Player Matchup

Hel
Hel
Chromiumz
Hel
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
32W - 31L
1,691 Elo+
Party 2
Fenrir
Fenrir
Kumpop
Fenrir
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 18L
1,775 Elo+
Party 2
Nemesis
Nemesis
Phildinero
Nemesis
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 29L
1,632 Elo+
Party 2
Team Averages
Level 39
1,500 SR
1,699 Elo+

VS

Team Averages
Level 40
1,436 SR
1,374 Elo+
Anubis
Anubis
S3V3NL3GZ
Anubis
Level 17
God Stats
0W - 2L
1,308 SR
Queue Stats
3W - 7L
1,312 Elo+
Party 1
Danzaburou
Danzaburou
Xtinction_00
Danzaburou
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,434 Elo+
Party 1
Sun Wukong
Sun Wukong
comp1etsavage
Sun Wukong
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 12
9,348
719
4,034
5,891
3,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
Kumpop
Fenrir
15
8 / 2 / 6
10,516
809
10,302
12,665
7,890
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nemesis
Phildinero
Nemesis
15
5 / 0 / 10
9,964
766
10,647
12,245
5,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
S3V3NL3GZ
Anubis
13
1 / 6 / 2
8,137
626
6,586
10,333
4,884
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
Xtinction_00
Danzaburou
13
2 / 5 / 1
9,248
711
11,695
11,386
5,280
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
comp1etsavage
Sun Wukong
13
0 / 4 / 2
8,001
615
4,641
11,520
10,524
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
15
Kills
3
3
Deaths
15
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
1
12
8
W
Fenrir
Kumpop
Fenrir
8
2
6
5.5
W
Nemesis
Phildinero
Nemesis
5
0
10
10
L
Anubis
S3V3NL3GZ
Anubis
1
6
2
0.33
L
Danzaburou
Xtinction_00
Danzaburou
2
5
1
0.5
L
Sun Wukong
comp1etsavage
Sun Wukong
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,983
Damage
22,922
30,801
Taken
33,239
17,507
Mitigated
20,688
11,773
Healing
2,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,034
598
3,117
2,056
5,891
3,626
708
1,653
4,221
26,498
0
W
Fenrir
Kumpop
Fenrir
10,302
3,803
0
2,744
12,665
7,890
573
2,119
10,519
0
30,147
W
Nemesis
Phildinero
Nemesis
10,647
3,343
0
3,856
12,245
5,991
1,351
2,890
9,332
0
33,874
L
Anubis
S3V3NL3GZ
Anubis
6,586
428
0
1,372
10,333
4,884
355
647
9,686
30,008
0
L
Danzaburou
Xtinction_00
Danzaburou
11,695
4,722
0
595
11,386
5,280
242
1,745
9,636
0
44,157
L
Sun Wukong
comp1etsavage
Sun Wukong
4,641
385
0
690
11,520
10,524
104
1,675
9,840
0
18,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,828
Gold Earned
25,386
115
Minions Killed
146
0
Camps Cleared
0
761,811
Distance Traveled
614,462
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,348
719
27
2
0
227,698
0
W
Fenrir
10,516
809
48
4
0
241,662
0
W
Nemesis
9,964
766
40
3
0
292,451
0
L
Anubis
8,137
626
36
3
0
178,022
4
L
Danzaburou
9,248
711
79
6
0
216,905
2
L
Sun Wukong
8,001
615
31
2
0
219,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role