Player Matchup

Arachne
Arachne
AlucarDecard
Arachne
Level 27
God Stats
20W - 5L
1,821 SR
Queue Stats
22W - 15L
1,528 Elo+
Party 2
Hercules
Hercules
DrahcouB
Hercules
Level 67
God Stats
8W - 4L
1,790 SR
Queue Stats
44W - 30L
1,746 Elo+
Party 2
Kumbhakarna
Kumbhakarna
EmondTheOne
Kumbhakarna
Level 27
God Stats
25W - 23L
1,500 SR
Queue Stats
33W - 28L
1,636 Elo+
Party 2
Olorun
Olorun
RealTylerHere
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Janus
Janus
TremmerS
Janus
Level 38
God Stats
10W - 9L
1,890 SR
Queue Stats
39W - 30L
1,618 Elo+
Party 2
Team Averages
Level 32
1,700 SR
1,606 Elo+

VS

Team Averages
Level 51
1,446 SR
1,421 Elo+
Ra
Ra
EJMillie999
Ra
Level 18
God Stats
4W - 4L
1,544 SR
Queue Stats
11W - 10L
1,486 Elo+
Solo
Arachne
Arachne
Gmoney1259
Arachne
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
H0M1C1D4LWR41TH
Erlang Shen
Level 127
God Stats
0W - 4L
1,189 SR
Queue Stats
139W - 180L
1,330 Elo+
Party 1
Cabrakan
Cabrakan
K1NGREAPER666
Cabrakan
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 90L
1,459 Elo+
Party 1
Jing Wei
Jing Wei
SASUKEuchiha694
Jing Wei
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
109W - 153L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AlucarDecard
Arachne
15
6 / 0 / 5
8,652
865
9,754
10,210
5,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
DrahcouB
Hercules
13
2 / 3 / 10
7,526
753
8,978
12,060
10,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Kumbhakarna
EmondTheOne
Kumbhakarna
14
0 / 0 / 12
7,981
798
3,946
11,533
10,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 0 / 4
8,036
804
4,243
5,479
2,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
TremmerS
Janus
16
7 / 0 / 6
8,974
897
14,866
5,165
2,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 0
8,251
825
8,162
4,145
1,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Gmoney1259
Arachne
12
1 / 4 / 1
7,210
721
5,142
11,018
5,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
H0M1C1D4LWR41TH
Erlang Shen
13
0 / 6 / 1
7,443
744
10,241
15,708
15,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
K1NGREAPER666
Cabrakan
12
0 / 3 / 0
7,028
703
5,591
12,553
13,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
13
0 / 3 / 0
7,296
730
3,232
6,417
2,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
5
16
Kills
3
3
Deaths
16
37
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
AlucarDecard
Arachne
6
0
5
8.5
W
Hercules
DrahcouB
Hercules
2
3
10
2.33
L
2
0
0
2
W
Kumbhakarna
EmondTheOne
Kumbhakarna
0
0
12
6
L
Arachne
Gmoney1259
Arachne
1
4
1
0.38
L
Erlang Shen
H0M1C1D4LWR41TH
Erlang Shen
0
6
1
0.08
L
Cabrakan
K1NGREAPER666
Cabrakan
0
3
0
0
W
1
0
4
3
L
Jing Wei
0
3
0
0
W
Janus
TremmerS
Janus
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,787
Damage
32,368
44,447
Taken
49,841
32,288
Mitigated
39,759
13,587
Healing
7,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AlucarDecard
Arachne
9,754
7,194
0
3,431
10,210
5,983
0
1,106
9,104
0
28,166
W
Hercules
DrahcouB
Hercules
8,978
2,455
0
3,642
12,060
10,978
0
3,423
8,547
40
14,845
L
8,162
537
1,604
2,512
4,145
1,689
0
2,462
1,480
39,044
0
W
Kumbhakarna
EmondTheOne
Kumbhakarna
3,946
654
384
3,259
11,533
10,506
0
5,600
5,933
11,004
0
L
Arachne
Gmoney1259
Arachne
5,142
3,415
0
1,131
11,018
5,951
0
5,516
5,105
0
10,088
L
Erlang Shen
H0M1C1D4LWR41TH
Erlang Shen
10,241
5,739
0
2,350
15,708
15,877
0
5,142
10,116
720
27,138
L
Cabrakan
K1NGREAPER666
Cabrakan
5,591
508
0
387
12,553
13,881
0
5,401
6,605
11,379
1,471
W
4,243
2,667
406
1,199
5,479
2,485
326
1,706
3,773
24,286
1,584
L
Jing Wei
3,232
1,841
0
0
6,417
2,361
0
3,550
2,617
0
16,756
W
Janus
TremmerS
Janus
14,866
2,428
466
800
5,165
2,336
0
1,826
3,339
38,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,169
Gold Earned
37,228
206
Minions Killed
189
0
Camps Cleared
0
996,596
Distance Traveled
894,268
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,652
865
37
4
0
218,094
0
W
Hercules
7,526
753
15
2
0
207,287
2
L
Ra
8,251
825
95
10
0
213,286
3
W
Kumbhakarna
7,981
798
20
2
0
205,698
0
L
Arachne
7,210
721
11
1
0
167,062
0
L
Erlang Shen
7,443
744
44
4
0
185,986
0
L
Cabrakan
7,028
703
11
1
0
164,808
0
W
Olorun
8,036
804
65
7
0
163,389
0
L
Jing Wei
7,296
730
28
3
0
163,126
0
W
Janus
8,974
897
69
7
0
202,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role