentro
Kukulkan
4
1
6
7
L
Mercury
QW1K
Mercury
3
8
1
0.44
W
Hachiman
Rooyashi
Hachiman
3
2
5
2.75
W
3
2
8
3.5
L
Xbalanque
UpsideDownCryyo
Xbalanque
0
3
4
0.67
W
Ao Kuang
iFeddx
Ao Kuang
15
0
3
16.5
W
3
1
9
7.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,556
Damage
64,802
84,772
Taken
77,135
48,731
Mitigated
49,975
11,223
Healing
25,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
9,463
1,261
1,617
2,372
16,539
15,985
0
5,215
11,272
29,306
0
L
Cu Chulainn
Ayepeak53
Cu Chulainn
7,596
1,198
0
1,747
23,332
15,204
0
8,099
14,064
0
60,592
W
Kukulkan
GilKentro
Kukulkan
15,478
1,703
0
1,743
10,528
4,458
1,381
4,193
6,335
109,993
331
L
Mercury
QW1K
Mercury
5,118
1,829
0
1,307
18,991
7,931
0
10,120
8,720
0
87,455
W
Hachiman
Rooyashi
Hachiman
9,994
6,762
0
4,622
11,478
5,013
1,419
5,178
6,300
0
86,415
W
9,369
1,877
0
3,064
18,069
18,638
383
5,625
12,444
36,639
1,536
L
Xbalanque
UpsideDownCryyo
Xbalanque
11,246
5,311
0
3,331
14,822
5,595
0
7,733
7,035
0
78,549
W
Ao Kuang
iFeddx
Ao Kuang
15,160
2,745
0
9,441
17,420
8,287
461
3,778
13,642
117,755
0
W
14,801
2,642
0
6,194
19,640
13,579
57
3,202
16,438
619
71,134
L
12,133
4,257
0
849
11,088
4,016
0
8,881
2,097
85,148
1,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,382
Gold Earned
53,907
553
Minions Killed
612
0
Camps Cleared
0
1,785,896
Distance Traveled
1,963,499
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,653
455
17
1
0
337,683
2
L
Cu Chulainn
8,376
441
111
6
0
340,062
0
W
Kukulkan
11,401
600
176
9
0
385,705
6
L
Mercury
9,213
485
138
7
0
403,114
1
W
Hachiman
9,881
520
136
7
0
357,699
0
W
Geb
9,667
509
29
2
0
425,733
5
L
Xbalanque
8,540
449
126
7
0
330,069
1
W
Ao Kuang
12,323
649
162
9
0
457,840
0
W
Thor
10,635
560
109
6
0
336,522
4
L
Vulcan
9,600
505
161
8
0
374,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role