Player Matchup

Nemesis
Nemesis
Ch3fCl0ut
Nemesis
Level 18
God Stats
2W - 5L
1,706 SR
Queue Stats
207W - 220L
1,748 Elo+
Party 4
He Bo
He Bo
GGalaXis
He Bo
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 99L
1,751 Elo+
Party 2
Cthulhu
Cthulhu
HelvaneticsTTV
Cthulhu
Level 34
God Stats
1W - 1L
1,549 SR
Queue Stats
86W - 88L
1,795 Elo+
Party 4
Pele
Pele
KyleOnMonster
Pele
Level 107
God Stats
4W - 4L
1,708 SR
Queue Stats
155W - 130L
1,706 Elo+
Party 2
Izanami
Izanami
butttsniper
Izanami
Level 15
God Stats
38W - 35L
1,713 SR
Queue Stats
122W - 141L
1,763 Elo+
Party 2
Team Averages
Level 41
1,635 SR
1,753 Elo+

VS

Team Averages
Level 55
1,478 SR
1,580 Elo+
Susano
Susano
FistedWaffles692
Susano
Level 31
God Stats
3W - 2L
1,500 SR
Queue Stats
123W - 133L
1,169 Elo+
Solo
Aphrodite
Aphrodite
Pavluwa
Aphrodite
Level 140
God Stats
6W - 3L
1,263 SR
Queue Stats
291W - 251L
1,602 Elo+
Party 1
Tiamat
Tiamat
SloththeSid1
Tiamat
Level 29
God Stats
34W - 42L
1,500 SR
Queue Stats
411W - 395L
1,778 Elo+
Party 3
Heimdallr
Heimdallr
Swonson
Heimdallr
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,853 Elo+
Party 1
Artio
Artio
TerrorChicken1
Artio
Level 63
God Stats
15W - 6L
1,627 SR
Queue Stats
238W - 224L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ch3fCl0ut
Nemesis
8
0 / 6 / 2
5,692
379
6,037
14,140
5,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

He Bo
GGalaXis
He Bo
12
2 / 4 / 2
7,355
490
9,325
10,308
3,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 7 / 1
7,673
512
10,248
15,053
9,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
9 / 3 / 0
9,620
641
13,051
17,986
9,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
butttsniper
Izanami
9
0 / 9 / 1
5,817
388
3,665
11,184
3,642
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 2
7,702
513
5,661
14,236
5,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
Pavluwa
Aphrodite
14
4 / 2 / 8
8,437
562
11,882
15,222
6,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiamat
13
1 / 5 / 0
7,937
529
5,241
9,331
3,898
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Heimdallr
Swonson
Heimdallr
16
17 / 1 / 8
10,743
716
23,561
14,322
6,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

13
2 / 1 / 16
7,806
520
6,819
12,733
11,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
63
13
Kills
29
29
Deaths
14
6
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Ch3fCl0ut
Nemesis
0
6
2
0.17
W
5
5
2
1.2
L
He Bo
GGalaXis
He Bo
2
4
2
0.75
L
2
7
1
0.36
L
9
3
0
3
W
Aphrodite
Pavluwa
Aphrodite
4
2
8
4
W
Tiamat
1
5
0
0.2
W
Heimdallr
Swonson
Heimdallr
17
1
8
21
W
2
1
16
10
L
Izanami
butttsniper
Izanami
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,326
Damage
53,164
68,671
Taken
65,844
31,779
Mitigated
33,896
11,411
Healing
26,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Ch3fCl0ut
Nemesis
6,037
2,598
0
2,072
14,140
5,076
0
3,825
10,213
0
24,937
W
5,661
1,824
0
4,273
14,236
5,523
0
3,051
11,185
0
43,695
L
He Bo
GGalaXis
He Bo
9,325
808
0
500
10,308
3,489
0
3,534
6,726
36,430
754
L
10,248
1,175
198
3,026
15,053
9,961
0
3,286
11,245
27,536
0
L
13,051
3,357
0
4,850
17,986
9,611
453
9,644
8,148
0
72,523
W
Aphrodite
Pavluwa
Aphrodite
11,882
1,735
2,789
7,769
15,222
6,466
426
4,710
10,512
65,957
1,881
W
Tiamat
5,241
1,180
0
2,157
9,331
3,898
549
0
9,331
40,108
861
W
Heimdallr
Swonson
Heimdallr
23,561
13,167
0
4,083
14,322
6,646
1,279
7,569
6,753
0
97,548
W
6,819
649
899
4,042
12,733
11,363
66
4,083
8,650
21,490
2,267
L
Izanami
butttsniper
Izanami
3,665
2,531
0
765
11,184
3,642
0
1,646
9,347
0
29,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,157
Gold Earned
42,625
299
Minions Killed
410
0
Camps Cleared
0
1,499,873
Distance Traveled
1,349,317
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,692
379
35
2
0
395,048
1
W
Susano
7,702
513
67
4
0
298,995
0
L
He Bo
7,355
490
65
4
0
258,379
0
L
Cthulhu
7,673
512
39
3
0
288,417
0
L
Pele
9,620
641
113
8
0
271,031
0
W
Aphrodite
8,437
562
102
7
0
285,277
4
W
Tiamat
7,937
529
70
5
0
203,377
0
W
Heimdallr
10,743
716
146
10
0
267,772
0
W
Artio
7,806
520
25
2
0
293,896
0
L
Izanami
5,817
388
47
3
0
286,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role