Player Matchup

Charybdis
Charybdis
Jake0FStateFarm_
Charybdis
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,519 Elo+
Party 1
Nu Wa
Nu Wa
Sagu0730
Nu Wa
Level 82
God Stats
150W - 102L
1,612 SR
Queue Stats
388W - 382L
1,486 Elo+
Solo
Sobek
Sobek
SwingOrBeSwungg
Sobek
Level 63
God Stats
1W - 1L
1,250 SR
Queue Stats
16W - 7L
1,657 Elo+
Party 1
Sun Wukong
Sun Wukong
democracia19
Sun Wukong
Level 55
God Stats
8W - 2L
1,479 SR
Queue Stats
35W - 27L
1,539 Elo+
Solo
Thanatos
Thanatos
sentoku23
Thanatos
Level 65
God Stats
6W - 2L
1,734 SR
Queue Stats
128W - 126L
1,524 Elo+
Solo
Team Averages
Level 63
1,515 SR
1,545 Elo+

VS

Team Averages
Level 61
1,435 SR
1,495 Elo+
Ishtar
Ishtar
FutbolBoy04
Ishtar
Level 56
God Stats
3W - 4L
1,176 SR
Queue Stats
26W - 35L
1,403 Elo+
Solo
Thanatos
Thanatos
Gemini Inkz
Thanatos
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Menma27
Aphrodite
Level 45
God Stats
5W - 4L
1,500 SR
Queue Stats
92W - 80L
1,589 Elo+
Solo
Guan Yu
Guan Yu
WheezyPancake23
Guan Yu
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 55L
1,426 Elo+
Party 2
Tiamat
Tiamat
YoAnskee
Tiamat
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 20L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
12
2 / 1 / 1
7,008
539
5,950
8,057
2,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
Sagu0730
Nu Wa
13
2 / 0 / 1
7,584
583
7,208
5,569
1,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 0 / 3
7,552
581
3,107
8,303
7,603
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sun Wukong
democracia19
Sun Wukong
14
0 / 0 / 0
7,938
611
6,499
10,677
9,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thanatos
sentoku23
Thanatos
12
3 / 1 / 0
6,949
535
2,482
11,918
5,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
5
0 / 2 / 0
4,848
373
2,961
3,903
1,232
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Thanatos
Gemini Inkz
Thanatos
12
1 / 1 / 0
6,520
502
4,269
9,534
3,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
Menma27
Aphrodite
14
1 / 0 / 0
7,775
598
7,245
11,679
4,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
0 / 2 / 1
6,576
506
5,144
11,944
7,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Tiamat
YoAnskee
Tiamat
10
0 / 3 / 0
6,020
463
2,416
7,728
3,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
8
Kills
2
2
Deaths
8
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ishtar
0
2
0
0
L
Thanatos
Gemini Inkz
Thanatos
1
1
0
1
W
Charybdis
2
1
1
2.5
L
Aphrodite
Menma27
Aphrodite
1
0
0
1
W
Nu Wa
Sagu0730
Nu Wa
2
0
1
2.5
W
1
0
3
2.5
L
0
2
1
0.25
L
Tiamat
YoAnskee
Tiamat
0
3
0
0
W
Sun Wukong
democracia19
Sun Wukong
0
0
0
0
W
Thanatos
sentoku23
Thanatos
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,246
Damage
22,035
44,524
Taken
44,788
26,879
Mitigated
20,449
18,305
Healing
18,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
2,961
2,032
0
238
3,903
1,232
6
1,028
2,875
0
17,458
L
Thanatos
Gemini Inkz
Thanatos
4,269
1,118
0
6,781
9,534
3,953
0
1,829
7,705
0
55,200
W
Charybdis
5,950
3,499
0
3,627
8,057
2,569
2,707
203
7,854
0
55,265
L
Aphrodite
Menma27
Aphrodite
7,245
1,013
364
8,090
11,679
4,564
0
867
10,085
61,840
0
W
Nu Wa
Sagu0730
Nu Wa
7,208
1,397
0
977
5,569
1,679
488
2,128
3,441
48,684
846
W
3,107
496
0
3,061
8,303
7,603
639
31
8,272
23,448
3,325
L
5,144
695
142
1,897
11,944
7,179
0
2,576
9,368
0
50,673
L
Tiamat
YoAnskee
Tiamat
2,416
469
0
1,249
7,728
3,521
0
3,871
3,857
35,862
0
W
Sun Wukong
democracia19
Sun Wukong
6,499
753
0
2,256
10,677
9,843
0
6,673
4,004
0
59,932
W
Thanatos
sentoku23
Thanatos
2,482
1,006
0
8,384
11,918
5,185
22
626
11,292
0
54,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,031
Gold Earned
31,739
412
Minions Killed
390
0
Camps Cleared
0
1,235,968
Distance Traveled
1,176,637
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
4,848
373
28
2
0
113,227
0
L
Thanatos
6,520
502
92
7
0
319,611
0
W
Charybdis
7,008
539
94
7
0
235,001
4
L
Aphrodite
7,775
598
116
9
0
231,629
1
W
Nu Wa
7,584
583
76
6
0
251,263
0
W
Sobek
7,552
581
35
3
0
255,519
0
L
Guan Yu
6,576
506
84
6
0
291,508
0
L
Tiamat
6,020
463
70
5
0
220,662
0
W
Sun Wukong
7,938
611
119
9
0
238,827
0
W
Thanatos
6,949
535
88
7
0
255,358
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role