Player Matchup

Gilgamesh
Gilgamesh
AhoyTroy
Gilgamesh
Level 87
God Stats
2W - 2L
1,532 SR
Queue Stats
13W - 9L
1,455 Elo+
Solo
Baron Samedi
Baron Samedi
AlaskanJuulWorm
Baron Samedi
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 35L
1,466 Elo+
Solo
Aphrodite
Aphrodite
BR1ND4
Aphrodite
Level 59
God Stats
1W - 1L
1,502 SR
Queue Stats
11W - 10L
1,521 Elo+
Solo
Tsukuyomi
Tsukuyomi
Fleminem
Tsukuyomi
Level 136
God Stats
13W - 14L
1,469 SR
Queue Stats
130W - 122L
1,498 Elo+
Solo
Heimdallr
Heimdallr
SethYaDig4259
Heimdallr
Level 88
God Stats
3W - 1L
1,722 SR
Queue Stats
43W - 39L
1,853 Elo+
Solo
Team Averages
Level 105
1,545 SR
1,559 Elo+

VS

Team Averages
Level 96
1,554 SR
1,461 Elo+
Bacchus
Bacchus
ShadeOfTheRaven
Bacchus
Level 65
God Stats
0W - 3L
1,500 SR
Queue Stats
25W - 57L
1,423 Elo+
Solo
Maman Brigitte
Maman Brigitte
TheQuantumMenace
Maman Brigitte
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 34L
1,596 Elo+
Party 1
Sol
Sol
ThisisAlpert
Sol
Level 119
God Stats
4W - 2L
1,768 SR
Queue Stats
66W - 62L
1,581 Elo+
Solo
Gilgamesh
Gilgamesh
ViciMAKAROV
Gilgamesh
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 38L
1,514 Elo+
Party 1
Danzaburou
Danzaburou
jreyess222
Danzaburou
Level 64
God Stats
13W - 8L
1,500 SR
Queue Stats
184W - 189L
1,192 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AhoyTroy
Gilgamesh
17
3 / 2 / 3
11,418
571
16,585
22,326
32,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
AlaskanJuulWorm
Baron Samedi
18
3 / 3 / 10
10,982
549
11,167
11,290
6,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
BR1ND4
Aphrodite
15
0 / 1 / 6
9,467
473
5,949
12,770
10,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Fleminem
Tsukuyomi
20
15 / 1 / 5
12,886
644
18,921
16,579
8,700
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
SethYaDig4259
Heimdallr
15
1 / 3 / 9
9,233
462
8,925
14,976
7,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 5
8,725
436
8,519
19,822
25,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Maman Brigitte
TheQuantumMenace
Maman Brigitte
15
1 / 1 / 2
8,851
443
4,076
9,636
4,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

17
6 / 6 / 0
10,891
545
16,529
18,755
7,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
ViciMAKAROV
Gilgamesh
15
0 / 4 / 1
9,351
468
11,184
22,259
19,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
jreyess222
Danzaburou
14
3 / 7 / 3
8,471
424
8,881
15,325
7,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
21
22
Kills
10
10
Deaths
22
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AhoyTroy
Gilgamesh
3
2
3
2.25
W
Baron Samedi
AlaskanJuulWorm
Baron Samedi
3
3
10
2.67
W
Aphrodite
BR1ND4
Aphrodite
0
1
6
3
W
Tsukuyomi
Fleminem
Tsukuyomi
15
1
5
17.5
W
Heimdallr
SethYaDig4259
Heimdallr
1
3
9
1.83
L
0
4
5
0.63
L
Maman Brigitte
TheQuantumMenace
Maman Brigitte
1
1
2
2
L
6
6
0
1
L
Gilgamesh
ViciMAKAROV
Gilgamesh
0
4
1
0.13
L
Danzaburou
jreyess222
Danzaburou
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,547
Damage
49,189
77,941
Taken
85,797
66,068
Mitigated
64,213
34,086
Healing
18,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AhoyTroy
Gilgamesh
16,585
5,161
0
3,379
22,326
32,606
944
5,224
17,102
0
73,142
W
Baron Samedi
AlaskanJuulWorm
Baron Samedi
11,167
742
381
3,551
11,290
6,399
1,177
5,075
6,215
76,207
850
W
Aphrodite
BR1ND4
Aphrodite
5,949
1,192
6,686
7,423
12,770
10,978
532
5,855
6,915
41,906
753
W
Tsukuyomi
Fleminem
Tsukuyomi
18,921
4,304
0
9,264
16,579
8,700
11
4,437
12,142
0
144,861
W
Heimdallr
SethYaDig4259
Heimdallr
8,925
3,434
137
3,265
14,976
7,385
1,614
8,072
6,904
0
56,733
L
8,519
1,028
0
2,229
19,822
25,529
0
3,679
15,878
35,380
759
L
Maman Brigitte
TheQuantumMenace
Maman Brigitte
4,076
161
0
4,676
9,636
4,135
0
812
8,770
73,359
1,397
L
16,529
5,631
0
6,573
18,755
7,917
2,200
5,221
13,090
78,402
9,950
L
Gilgamesh
ViciMAKAROV
Gilgamesh
11,184
4,484
0
3,500
22,259
19,162
0
1,913
19,050
0
65,569
L
Danzaburou
jreyess222
Danzaburou
8,881
3,929
0
1,614
15,325
7,470
0
4,092
10,975
0
64,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,986
Gold Earned
46,289
570
Minions Killed
498
0
Camps Cleared
0
2,007,391
Distance Traveled
1,904,843
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,418
571
119
6
0
339,762
3
W
Baron Samedi
10,982
549
118
6
0
398,094
0
W
Aphrodite
9,467
473
63
3
0
372,025
0
W
Tsukuyomi
12,886
644
177
9
0
498,361
0
W
Heimdallr
9,233
462
93
5
0
399,149
2
L
Bacchus
8,725
436
44
2
0
438,435
3
L
Maman Brigitte
8,851
443
123
6
0
376,194
1
L
Sol
10,891
545
131
7
0
365,852
0
L
Gilgamesh
9,351
468
110
6
0
351,263
0
L
Danzaburou
8,471
424
90
5
0
373,099
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role