Player Matchup

Anubis
Anubis
 
Anubis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Joakomasman7
Neith
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Matraca_SA
Achilles
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 8L
1,338 Elo+
Solo
Susano
Susano
RagnarLockk
Susano
Level 158
God Stats
8W - 11L
1,500 SR
Queue Stats
468W - 445L
1,474 Elo+
Solo
Sobek
Sobek
chunchosebasfe9
Sobek
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2
Team Averages
Level 105
1,500 SR
1,463 Elo+

VS

Team Averages
Level 98
1,574 SR
1,443 Elo+
King Arthur
King Arthur
 
King Arthur
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
BASTIN4M421
Freya
Level 89
God Stats
1W - 4L
1,471 SR
Queue Stats
11W - 12L
1,278 Elo+
Solo
Tsukuyomi
Tsukuyomi
Lord_Nixx6
Tsukuyomi
Level 77
God Stats
2W - 2L
1,735 SR
Queue Stats
63W - 51L
1,507 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MortalMachine
Kumbhakarna
Level 122
God Stats
7W - 9L
1,666 SR
Queue Stats
160W - 151L
1,518 Elo+
Solo
Danzaburou
Danzaburou
nepidestroyer2
Danzaburou
Level 93
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 69L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
1 / 0 / 4
6,495
590
4,403
4,371
2,111
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

10
2 / 0 / 0
5,374
489
2,665
4,160
1,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Achilles
Matraca_SA
Achilles
10
2 / 1 / 1
5,564
506
5,083
10,558
10,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
12
4 / 0 / 3
6,444
586
7,078
8,178
3,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
0 / 1 / 2
5,494
499
3,140
7,576
6,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 2 / 1
5,554
505
6,518
10,728
7,051
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 3 / 0
4,802
437
2,576
6,394
1,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
Lord_Nixx6
Tsukuyomi
10
2 / 1 / 0
5,513
501
3,862
7,214
2,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
MortalMachine
Kumbhakarna
7
0 / 1 / 0
4,653
423
1,960
5,971
4,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
nepidestroyer2
Danzaburou
9
0 / 2 / 1
5,631
512
3,192
6,480
2,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
9
Kills
2
2
Deaths
9
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
0
4
3
L
King Arthur
 
King Arthur
0
2
1
0.25
L
0
3
0
0
W
2
0
0
2
L
Tsukuyomi
Lord_Nixx6
Tsukuyomi
2
1
0
2
W
Achilles
Matraca_SA
Achilles
2
1
1
2.5
L
Kumbhakarna
MortalMachine
Kumbhakarna
0
1
0
0
W
Susano
4
0
3
5.5
W
0
1
2
1
L
Danzaburou
nepidestroyer2
Danzaburou
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,369
Damage
18,108
34,843
Taken
36,787
24,006
Mitigated
17,868
14,797
Healing
10,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,403
43
0
2,678
4,371
2,111
0
1,804
2,373
49,991
0
L
King Arthur
 
King Arthur
6,518
931
0
1,705
10,728
7,051
0
1,832
8,119
0
38,848
L
2,576
827
0
2,181
6,394
1,606
0
2,584
3,810
23,985
0
W
2,665
852
0
1,431
4,160
1,466
0
97
4,063
0
33,821
L
Tsukuyomi
Lord_Nixx6
Tsukuyomi
3,862
729
0
3,218
7,214
2,429
27
819
6,395
0
37,482
W
Achilles
Matraca_SA
Achilles
5,083
993
0
3,516
10,558
10,688
0
452
10,106
0
30,655
L
Kumbhakarna
MortalMachine
Kumbhakarna
1,960
245
131
1,211
5,971
4,515
0
1,333
4,549
8,890
1,176
W
Susano
7,078
2,007
0
4,168
8,178
3,033
0
849
7,225
0
45,951
W
3,140
134
0
3,004
7,576
6,708
0
400
7,176
21,163
1,735
L
Danzaburou
nepidestroyer2
Danzaburou
3,192
1,049
0
2,187
6,480
2,267
0
785
5,695
0
40,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,371
Gold Earned
26,153
306
Minions Killed
250
0
Camps Cleared
0
1,054,532
Distance Traveled
1,097,260
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,495
590
94
9
0
198,983
0
L
King Arthur
5,554
505
56
5
0
220,923
2
L
Freya
4,802
437
48
4
0
201,597
3
W
Neith
5,374
489
64
6
0
192,855
1
L
Tsukuyomi
5,513
501
62
6
0
256,195
0
W
Achilles
5,564
506
46
4
0
194,737
0
L
Kumbhakarna
4,653
423
10
1
0
226,345
0
W
Susano
6,444
586
73
7
0
267,525
0
W
Sobek
5,494
499
29
3
0
200,432
1
L
Danzaburou
5,631
512
74
7
0
192,200
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role