Player Matchup

Anubis
Anubis
Joshua1013
Anubis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,413 Elo+
Party 1
Yemoja
Yemoja
Yuhmoja
Yemoja
Level 69
God Stats
1W - 3L
1,282 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 1
Izanami
Izanami
mewkuza
Izanami
Level 29
God Stats
1W - 1L
1,282 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Team Averages
Level 41
1,354 SR
1,471 Elo+

VS

Team Averages
Level 47
1,397 SR
1,595 Elo+
Kuzenbo
Kuzenbo
GGGGeezyBaby
Kuzenbo
Level 57
God Stats
2W - 5L
1,414 SR
Queue Stats
623W - 603L
1,521 Elo+
Solo
Thanatos
Thanatos
Inanthekiller
Thanatos
Level 42
God Stats
26W - 36L
1,278 SR
Queue Stats
436W - 441L
1,536 Elo+
Solo
Poseidon
Poseidon
dank_hank18
Poseidon
Level 42
God Stats
2W - 2L
1,500 SR
Queue Stats
82W - 67L
1,728 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Joshua1013
Anubis
16
2 / 7 / 11
11,675
649
10,400
16,151
10,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
Yuhmoja
Yemoja
18
2 / 0 / 11
12,065
670
7,042
17,202
21,895
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
mewkuza
Izanami
19
11 / 3 / 2
14,455
803
21,736
15,677
9,344
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
GGGGeezyBaby
Kuzenbo
19
5 / 1 / 4
12,565
698
14,980
17,021
29,145
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Inanthekiller
Thanatos
15
4 / 7 / 5
11,683
649
7,984
14,895
7,263
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Poseidon
dank_hank18
Poseidon
16
1 / 7 / 5
11,576
643
16,910
15,069
5,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
24
15
Kills
10
10
Deaths
15
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
GGGGeezyBaby
Kuzenbo
5
1
4
7
L
Thanatos
Inanthekiller
Thanatos
4
7
5
0.93
W
Anubis
Joshua1013
Anubis
2
7
11
1.07
W
Yemoja
Yuhmoja
Yemoja
2
0
11
7.5
L
Poseidon
dank_hank18
Poseidon
1
7
5
0.5
W
Izanami
mewkuza
Izanami
11
3
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,178
Damage
39,874
49,030
Taken
46,985
41,427
Mitigated
41,844
8,032
Healing
11,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
GGGGeezyBaby
Kuzenbo
14,980
4,352
0
2,821
17,021
29,145
502
7,776
9,245
29,582
7,692
L
Thanatos
Inanthekiller
Thanatos
7,984
2,094
0
7,737
14,895
7,263
349
5,311
9,584
0
39,449
W
Anubis
Joshua1013
Anubis
10,400
1,158
0
211
16,151
10,188
439
10,662
5,451
37,948
40
W
Yemoja
Yuhmoja
Yemoja
7,042
2,117
4,959
2,294
17,202
21,895
357
9,467
7,713
26,202
1,095
L
Poseidon
dank_hank18
Poseidon
16,910
2,194
0
1,304
15,069
5,436
725
4,477
10,592
57,300
0
W
Izanami
mewkuza
Izanami
21,736
12,992
0
568
15,677
9,344
1,730
9,246
6,411
0
75,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,195
Gold Earned
35,824
192
Minions Killed
189
0
Camps Cleared
0
892,743
Distance Traveled
893,649
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
12,565
698
39
2
0
331,173
0
L
Thanatos
11,683
649
59
3
0
283,536
0
W
Anubis
11,675
649
54
3
0
280,254
0
W
Yemoja
12,065
670
26
1
0
301,227
3
L
Poseidon
11,576
643
91
5
0
278,940
0
W
Izanami
14,455
803
112
6
0
311,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role