Player Matchup

Zhong Kui
Zhong Kui
Bianuki
Zhong Kui
Level 116
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 13L
1,407 Elo+
Party 1
Medusa
Medusa
MuthaDoll
Medusa
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,562 Elo+
Party 1
Ymir
Ymir
Puks_8
Ymir
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 62L
1,504 Elo+
Solo
Da Ji
Da Ji
TheeDoll
Da Ji
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 86L
1,369 Elo+
Party 1
Shiva
Shiva
YoOunGDj
Shiva
Level 133
God Stats
5W - 4L
1,511 SR
Queue Stats
84W - 81L
1,342 Elo+
Solo
Team Averages
Level 98
1,502 SR
1,437 Elo+

VS

Team Averages
Level 88
1,412 SR
1,472 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
BluE_MaGiK_21
Neith
Level 124
God Stats
4W - 2L
1,500 SR
Queue Stats
354W - 394L
1,539 Elo+
Solo
Thanatos
Thanatos
TheArchAngel33
Thanatos
Level 104
God Stats
8W - 5L
1,297 SR
Queue Stats
46W - 41L
1,370 Elo+
Solo
Vulcan
Vulcan
Treiack
Vulcan
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 52L
1,595 Elo+
Party 2
Bacchus
Bacchus
soma09789
Bacchus
Level 29
God Stats
4W - 2L
1,265 SR
Queue Stats
15W - 9L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bianuki
Zhong Kui
14
5 / 5 / 1
8,320
520
10,151
15,658
10,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
MuthaDoll
Medusa
13
2 / 5 / 0
7,529
471
9,780
11,832
4,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
Puks_8
Ymir
11
0 / 3 / 1
6,778
424
2,913
14,021
10,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Da Ji
TheeDoll
Da Ji
13
3 / 6 / 4
7,373
461
6,790
14,653
5,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Shiva
YoOunGDj
Shiva
15
1 / 4 / 4
8,677
542
9,081
13,232
7,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
6 / 2 / 4
9,736
609
12,710
17,731
14,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
6 / 0 / 4
10,112
632
14,802
11,684
5,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
15
7 / 2 / 5
8,897
556
6,366
12,831
6,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Treiack
Vulcan
12
1 / 4 / 4
7,904
494
8,294
8,931
3,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
soma09789
Bacchus
12
3 / 4 / 10
8,061
504
8,830
13,179
14,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
50
11
Kills
23
23
Deaths
12
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
6
2
4
4
L
Zhong Kui
Bianuki
Zhong Kui
5
5
1
1.1
W
6
0
4
8
L
Medusa
MuthaDoll
Medusa
2
5
0
0.4
L
Ymir
Puks_8
Ymir
0
3
1
0.17
W
Thanatos
7
2
5
4.75
L
Da Ji
TheeDoll
Da Ji
3
6
4
0.83
W
Vulcan
Treiack
Vulcan
1
4
4
0.75
L
Shiva
YoOunGDj
Shiva
1
4
4
0.75
W
Bacchus
soma09789
Bacchus
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,715
Damage
51,002
69,396
Taken
64,356
39,097
Mitigated
44,431
13,481
Healing
25,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
12,710
5,882
0
7,248
17,731
14,621
1,281
1,705
15,147
0
65,895
L
Zhong Kui
Bianuki
Zhong Kui
10,151
310
0
3,095
15,658
10,925
0
7,030
8,425
50,021
4,676
W
14,802
4,422
0
5,897
11,684
5,274
1,419
1,034
10,650
0
93,548
L
Medusa
MuthaDoll
Medusa
9,780
3,807
0
724
11,832
4,545
162
3,040
8,792
0
66,347
L
Ymir
Puks_8
Ymir
2,913
583
0
2,598
14,021
10,801
29
2,014
12,007
26,511
1,659
W
Thanatos
6,366
1,527
0
9,023
12,831
6,257
986
2,080
10,700
0
54,789
L
Da Ji
TheeDoll
Da Ji
6,790
377
0
4,005
14,653
5,399
0
2,350
12,071
0
37,687
W
Vulcan
Treiack
Vulcan
8,294
3,396
0
625
8,931
3,299
476
4,999
3,932
46,913
1,372
L
Shiva
YoOunGDj
Shiva
9,081
2,049
170
2,889
13,232
7,427
0
2,690
9,917
0
58,981
W
Bacchus
soma09789
Bacchus
8,830
1,529
0
2,297
13,179
14,980
180
2,516
10,569
22,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,677
Gold Earned
44,710
392
Minions Killed
407
0
Camps Cleared
0
1,481,304
Distance Traveled
1,613,702
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,736
609
105
7
0
327,686
0
L
Zhong Kui
8,320
520
77
5
0
281,441
5
W
Neith
10,112
632
140
9
0
316,783
0
L
Medusa
7,529
471
93
6
0
280,233
0
L
Ymir
6,778
424
47
3
0
270,387
4
W
Thanatos
8,897
556
65
4
0
317,172
1
L
Da Ji
7,373
461
64
4
0
332,226
0
W
Vulcan
7,904
494
82
5
0
311,640
0
L
Shiva
8,677
542
111
7
0
317,017
3
W
Bacchus
8,061
504
15
1
0
340,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role