Player Matchup

Ix Chel
Ix Chel
AtticusKing
Ix Chel
Level 12
God Stats
50W - 49L
1,392 SR
Queue Stats
139W - 143L
1,365 Elo+
Party 2
Artemis
Artemis
PrestidigiJason
Artemis
Level 65
God Stats
6W - 4L
1,557 SR
Queue Stats
144W - 152L
1,365 Elo+
Party 2
Ares
Ares
VonSwede
Ares
Level 7
God Stats
8W - 4L
1,763 SR
Queue Stats
122W - 130L
1,365 Elo+
Party 2
Team Averages
Level 28
1,571 SR
1,365 Elo+

VS

Team Averages
Level 17
1,417 SR
1,236 Elo+
Kukulkan
Kukulkan
Sabantoh
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,236 Elo+
Party 1
Ishtar
Ishtar
SoyTae
Ishtar
Level 39
God Stats
0W - 2L
1,251 SR
Queue Stats
0W - 2L
1,236 Elo+
Party 1
Sobek
Sobek
YoSoyInfinite
Sobek
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,236 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AtticusKing
Ix Chel
15
9 / 0 / 2
9,884
824
8,538
6,512
3,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 1 / 7
8,939
745
11,179
5,536
2,671
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ares
12
0 / 1 / 8
7,883
657
3,811
11,211
10,594
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Sabantoh
Kukulkan
12
0 / 3 / 2
7,401
617
6,921
7,198
2,877
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
SoyTae
Ishtar
12
1 / 4 / 0
8,053
671
5,930
9,522
3,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
0 / 4 / 2
7,259
605
3,060
11,918
12,233
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
11
Kills
1
2
Deaths
11
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
AtticusKing
Ix Chel
9
0
2
10
W
2
1
7
5.5
L
Kukulkan
Sabantoh
Kukulkan
0
3
2
0.33
L
Ishtar
SoyTae
Ishtar
1
4
0
0.25
W
Ares
0
1
8
4
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,528
Damage
15,911
23,259
Taken
28,638
16,930
Mitigated
18,729
5,173
Healing
1,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
AtticusKing
Ix Chel
8,538
688
1,106
1,471
6,512
3,665
634
3,376
3,136
38,663
0
W
11,179
5,153
0
1,365
5,536
2,671
1,715
2,534
3,002
0
42,105
L
Kukulkan
Sabantoh
Kukulkan
6,921
762
0
250
7,198
2,877
0
1,210
5,898
32,187
0
L
Ishtar
SoyTae
Ishtar
5,930
3,474
0
1,061
9,522
3,619
0
4,359
5,126
0
32,174
W
Ares
3,811
828
0
1,231
11,211
10,594
447
4,520
6,691
12,326
2,373
L
3,060
479
0
485
11,918
12,233
0
6,216
5,668
10,047
666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,706
Gold Earned
22,713
116
Minions Killed
118
0
Camps Cleared
0
632,535
Distance Traveled
584,996
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,884
824
49
4
0
219,055
0
W
Artemis
8,939
745
57
5
0
205,775
0
L
Kukulkan
7,401
617
51
4
0
195,934
0
L
Ishtar
8,053
671
52
4
0
176,358
0
W
Ares
7,883
657
10
1
0
207,705
0
L
Sobek
7,259
605
15
1
0
212,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role