Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
IsNavin
Cu Chulainn
Level 153
God Stats
4W - 2L
1,500 SR
Queue Stats
296W - 292L
1,382 Elo+
Solo
Anubis
Anubis
NeistovoPret
Anubis
Level 106
God Stats
31W - 27L
1,343 SR
Queue Stats
160W - 145L
1,487 Elo+
Solo
Nemesis
Nemesis
Warclocker
Nemesis
Level 62
God Stats
3W - 1L
1,620 SR
Queue Stats
23W - 12L
1,578 Elo+
Solo
Izanami
Izanami
XSX214
Izanami
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 40L
1,304 Elo+
Solo
Team Averages
Level 99
1,493 SR
1,450 Elo+

VS

Team Averages
Level 81
1,494 SR
1,352 Elo+
Bacchus
Bacchus
 
Bacchus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
AlucarD_Yos
Mercury
Level 86
God Stats
13W - 6L
1,500 SR
Queue Stats
93W - 98L
1,212 Elo+
Solo
Ix Chel
Ix Chel
Dangotik
Ix Chel
Level 112
God Stats
3W - 6L
1,500 SR
Queue Stats
36W - 42L
1,500 Elo+
Solo
Neith
Neith
Ksandra-57
Neith
Level 38
God Stats
2W - 4L
1,468 SR
Queue Stats
14W - 22L
1,285 Elo+
Party 1
Hades
Hades
V-nom62
Hades
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 64L
1,266 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
2 / 1 / 4
7,638
449
6,478
10,124
8,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
IsNavin
Cu Chulainn
13
1 / 3 / 1
8,335
490
7,445
15,716
15,141
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
16
3 / 9 / 1
9,420
554
10,539
15,099
8,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Nemesis
Warclocker
Nemesis
14
3 / 3 / 2
8,297
488
8,602
13,252
5,915
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Izanami
XSX214
Izanami
15
2 / 3 / 2
8,963
527
7,134
10,499
4,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
2 / 2 / 3
7,100
418
5,491
13,375
9,834
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
AlucarD_Yos
Mercury
19
12 / 1 / 1
10,625
625
15,147
14,720
7,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ix Chel
Dangotik
Ix Chel
14
3 / 5 / 5
8,970
528
5,487
12,235
4,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
13
1 / 2 / 5
7,757
456
6,673
10,054
3,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
V-nom62
Hades
13
1 / 1 / 1
7,710
454
5,736
12,911
6,508
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
11
Kills
19
19
Deaths
11
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
2
1
4
4
L
Bacchus
 
Bacchus
2
2
3
1.75
L
Mercury
AlucarD_Yos
Mercury
12
1
1
12.5
L
Ix Chel
Dangotik
Ix Chel
3
5
5
1.1
W
Cu Chulainn
IsNavin
Cu Chulainn
1
3
1
0.5
L
Neith
1
2
5
1.75
W
Anubis
3
9
1
0.39
L
Hades
V-nom62
Hades
1
1
1
1.5
W
Nemesis
Warclocker
Nemesis
3
3
2
1.33
W
Izanami
XSX214
Izanami
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,198
Damage
38,534
64,690
Taken
63,295
43,422
Mitigated
31,755
16,668
Healing
15,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
6,478
450
1,999
2,762
10,124
8,668
35
2,124
8,000
35,560
1,352
L
Bacchus
 
Bacchus
5,491
780
0
2,662
13,375
9,834
44
3,050
10,325
24,660
1,094
L
Mercury
AlucarD_Yos
Mercury
15,147
10,444
0
1,205
14,720
7,531
0
3,670
11,050
0
116,382
L
Ix Chel
Dangotik
Ix Chel
5,487
839
599
1,961
12,235
4,059
356
6,564
5,671
47,923
973
W
Cu Chulainn
IsNavin
Cu Chulainn
7,445
1,900
0
4,207
15,716
15,141
302
5,385
10,331
0
52,915
L
Neith
6,673
2,049
0
2,033
10,054
3,823
210
2,640
7,414
0
59,188
W
Anubis
10,539
501
0
3,641
15,099
8,746
1,494
3,925
11,174
87,495
257
L
Hades
V-nom62
Hades
5,736
577
0
6,641
12,911
6,508
43
1,047
11,864
43,372
840
W
Nemesis
Warclocker
Nemesis
8,602
4,992
0
3,354
13,252
5,915
0
2,586
10,666
0
42,017
W
Izanami
XSX214
Izanami
7,134
4,122
0
705
10,499
4,952
2,594
2,558
7,941
0
68,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,653
Gold Earned
42,162
436
Minions Killed
421
0
Camps Cleared
0
1,536,128
Distance Traveled
1,645,438
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,638
449
36
2
0
329,524
5
L
Bacchus
7,100
418
28
2
0
347,269
2
L
Mercury
10,625
625
148
9
0
408,802
0
L
Ix Chel
8,970
528
79
5
0
309,454
1
W
Cu Chulainn
8,335
490
66
4
0
280,455
0
L
Neith
7,757
456
96
6
0
286,317
5
W
Anubis
9,420
554
145
9
0
265,343
0
L
Hades
7,710
454
70
4
0
293,596
2
W
Nemesis
8,297
488
59
3
0
371,351
0
W
Izanami
8,963
527
130
8
0
289,455
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role