Player Matchup

He Bo
He Bo
 
He Bo
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Susano
Susano
 
Susano
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Ameldur
Jing Wei
Level 107
God Stats
4W - 6L
1,500 SR
Queue Stats
198W - 195L
1,500 Elo+
Party 3
Chiron
Chiron
G4C Cosmo
Chiron
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
153W - 156L
1,603 Elo+
Solo
Atlas
Atlas
MasterTimer
Atlas
Level 88
God Stats
5W - 2L
1,500 SR
Queue Stats
179W - 166L
1,404 Elo+
Solo
Team Averages
Level 115
1,500 SR
1,501 Elo+

VS

Team Averages
Level 62
1,500 SR
1,397 Elo+
Poseidon
Poseidon
Azoe10
Poseidon
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Bakasura
Bakasura
CooIHandDuke
Bakasura
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,181 Elo+
Solo
Medusa
Medusa
Emmern123
Medusa
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,403 Elo+
Party 2
Yu Huang
Yu Huang
HOBZI
Yu Huang
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,403 Elo+
Party 2
Janus
Janus
XZhivaX
Janus
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
4 / 5 / 15
9,551
796
6,167
10,020
4,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
 
Susano
16
4 / 2 / 18
9,459
788
13,959
10,890
5,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
Ameldur
Jing Wei
17
5 / 1 / 16
9,791
816
6,986
8,358
4,417
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chiron
G4C Cosmo
Chiron
17
5 / 2 / 16
9,837
820
9,632
8,150
4,021
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
8 / 2 / 13
10,851
904
10,379
15,830
19,174
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Azoe10
Poseidon
15
1 / 7 / 6
8,196
683
8,309
11,431
4,401
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
CooIHandDuke
Bakasura
8
0 / 5 / 0
6,462
539
932
7,303
3,483
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Medusa
Emmern123
Medusa
16
4 / 2 / 7
8,785
732
11,191
8,803
3,839
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
HOBZI
Yu Huang
18
4 / 3 / 4
9,523
794
11,892
9,406
4,152
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Janus
XZhivaX
Janus
15
2 / 9 / 8
8,241
687
7,348
13,559
5,689
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
36
26
Kills
11
12
Deaths
26
78
Assists
25
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
4
5
15
2.3
W
Susano
 
Susano
4
2
18
6.5
W
Jing Wei
Ameldur
Jing Wei
5
1
16
13
L
Poseidon
Azoe10
Poseidon
1
7
6
0.57
L
Bakasura
CooIHandDuke
Bakasura
0
5
0
0
L
Medusa
Emmern123
Medusa
4
2
7
3.75
W
Chiron
G4C Cosmo
Chiron
5
2
16
6.5
L
Yu Huang
HOBZI
Yu Huang
4
3
4
2
W
8
2
13
7.25
L
Janus
XZhivaX
Janus
2
9
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,123
Damage
39,672
53,248
Taken
50,502
37,019
Mitigated
21,564
21,569
Healing
7,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
6,167
562
2,990
1,545
10,020
4,035
418
4,857
5,163
20,384
0
W
Susano
 
Susano
13,959
1,721
3,528
2,552
10,890
5,372
639
5,203
5,687
0
23,975
W
Jing Wei
Ameldur
Jing Wei
6,986
5,022
1,631
1,981
8,358
4,417
3,083
4,474
3,884
0
22,081
L
Poseidon
Azoe10
Poseidon
8,309
528
1,159
1,323
11,431
4,401
0
3,633
7,798
21,456
0
L
Bakasura
CooIHandDuke
Bakasura
932
586
455
202
7,303
3,483
0
2,343
4,960
0
1,369
L
Medusa
Emmern123
Medusa
11,191
3,493
992
1,690
8,803
3,839
0
2,988
5,815
0
23,325
W
Chiron
G4C Cosmo
Chiron
9,632
1,523
2,007
1,949
8,150
4,021
887
4,323
3,827
0
20,522
L
Yu Huang
HOBZI
Yu Huang
11,892
1,411
844
517
9,406
4,152
0
2,792
6,614
26,813
330
W
10,379
3,199
857
2,529
15,830
19,174
1,176
8,468
7,362
17,033
0
L
Janus
XZhivaX
Janus
7,348
1,336
0
358
13,559
5,689
0
4,790
8,769
9,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,489
Gold Earned
41,207
130
Minions Killed
96
0
Camps Cleared
0
1,126,078
Distance Traveled
928,400
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,551
796
33
3
0
205,395
0
W
Susano
9,459
788
23
2
0
263,338
0
W
Jing Wei
9,791
816
34
3
0
202,419
0
L
Poseidon
8,196
683
25
2
0
177,280
0
L
Bakasura
6,462
539
2
0
0
102,155
0
L
Medusa
8,785
732
28
2
0
276,970
0
W
Chiron
9,837
820
29
2
0
211,575
0
L
Yu Huang
9,523
794
28
2
0
228,438
0
W
Atlas
10,851
904
11
1
0
243,351
0
L
Janus
8,241
687
13
1
0
143,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role