Player Matchup

Bakasura
Bakasura
DebutyLongNip
Bakasura
Level 66
God Stats
1W - 7L
1,500 SR
Queue Stats
260W - 263L
1,559 Elo+
Party 1
Fafnir
Fafnir
FlameMan1112
Fafnir
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
170W - 190L
1,574 Elo+
Party 1
Heimdallr
Heimdallr
JoshDime
Heimdallr
Level 28
God Stats
1W - 4L
1,346 SR
Queue Stats
304W - 305L
1,493 Elo+
Party 1
Bellona
Bellona
SirEggRoll
Bellona
Level 45
God Stats
4W - 1L
1,885 SR
Queue Stats
218W - 222L
1,493 Elo+
Party 1
Agni
Agni
gangslap4hunna
Agni
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,831 Elo+
Solo
Team Averages
Level 54
1,546 SR
1,590 Elo+

VS

Team Averages
Level 64
1,497 SR
1,331 Elo+
Sun Wukong
Sun Wukong
FeedOrFarm69
Sun Wukong
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 44L
1,208 Elo+
Party 2
Anhur
Anhur
Pusidan
Anhur
Level 47
God Stats
3W - 2L
1,500 SR
Queue Stats
176W - 163L
1,208 Elo+
Party 2
Pele
Pele
RedRaven10
Pele
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 61L
1,484 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sulto5590
Morgan Le Fay
Level 60
God Stats
7W - 4L
1,485 SR
Queue Stats
407W - 361L
1,548 Elo+
Solo
Baron Samedi
Baron Samedi
xCosmicCrusaderx
Baron Samedi
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,208 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DebutyLongNip
Bakasura
12
3 / 3 / 0
6,167
561
6,229
11,288
5,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
9
0 / 0 / 3
5,685
517
2,986
9,356
7,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
JoshDime
Heimdallr
10
0 / 4 / 2
5,607
510
3,927
8,019
2,214
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
SirEggRoll
Bellona
11
1 / 1 / 0
6,174
561
6,279
9,496
9,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
0 / 3 / 0
4,909
446
2,422
5,672
1,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FeedOrFarm69
Sun Wukong
12
1 / 1 / 1
6,750
614
4,633
8,665
5,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
Pusidan
Anhur
12
3 / 1 / 3
7,371
670
6,719
6,633
2,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
3 / 0 / 3
6,629
603
4,752
10,233
4,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
Sulto5590
Morgan Le Fay
11
2 / 1 / 1
6,786
617
5,869
4,741
1,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
xCosmicCrusaderx
Baron Samedi
9
1 / 1 / 1
5,854
532
2,825
8,239
4,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
4
Kills
10
11
Deaths
4
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bakasura
DebutyLongNip
Bakasura
3
3
0
1
W
Sun Wukong
FeedOrFarm69
Sun Wukong
1
1
1
1.5
L
Fafnir
0
0
3
1.5
L
Heimdallr
JoshDime
Heimdallr
0
4
2
0.25
W
Anhur
Pusidan
Anhur
3
1
3
4.5
W
3
0
3
4.5
L
Bellona
SirEggRoll
Bellona
1
1
0
1
W
Morgan Le Fay
Sulto5590
Morgan Le Fay
2
1
1
2.5
L
0
3
0
0
W
Baron Samedi
xCosmicCrusaderx
Baron Samedi
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,843
Damage
24,798
43,831
Taken
38,511
26,393
Mitigated
18,792
10,340
Healing
12,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
DebutyLongNip
Bakasura
6,229
4,025
0
1,809
11,288
5,152
0
1,979
9,309
0
34,833
W
Sun Wukong
FeedOrFarm69
Sun Wukong
4,633
612
0
2,801
8,665
5,219
240
244
8,391
0
42,234
L
Fafnir
2,986
364
0
2,981
9,356
7,920
0
2,399
6,957
6,051
0
L
Heimdallr
JoshDime
Heimdallr
3,927
2,694
0
1,635
8,019
2,214
0
628
7,391
0
41,698
W
Anhur
Pusidan
Anhur
6,719
3,099
0
4,085
6,633
2,557
688
420
6,098
0
52,234
W
4,752
943
0
2,177
10,233
4,370
0
1,948
7,693
0
54,583
L
Bellona
SirEggRoll
Bellona
6,279
1,231
0
3,065
9,496
9,200
0
390
9,106
0
45,536
W
Morgan Le Fay
Sulto5590
Morgan Le Fay
5,869
656
0
504
4,741
1,724
384
1,521
2,676
50,834
1,240
L
2,422
0
0
850
5,672
1,907
0
2,980
2,692
28,444
0
W
Baron Samedi
xCosmicCrusaderx
Baron Samedi
2,825
500
409
2,912
8,239
4,922
162
1,275
6,869
20,409
1,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,542
Gold Earned
33,390
269
Minions Killed
358
0
Camps Cleared
0
1,068,053
Distance Traveled
1,131,830
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,167
561
76
7
0
235,288
0
W
Sun Wukong
6,750
614
73
7
0
209,304
0
L
Fafnir
5,685
517
5
0
0
237,203
2
L
Heimdallr
5,607
510
61
6
0
187,389
2
W
Anhur
7,371
670
80
7
0
246,072
0
W
Pele
6,629
603
79
7
0
254,806
0
L
Bellona
6,174
561
77
7
0
229,201
0
W
Morgan Le Fay
6,786
617
86
8
0
215,344
3
L
Agni
4,909
446
50
5
0
178,972
0
W
Baron Samedi
5,854
532
40
4
0
206,304
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role