Player Matchup

Ishtar
Ishtar
BootKnocker
Ishtar
Level 63
God Stats
6W - 6L
1,436 SR
Queue Stats
191W - 167L
1,439 Elo+
Solo
Da Ji
Da Ji
HilluxFacu
Da Ji
Level 67
God Stats
42W - 15L
1,861 SR
Queue Stats
66W - 45L
1,614 Elo+
Party 3
Mulan
Mulan
JoakoO-
Mulan
Level 76
God Stats
53W - 37L
1,635 SR
Queue Stats
100W - 83L
1,587 Elo+
Party 3
Sobek
Sobek
Valxnbtw
Sobek
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 53L
1,574 Elo+
Party 3
Nox
Nox
XQLazyGhost
Nox
Level 67
God Stats
3W - 0L
1,421 SR
Queue Stats
9W - 8L
1,500 Elo+
Solo
Team Averages
Level 64
1,571 SR
1,543 Elo+

VS

Team Averages
Level 79
1,423 SR
1,433 Elo+
Janus
Janus
Blackdragon8196
Janus
Level 24
God Stats
12W - 25L
1,265 SR
Queue Stats
258W - 263L
1,362 Elo+
Party 2
Gilgamesh
Gilgamesh
Juguito_07
Gilgamesh
Level 83
God Stats
59W - 53L
1,515 SR
Queue Stats
459W - 445L
1,465 Elo+
Party 1
Achilles
Achilles
SirRogelio
Achilles
Level 79
God Stats
73W - 72L
1,127 SR
Queue Stats
375W - 352L
1,424 Elo+
Party 2
Scylla
Scylla
SuperSpiritBOMB
Scylla
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,500 Elo+
Solo
Thor
Thor
leo8rafa
Thor
Level 146
God Stats
1W - 2L
1,708 SR
Queue Stats
222W - 237L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
11
0 / 5 / 3
6,377
491
5,181
10,984
4,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
13
4 / 2 / 3
7,073
544
7,221
10,400
5,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Mulan
JoakoO-
Mulan
14
4 / 1 / 0
8,159
628
7,322
10,168
7,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
Valxnbtw
Sobek
11
2 / 1 / 2
6,726
517
3,169
12,022
10,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 1 / 2
7,740
595
2,528
4,489
1,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
5,259
405
1,242
2,408
672
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Juguito_07
Gilgamesh
9
3 / 3 / 3
6,187
476
9,235
12,990
9,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
SirRogelio
Achilles
12
1 / 4 / 0
6,912
532
6,573
13,156
9,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
2 / 3 / 1
5,777
444
7,431
7,203
1,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
12
4 / 1 / 1
6,737
518
4,661
11,084
4,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
16
12
Kills
10
10
Deaths
12
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Ishtar
0
5
3
0.3
W
Da Ji
4
2
3
2.75
W
Mulan
JoakoO-
Mulan
4
1
0
4
L
Gilgamesh
Juguito_07
Gilgamesh
3
3
3
1.5
L
Achilles
SirRogelio
Achilles
1
4
0
0.25
L
2
3
1
0.83
W
Sobek
Valxnbtw
Sobek
2
1
2
3
W
2
1
2
3
L
Thor
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,421
Damage
29,142
48,063
Taken
46,841
29,650
Mitigated
25,740
13,679
Healing
12,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,242
168
11
962
2,408
672
0
558
1,850
18,235
1,056
W
Ishtar
5,181
2,887
0
3,212
10,984
4,249
762
2,640
8,344
0
40,651
W
Da Ji
7,221
1,942
0
625
10,400
5,132
0
675
9,725
0
46,857
W
Mulan
JoakoO-
Mulan
7,322
845
0
4,214
10,168
7,580
51
0
10,168
0
51,560
L
Gilgamesh
Juguito_07
Gilgamesh
9,235
2,487
0
941
12,990
9,390
108
2,817
10,173
0
24,745
L
Achilles
SirRogelio
Achilles
6,573
3,406
0
4,762
13,156
9,653
144
0
12,459
0
38,801
L
7,431
1,432
0
1,273
7,203
1,894
0
211
6,992
32,270
0
W
Sobek
Valxnbtw
Sobek
3,169
452
0
4,978
12,022
10,864
0
4,198
7,824
16,134
702
W
2,528
0
0
650
4,489
1,825
449
1,100
3,389
44,530
1,024
L
Thor
4,661
382
0
4,104
11,084
4,131
0
1,542
9,494
0
50,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,075
Gold Earned
30,872
334
Minions Killed
230
0
Camps Cleared
0
1,349,758
Distance Traveled
1,128,136
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,259
405
29
2
0
113,288
0
W
Ishtar
6,377
491
80
6
0
217,040
0
W
Da Ji
7,073
544
66
5
0
316,651
0
W
Mulan
8,159
628
88
7
0
276,689
2
L
Gilgamesh
6,187
476
24
2
0
284,836
0
L
Achilles
6,912
532
67
5
0
221,938
1
L
Scylla
5,777
444
39
3
0
227,391
2
W
Sobek
6,726
517
23
2
0
290,593
1
W
Nox
7,740
595
77
6
0
248,785
0
L
Thor
6,737
518
71
5
0
280,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role