Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Graveminded
Charybdis
Level 59
God Stats
11W - 11L
1,709 SR
Queue Stats
65W - 70L
1,547 Elo+
Solo
Fenrir
Fenrir
Resizer02
Fenrir
Level 72
God Stats
95W - 86L
1,774 SR
Queue Stats
124W - 121L
1,745 Elo+
Solo
Yu Huang
Yu Huang
ShroudedFox
Yu Huang
Level 109
God Stats
3W - 6L
1,624 SR
Queue Stats
16W - 28L
1,553 Elo+
Solo
Sobek
Sobek
X_xSh4d0wl3sSx_X
Sobek
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,411 Elo+
Solo
Team Averages
Level 98
1,622 SR
1,551 Elo+

VS

Team Averages
Level 135
1,508 SR
1,482 Elo+
Gilgamesh
Gilgamesh
ChaoticMoonDust
Gilgamesh
Level 161
God Stats
3W - 0L
1,500 SR
Queue Stats
45W - 44L
1,479 Elo+
Solo
Neith
Neith
Francotyte
Neith
Level 153
God Stats
6W - 3L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Solo
Thoth
Thoth
HappyDude96
Thoth
Level 65
God Stats
1W - 1L
1,516 SR
Queue Stats
14W - 15L
1,603 Elo+
Solo
Maui
Maui
MiyuValkyrie
Maui
Level 153
God Stats
2W - 1L
1,526 SR
Queue Stats
94W - 94L
1,586 Elo+
Solo
Baron Samedi
Baron Samedi
TheManiacJoker
Baron Samedi
Level 143
God Stats
3W - 0L
1,500 SR
Queue Stats
73W - 85L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
1 / 2 / 1
6,249
1,250
6,901
5,371
2,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Graveminded
Charybdis
11
1 / 0 / 1
6,301
1,260
3,346
5,262
1,906
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
Resizer02
Fenrir
10
0 / 3 / 1
5,579
1,116
2,358
4,624
2,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
ShroudedFox
Yu Huang
11
0 / 3 / 2
5,913
1,183
6,672
5,920
2,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 6 / 0
6,026
1,205
633
11,789
10,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

301

VS

Team 2 Tickets

375

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChaoticMoonDust
Gilgamesh
12
6 / 0 / 7
7,119
1,424
7,716
5,517
4,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
12
1 / 0 / 10
6,326
1,265
5,225
5,486
2,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
4 / 0 / 6
7,214
1,443
5,345
3,982
1,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 2 / 12
6,290
1,258
3,198
5,096
4,601
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
TheManiacJoker
Baron Samedi
12
3 / 0 / 11
7,298
1,460
7,082
2,829
1,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
60
2
Kills
14
14
Deaths
2
5
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
2
1
0.75
W
Gilgamesh
ChaoticMoonDust
Gilgamesh
6
0
7
9.5
W
Neith
1
0
10
6
L
Charybdis
Graveminded
Charybdis
1
0
1
1.5
W
4
0
6
7
W
0
2
12
3
L
Fenrir
Resizer02
Fenrir
0
3
1
0.17
L
Yu Huang
ShroudedFox
Yu Huang
0
3
2
0.33
W
Baron Samedi
TheManiacJoker
Baron Samedi
3
0
11
8.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,910
Damage
28,566
32,966
Taken
22,910
19,062
Mitigated
13,894
2,272
Healing
5,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
6,901
597
259
291
5,371
2,344
0
2,192
3,092
19,551
0
W
Gilgamesh
ChaoticMoonDust
Gilgamesh
7,716
2,607
0
596
5,517
4,380
0
3,652
1,788
0
14,403
W
Neith
5,225
1,226
0
1,334
5,486
2,338
0
4,318
1,168
0
12,959
L
Charybdis
Graveminded
Charybdis
3,346
1,319
0
1,068
5,262
1,906
0
2,643
2,578
0
24,409
W
5,345
419
0
541
3,982
1,412
0
1,876
2,033
14,000
0
W
3,198
523
0
332
5,096
4,601
0
2,578
2,476
6,313
0
L
Fenrir
Resizer02
Fenrir
2,358
177
0
120
4,624
2,288
0
2,215
2,292
0
4,121
L
Yu Huang
ShroudedFox
Yu Huang
6,672
493
0
0
5,920
2,453
0
2,587
3,078
11,768
0
W
Baron Samedi
TheManiacJoker
Baron Samedi
7,082
1,246
1,111
1,234
2,829
1,163
0
1,782
1,047
19,821
1,130
L
633
226
0
534
11,789
10,071
0
5,667
5,867
2,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,068
Gold Earned
34,247
99
Minions Killed
102
3
Camps Cleared
4
485,795
Distance Traveled
556,303
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,249
1,250
31
6
0
107,344
0
W
Gilgamesh
7,119
1,424
13
3
2
125,403
0
W
Neith
6,326
1,265
16
3
1
113,581
0
L
Charybdis
6,301
1,260
50
10
0
102,473
0
W
Thoth
7,214
1,443
20
4
1
114,159
0
W
Maui
6,290
1,258
5
1
0
102,312
0
L
Fenrir
5,579
1,116
5
1
3
66,639
0
L
Yu Huang
5,913
1,183
9
2
0
111,631
0
W
Baron Samedi
7,298
1,460
48
10
0
100,848
0
L
Sobek
6,026
1,205
4
1
0
97,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role