Player Matchup

Ix Chel
Ix Chel
CREAMCHEESE1695
Ix Chel
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 68L
1,475 Elo+
Solo
Amaterasu
Amaterasu
Forky083105
Amaterasu
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
244W - 232L
1,478 Elo+
Solo
Zhong Kui
Zhong Kui
HitReset
Zhong Kui
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 39L
1,715 Elo+
Solo
Hades
Hades
Holy Excinder
Hades
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 75L
1,273 Elo+
Party 3
Hachiman
Hachiman
MexicanGhoul
Hachiman
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 121L
1,464 Elo+
Party 3
Team Averages
Level 113
1,500 SR
1,481 Elo+

VS

Team Averages
Level 71
1,500 SR
1,580 Elo+
Sol
Sol
Chuckleenorris12
Sol
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 11L
1,682 Elo+
Party 2
Ix Chel
Ix Chel
Fate28
Ix Chel
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,542 Elo+
Party 2
Mulan
Mulan
Maltricious
Mulan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,513 Elo+
Party 1
Tiamat
Tiamat
hexifying
Tiamat
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,527 Elo+
Party 1
Cu Chulainn
Cu Chulainn
zapshock
Cu Chulainn
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
6,496
541
0
0
0
Amaterasu
Forky083105
Amaterasu
18
4 / 2 / 17
10,303
859
9,775
18,125
17,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
HitReset
Zhong Kui
16
3 / 2 / 17
9,514
793
9,386
10,600
13,715
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 3 / 13
10,086
841
8,621
10,401
8,663
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
MexicanGhoul
Hachiman
19
9 / 1 / 10
11,143
929
23,998
7,790
4,017
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 1
8,766
731
7,526
8,488
4,072
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
Fate28
Ix Chel
14
0 / 3 / 4
7,756
646
4,871
7,632
3,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 6 / 3
8,440
703
6,068
11,993
11,068
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
hexifying
Tiamat
12
1 / 5 / 4
7,514
626
7,507
8,872
6,467
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
zapshock
Cu Chulainn
13
0 / 6 / 4
7,548
629
7,708
18,207
16,446
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
23
22
Kills
7
8
Deaths
22
57
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
4
2
1
2.25
L
Ix Chel
Fate28
Ix Chel
0
3
4
0.67
W
Amaterasu
Forky083105
Amaterasu
4
2
17
6.25
W
Zhong Kui
HitReset
Zhong Kui
3
2
17
5.75
W
6
3
13
4.17
L
2
6
3
0.58
W
Hachiman
MexicanGhoul
Hachiman
9
1
10
14
L
Tiamat
hexifying
Tiamat
1
5
4
0.6
L
Cu Chulainn
zapshock
Cu Chulainn
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,780
Damage
33,680
46,916
Taken
55,192
44,042
Mitigated
42,032
22,508
Healing
11,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
0
0
0
0
0
0
0
0
0
0
0
L
7,526
1,747
696
3,368
8,488
4,072
0
2,173
6,190
26,702
0
L
Ix Chel
Fate28
Ix Chel
4,871
347
1,967
968
7,632
3,979
0
2,332
5,300
17,492
0
W
Amaterasu
Forky083105
Amaterasu
9,775
2,179
4,173
10,243
18,125
17,647
1,046
7,991
10,134
0
23,398
W
Zhong Kui
HitReset
Zhong Kui
9,386
405
116
1,467
10,600
13,715
245
4,062
6,538
18,843
0
W
8,621
381
2,477
2,885
10,401
8,663
108
4,714
5,687
23,524
0
L
6,068
1,440
259
529
11,993
11,068
0
3,452
8,166
0
8,187
W
Hachiman
MexicanGhoul
Hachiman
23,998
13,238
417
730
7,790
4,017
3,324
2,817
4,973
0
40,588
L
Tiamat
hexifying
Tiamat
7,507
347
0
971
8,872
6,467
0
2,974
5,803
10,984
401
L
Cu Chulainn
zapshock
Cu Chulainn
7,708
1,042
0
2,312
18,207
16,446
0
7,076
10,929
0
14,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,542
Gold Earned
40,024
148
Minions Killed
105
0
Camps Cleared
0
962,140
Distance Traveled
982,749
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,496
541
0
0
0
0
0
L
Sol
8,766
731
38
3
0
213,470
0
L
Ix Chel
7,756
646
32
3
0
188,088
0
W
Amaterasu
10,303
859
32
3
0
300,254
0
W
Zhong Kui
9,514
793
15
1
0
224,374
0
W
Hades
10,086
841
45
4
0
208,509
0
L
Mulan
8,440
703
6
1
0
190,782
0
W
Hachiman
11,143
929
56
5
0
229,003
0
L
Tiamat
7,514
626
12
1
0
194,008
0
L
Cu Chulainn
7,548
629
17
1
0
196,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role