Player Matchup

Achilles
Achilles
Gold V
CodedByTheGods
Achilles
Gold V
Level 140
God Stats
10W - 13L
1,715 SR
Queue Stats
113W - 65L
1,619 MMR
Party 2
Ne Zha
Ne Zha
Gold V
GrumpyUmpus
Ne Zha
Gold V
Level 154
God Stats
6W - 5L
1,715 SR
Queue Stats
120W - 65L
1,619 MMR
Party 2
He Bo
He Bo
Gold V
Wetbuns67
He Bo
Gold V
Level 140
God Stats
2W - 0L
1,715 SR
Queue Stats
122W - 74L
1,619 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 145
1,715 SR
1,619 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 128
1,610 SR
1,575 MMR
Poseidon
Poseidon
Bronze III
Jakeitar
Poseidon
Bronze III
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold IV
dreamk28
Hou Yi
Gold IV
Level 153
God Stats
1W - 3L
1,500 SR
Queue Stats
209W - 200L
1,683 MMR
Party 1
Artio
Artio
Silver I
zacherry85
Artio
Silver I
Level 109
God Stats
21W - 24L
1,829 SR
Queue Stats
358W - 361L
1,541 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
17
6 / 0 / 7
10,248
788
11,662
13,435
14,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ne Zha
16
3 / 1 / 8
10,023
771
14,554
13,817
8,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
Wetbuns67
He Bo
16
4 / 0 / 6
10,472
806
10,241
7,129
3,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
KuzenboCharonXbalanqueThothThor

VS

Bans
KukulkanIx ChelBaron SamediHeraAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Jakeitar
Poseidon
13
0 / 4 / 1
8,242
634
6,269
8,739
3,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hou Yi
dreamk28
Hou Yi
13
1 / 5 / 0
8,256
635
7,266
11,590
4,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
12
0 / 4 / 1
7,748
596
7,933
19,198
18,720
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
13
Kills
1
1
Deaths
13
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
6
0
7
9.5
W
Ne Zha
3
1
8
7
L
Poseidon
Jakeitar
Poseidon
0
4
1
0.13
W
He Bo
Wetbuns67
He Bo
4
0
6
7
L
Hou Yi
dreamk28
Hou Yi
1
5
0
0.2
L
Artio
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,457
Damage
21,468
34,381
Taken
39,527
25,920
Mitigated
26,558
12,205
Healing
6,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
11,662
1,254
0
4,777
13,435
14,632
912
4,577
8,356
0
35,732
W
Ne Zha
14,554
3,307
0
5,787
13,817
8,257
753
6,107
7,102
381
47,202
L
Poseidon
Jakeitar
Poseidon
6,269
947
0
250
8,739
3,002
0
1,717
6,612
36,507
0
W
He Bo
Wetbuns67
He Bo
10,241
771
0
1,641
7,129
3,031
672
3,119
4,010
59,955
734
L
Hou Yi
dreamk28
Hou Yi
7,266
3,326
0
0
11,590
4,836
0
3,858
7,042
0
30,402
L
Artio
7,933
184
781
5,161
19,198
18,720
0
4,568
13,141
15,419
1,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,743
Gold Earned
24,246
198
Minions Killed
135
0
Camps Cleared
0
838,858
Distance Traveled
675,016
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,248
788
31
2
0
288,598
0
W
Ne Zha
10,023
771
62
5
0
286,204
2
L
Poseidon
8,242
634
71
5
0
216,585
0
W
He Bo
10,472
806
105
8
0
264,056
4
L
Hou Yi
8,256
635
50
4
0
202,909
0
L
Artio
7,748
596
14
1
0
255,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role