Player Matchup

Khepri
Khepri
AZG_smoke
Khepri
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Discordia
Discordia
ItsKarmaX12
Discordia
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 71L
1,418 Elo+
Party 3
Kali
Kali
Thiago84rj
Kali
Level 46
God Stats
1W - 5L
1,500 SR
Queue Stats
96W - 97L
1,657 Elo+
Solo
Vamana
Vamana
XCHUYX4147
Vamana
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
132W - 116L
1,486 Elo+
Party 3
Ullr
Ullr
yDeceived
Ullr
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 50
1,500 SR
1,512 Elo+

VS

Team Averages
Level 42
1,570 SR
1,360 Elo+
Osiris
Osiris
Anticlipse
Osiris
Level 55
God Stats
4W - 3L
1,800 SR
Queue Stats
68W - 72L
1,403 Elo+
Solo
Cerberus
Cerberus
BEC_Haze
Cerberus
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,397 Elo+
Solo
Arachne
Arachne
ViolentRust
Arachne
Level 29
God Stats
3W - 4L
1,525 SR
Queue Stats
84W - 75L
1,278 Elo+
Party 1
Hades
Hades
nathyn102
Hades
Level 35
God Stats
2W - 3L
1,527 SR
Queue Stats
44W - 42L
1,278 Elo+
Party 1
Apollo
Apollo
remlaP6005
Apollo
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
145W - 121L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AZG_smoke
Khepri
12
0 / 4 / 1
6,918
407
4,987
15,486
13,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
ItsKarmaX12
Discordia
12
1 / 6 / 1
7,456
439
7,855
10,163
3,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 3 / 3
8,288
488
4,703
16,581
7,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Vamana
XCHUYX4147
Vamana
13
2 / 4 / 0
7,630
449
11,616
16,847
17,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
13
1 / 2 / 0
7,101
418
3,641
9,009
4,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Anticlipse
Osiris
16
5 / 2 / 3
9,555
562
10,533
15,407
19,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cerberus
BEC_Haze
Cerberus
7
0 / 1 / 1
6,256
368
2,336
6,483
4,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Arachne
ViolentRust
Arachne
16
6 / 1 / 5
9,102
535
12,469
17,798
7,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hades
nathyn102
Hades
15
6 / 1 / 6
9,287
546
13,769
12,617
6,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
remlaP6005
Apollo
16
1 / 0 / 2
8,762
515
6,809
7,742
3,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
5
Kills
18
19
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Khepri
AZG_smoke
Khepri
0
4
1
0.13
W
Osiris
Anticlipse
Osiris
5
2
3
3.25
W
Cerberus
BEC_Haze
Cerberus
0
1
1
0.5
L
Discordia
ItsKarmaX12
Discordia
1
6
1
0.25
L
1
3
3
0.83
W
Arachne
ViolentRust
Arachne
6
1
5
8.5
L
Vamana
XCHUYX4147
Vamana
2
4
0
0.5
W
Hades
nathyn102
Hades
6
1
6
9
W
Apollo
remlaP6005
Apollo
1
0
2
2
L
Ullr
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,802
Damage
45,916
68,086
Taken
60,047
46,163
Mitigated
42,445
16,438
Healing
26,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
AZG_smoke
Khepri
4,987
421
147
3,788
15,486
13,474
0
5,002
10,484
28,685
0
W
Osiris
Anticlipse
Osiris
10,533
3,695
0
7,032
15,407
19,715
424
712
13,536
1,007
70,473
W
Cerberus
BEC_Haze
Cerberus
2,336
341
0
2,744
6,483
4,457
0
1,412
5,071
13,325
2,287
L
Discordia
ItsKarmaX12
Discordia
7,855
490
0
861
10,163
3,834
84
4,460
5,703
49,708
1,051
L
4,703
1,966
0
7,423
16,581
7,514
0
4,183
12,398
0
57,033
W
Arachne
ViolentRust
Arachne
12,469
8,409
0
6,599
17,798
7,836
141
3,204
14,461
0
80,946
L
Vamana
XCHUYX4147
Vamana
11,616
5,993
0
2,984
16,847
17,263
360
502
16,345
0
59,838
W
Hades
nathyn102
Hades
13,769
1,302
1,386
7,008
12,617
6,500
528
5,994
6,623
66,806
1,245
W
Apollo
remlaP6005
Apollo
6,809
4,097
0
1,750
7,742
3,937
1,445
1,322
6,420
0
71,910
L
Ullr
3,641
1,557
0
1,235
9,009
4,078
0
1,858
7,151
0
50,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,393
Gold Earned
42,962
342
Minions Killed
421
0
Camps Cleared
0
1,554,471
Distance Traveled
1,460,335
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,918
407
26
2
0
322,759
1
W
Osiris
9,555
562
76
4
0
324,255
0
W
Cerberus
6,256
368
31
2
0
154,884
0
L
Discordia
7,456
439
69
4
0
282,713
0
L
Kali
8,288
488
83
5
0
336,637
0
W
Arachne
9,102
535
100
6
0
384,811
0
L
Vamana
7,630
449
92
5
0
325,457
0
W
Hades
9,287
546
103
6
0
311,120
0
W
Apollo
8,762
515
111
7
0
285,265
0
L
Ullr
7,101
418
72
4
0
286,905
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role