Player Matchup

Cernunnos
Cernunnos
Silver III
BaronWillow
Cernunnos
Silver III
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 48L
1,362 MMR
Solo
Geb
Geb
Bronze III
ManOWar2Red
Geb
Bronze III
Level 145
God Stats
7W - 10L
1,381 SR
Queue Stats
113W - 112L
1,369 MMR
Solo
Osiris
Osiris
Gold IV
MrBassolutely
Osiris
Gold IV
Level 157
God Stats
5W - 3L
1,715 SR
Queue Stats
384W - 387L
1,369 MMR
Solo
Ix Chel
Ix Chel
Bronze III
Mr_SheikyBurro
Ix Chel
Bronze III
Level 143
God Stats
1W - 2L
1,285 SR
Queue Stats
14W - 21L
1,370 MMR
Solo
Thor
Thor
Silver III
temp-7616564799
Thor
Silver III
Level 159
God Stats
4W - 6L
1,280 SR
Queue Stats
44W - 53L
1,370 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 134
1,432 SR
1,368 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 95
1,556 SR
1,368 MMR
Cthulhu
Cthulhu
Bronze III
CosmicWindshear
Cthulhu
Bronze III
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,369 MMR
Solo
Kukulkan
Kukulkan
Gold V
FamousMarr_
Kukulkan
Gold V
Level 162
God Stats
10W - 10L
1,776 SR
Queue Stats
709W - 712L
1,375 MMR
Solo
Hachiman
Hachiman
Bronze III
KickinWingzCuz49
Hachiman
Bronze III
Level 89
God Stats
0W - 2L
1,384 SR
Queue Stats
0W - 4L
1,362 MMR
Solo
Bakasura
Bakasura
Silver I
TehBigDootey
Bakasura
Silver I
Level 98
God Stats
132W - 111L
1,619 SR
Queue Stats
333W - 351L
1,369 MMR
Solo
Achilles
Achilles
Silver II
Xastawerlimo
Achilles
Silver II
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,367 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BaronWillow
Cernunnos
16
3 / 1 / 4
8,466
605
8,843
9,265
4,293
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 0 / 2
7,095
507
5,295
9,336
8,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 0 / 3
7,815
558
9,294
14,210
16,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 0 / 2
8,740
624
7,183
8,017
3,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 1 / 3
8,574
612
9,679
12,319
5,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
MauiAthenaMartichorasSurtr

VS

Bans
ArachneMaman BrigitteAo KuangThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
6,286
449
5,794
13,952
10,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
FamousMarr_
Kukulkan
13
0 / 3 / 0
7,208
515
4,474
8,548
3,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
1 / 3 / 0
6,828
488
5,521
9,281
3,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
TehBigDootey
Bakasura
14
1 / 2 / 1
7,492
535
6,299
13,064
5,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Xastawerlimo
Achilles
13
0 / 2 / 0
7,315
523
8,129
15,407
14,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
14
Kills
2
2
Deaths
14
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BaronWillow
Cernunnos
3
1
4
5
L
0
4
1
0.13
L
Kukulkan
FamousMarr_
Kukulkan
0
3
0
0
L
1
3
0
0.33
W
1
0
2
2
W
0
0
3
1.5
W
3
0
2
4
L
Bakasura
TehBigDootey
Bakasura
1
2
1
0.75
L
Achilles
Xastawerlimo
Achilles
0
2
0
0
W
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,294
Damage
30,217
53,147
Taken
60,252
38,405
Mitigated
37,510
14,844
Healing
17,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BaronWillow
Cernunnos
8,843
5,506
0
4,773
9,265
4,293
0
1,302
7,885
0
88,329
L
5,794
270
1,213
3,257
13,952
10,289
0
3,821
10,131
22,194
1,405
L
Kukulkan
FamousMarr_
Kukulkan
4,474
636
0
1,174
8,548
3,288
0
5,383
3,165
62,279
0
L
5,521
2,523
0
2,316
9,281
3,261
0
917
8,317
0
46,028
W
5,295
831
0
2,395
9,336
8,066
90
5,191
4,145
22,728
0
W
9,294
3,209
0
4,599
14,210
16,782
0
676
12,065
0
58,022
W
7,183
737
424
2,153
8,017
3,397
302
2,374
5,433
65,783
3,971
L
Bakasura
TehBigDootey
Bakasura
6,299
3,665
0
4,499
13,064
5,765
5
2,317
10,612
0
59,130
L
Achilles
Xastawerlimo
Achilles
8,129
2,022
0
5,111
15,407
14,907
0
0
14,292
0
58,500
W
9,679
1,653
0
500
12,319
5,867
0
849
10,863
0
71,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,690
Gold Earned
35,129
463
Minions Killed
457
0
Camps Cleared
0
1,500,250
Distance Traveled
1,471,821
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,466
605
122
9
0
268,396
4
L
Cthulhu
6,286
449
23
2
0
291,262
1
L
Kukulkan
7,208
515
128
9
0
298,910
1
L
Hachiman
6,828
488
95
7
0
266,351
1
W
Geb
7,095
507
35
3
0
320,527
6
W
Osiris
7,815
558
94
7
0
288,947
0
W
Ix Chel
8,740
624
128
9
0
309,274
0
L
Bakasura
7,492
535
120
9
0
343,554
0
L
Achilles
7,315
523
91
7
0
271,744
0
W
Thor
8,574
612
84
6
0
313,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role