Player Matchup

Martichoras
Martichoras
CPastrana23
Martichoras
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 47L
1,484 Elo+
Party 1
Neith
Neith
JoK3Rxx13
Neith
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
51W - 49L
1,484 Elo+
Party 1
Chronos
Chronos
PabloGV--
Chronos
Level 74
God Stats
2W - 1L
1,181 SR
Queue Stats
18W - 25L
1,509 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Sergiioo975
Tsukuyomi
Level 117
God Stats
4W - 1L
1,500 SR
Queue Stats
61W - 88L
1,451 Elo+
Party 2
Sobek
Sobek
SpacePug5669
Sobek
Level 117
God Stats
1W - 0L
1,254 SR
Queue Stats
62W - 46L
1,550 Elo+
Solo
Team Averages
Level 79
1,387 SR
1,496 Elo+

VS

Team Averages
Level 105
1,303 SR
1,421 Elo+
Neith
Neith
Kenobi Cuh
Neith
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,523 Elo+
Solo
Gilgamesh
Gilgamesh
Painaulaitdu34
Gilgamesh
Level 83
God Stats
1W - 2L
1,315 SR
Queue Stats
97W - 101L
1,591 Elo+
Solo
Sol
Sol
YocuChima__34
Sol
Level 54
God Stats
2W - 7L
1,269 SR
Queue Stats
32W - 38L
1,303 Elo+
Solo
Hel
Hel
jaluvisi
Hel
Level 200
God Stats
6W - 11L
1,282 SR
Queue Stats
506W - 489L
1,440 Elo+
Solo
Thanatos
Thanatos
redarev
Thanatos
Level 82
God Stats
4W - 5L
1,147 SR
Queue Stats
49W - 45L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
CPastrana23
Martichoras
11
3 / 0 / 0
6,919
692
2,787
4,252
1,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Neith
JoK3Rxx13
Neith
11
2 / 0 / 2
6,384
638
4,583
3,846
1,423
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
PabloGV--
Chronos
11
1 / 0 / 3
6,144
614
2,512
3,397
1,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
Sergiioo975
Tsukuyomi
12
4 / 0 / 3
6,899
690
3,751
6,612
2,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 0 / 1
5,942
594
1,583
6,526
5,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
8
0 / 3 / 0
4,768
477
1,881
5,402
1,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gilgamesh
Painaulaitdu34
Gilgamesh
4
0 / 0 / 0
4,202
420
1,249
4,222
1,779
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 3 / 0
4,560
456
3,920
5,777
1,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

5
0 / 3 / 0
3,832
383
1,206
4,079
916
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Thanatos
redarev
Thanatos
7
0 / 2 / 0
4,390
439
656
4,571
1,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
11
Kills
0
0
Deaths
11
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Martichoras
CPastrana23
Martichoras
3
0
0
3
W
Neith
JoK3Rxx13
Neith
2
0
2
3
L
Neith
0
3
0
0
W
Chronos
PabloGV--
Chronos
1
0
3
2.5
L
Gilgamesh
Painaulaitdu34
Gilgamesh
0
0
0
0
W
Tsukuyomi
Sergiioo975
Tsukuyomi
4
0
3
5.5
W
1
0
1
1.5
L
0
3
0
0
L
0
3
0
0
L
Thanatos
redarev
Thanatos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,216
Damage
8,912
24,633
Taken
24,051
11,465
Mitigated
7,681
10,217
Healing
8,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
CPastrana23
Martichoras
2,787
1,358
0
1,294
4,252
1,502
553
1,091
3,161
0
44,462
W
Neith
JoK3Rxx13
Neith
4,583
3,235
0
2,400
3,846
1,423
2,685
1,386
2,460
0
42,478
L
Neith
1,881
722
0
1,700
5,402
1,828
0
2,244
3,158
0
30,313
W
Chronos
PabloGV--
Chronos
2,512
570
0
457
3,397
1,084
374
0
3,397
34,004
0
L
Gilgamesh
Painaulaitdu34
Gilgamesh
1,249
261
0
1,194
4,222
1,779
0
762
3,460
0
8,849
W
Tsukuyomi
Sergiioo975
Tsukuyomi
3,751
832
0
3,630
6,612
2,381
430
814
5,798
0
49,424
W
1,583
176
0
2,436
6,526
5,075
342
1,877
4,649
15,514
2,723
L
3,920
1,444
0
1,473
5,777
1,648
0
646
5,131
23,802
4,420
L
1,206
193
0
1,436
4,079
916
0
0
4,079
9,743
0
L
Thanatos
redarev
Thanatos
656
241
0
2,864
4,571
1,510
0
268
4,303
0
20,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,288
Gold Earned
21,752
310
Minions Killed
149
0
Camps Cleared
0
978,364
Distance Traveled
701,114
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
6,919
692
67
7
0
161,940
0
W
Neith
6,384
638
83
8
0
177,315
0
L
Neith
4,768
477
48
5
0
133,086
0
W
Chronos
6,144
614
61
6
0
209,041
2
L
Gilgamesh
4,202
420
8
1
0
129,837
4
W
Tsukuyomi
6,899
690
77
8
0
237,168
0
W
Sobek
5,942
594
22
2
0
192,900
2
L
Sol
4,560
456
49
5
0
192,267
0
L
Hel
3,832
383
7
1
0
91,310
0
L
Thanatos
4,390
439
37
4
0
154,614
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role