Player Matchup

Khepri
Khepri
Bremnon
Khepri
Level 127
God Stats
5W - 3L
1,714 SR
Queue Stats
28W - 21L
1,345 Elo+
Party 1
Xbalanque
Xbalanque
Ca10Rata0
Xbalanque
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 22L
1,339 Elo+
Party 1
Gilgamesh
Gilgamesh
PipinoBobby
Gilgamesh
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 18L
1,244 Elo+
Party 1
Lancelot
Lancelot
SirPanch0
Lancelot
Level 127
God Stats
1W - 1L
1,715 SR
Queue Stats
83W - 83L
1,506 Elo+
Solo
Charybdis
Charybdis
pipocabrs
Charybdis
Level 62
God Stats
0W - 1L
1,731 SR
Queue Stats
22W - 31L
1,178 Elo+
Solo
Team Averages
Level 93
1,632 SR
1,322 Elo+

VS

Team Averages
Level 73
1,438 SR
1,363 Elo+
Surtr
Surtr
Choripansama69
Surtr
Level 48
God Stats
2W - 2L
1,495 SR
Queue Stats
46W - 47L
1,458 Elo+
Party 2
The Morrigan
The Morrigan
RagnarLockk
The Morrigan
Level 158
God Stats
43W - 49L
1,387 SR
Queue Stats
483W - 457L
1,497 Elo+
Solo
Ratatoskr
Ratatoskr
borghis3
Ratatoskr
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 11L
1,259 Elo+
Party 2
Ymir
Ymir
codigo_gost
Ymir
Level 34
God Stats
1W - 1L
1,307 SR
Queue Stats
8W - 16L
1,263 Elo+
Party 2
Neith
Neith
tetonmaster
Neith
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 14L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Bremnon
Khepri
12
2 / 5 / 3
7,693
427
3,968
18,224
19,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
Ca10Rata0
Xbalanque
14
1 / 5 / 4
8,703
484
7,918
14,325
6,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
PipinoBobby
Gilgamesh
13
1 / 4 / 1
7,630
424
8,153
18,697
15,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Lancelot
SirPanch0
Lancelot
15
6 / 3 / 2
8,642
480
7,669
15,620
7,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charybdis
pipocabrs
Charybdis
12
1 / 8 / 4
7,541
419
6,559
16,535
7,120
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 2
10,376
576
13,896
16,013
16,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
RagnarLockk
The Morrigan
16
6 / 4 / 4
10,080
560
12,925
8,475
6,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ratatoskr
borghis3
Ratatoskr
15
5 / 3 / 8
9,359
520
11,195
11,986
5,579
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 2 / 5
8,720
484
5,858
12,096
9,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
8 / 2 / 6
10,466
581
14,275
9,650
4,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
11
Kills
25
25
Deaths
12
14
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Khepri
Bremnon
Khepri
2
5
3
0.7
L
Xbalanque
Ca10Rata0
Xbalanque
1
5
4
0.6
W
5
1
2
6
L
Gilgamesh
PipinoBobby
Gilgamesh
1
4
1
0.38
W
The Morrigan
RagnarLockk
The Morrigan
6
4
4
2
L
Lancelot
SirPanch0
Lancelot
6
3
2
2.33
W
Ratatoskr
borghis3
Ratatoskr
5
3
8
3
W
1
2
5
1.75
L
Charybdis
pipocabrs
Charybdis
1
8
4
0.38
W
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,267
Damage
58,149
83,401
Taken
58,220
56,832
Mitigated
42,660
10,747
Healing
7,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Bremnon
Khepri
3,968
833
0
2,068
18,224
19,218
0
2,375
15,730
25,566
0
L
Xbalanque
Ca10Rata0
Xbalanque
7,918
4,653
0
2,356
14,325
6,867
730
2,876
11,449
0
65,782
W
13,896
7,044
0
3,277
16,013
16,203
126
903
14,408
1,007
79,772
L
Gilgamesh
PipinoBobby
Gilgamesh
8,153
2,360
0
3,747
18,697
15,879
0
1,994
15,931
0
51,539
W
The Morrigan
RagnarLockk
The Morrigan
12,925
1,664
0
1,097
8,475
6,521
341
540
7,935
63,160
7,912
L
Lancelot
SirPanch0
Lancelot
7,669
1,147
0
1,984
15,620
7,748
0
2,283
13,337
0
67,171
W
Ratatoskr
borghis3
Ratatoskr
11,195
1,812
0
0
11,986
5,579
0
368
11,486
0
61,201
W
5,858
2,297
0
837
12,096
9,880
285
887
11,168
34,091
2,169
L
Charybdis
pipocabrs
Charybdis
6,559
2,904
57
535
16,535
7,120
90
6,298
10,130
0
49,969
W
14,275
6,002
0
2,729
9,650
4,477
2,477
1,270
8,380
0
66,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,209
Gold Earned
49,001
401
Minions Killed
455
0
Camps Cleared
0
1,593,370
Distance Traveled
1,634,787
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,693
427
23
1
0
313,466
6
L
Xbalanque
8,703
484
115
6
0
282,253
7
W
Surtr
10,376
576
120
7
0
320,852
0
L
Gilgamesh
7,630
424
96
5
0
313,531
2
W
The Morrigan
10,080
560
106
6
0
325,432
2
L
Lancelot
8,642
480
97
5
0
393,211
0
W
Ratatoskr
9,359
520
88
5
0
361,818
0
W
Ymir
8,720
484
40
2
0
335,491
0
L
Charybdis
7,541
419
70
4
0
290,909
0
W
Neith
10,466
581
101
6
0
291,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role