Player Matchup

Raijin
Raijin
ChibiMain
Raijin
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,734 Elo+
Party 2
Danzaburou
Danzaburou
ImMapBlind
Danzaburou
Level 130
God Stats
23W - 15L
1,462 SR
Queue Stats
233W - 211L
1,545 Elo+
Party 2
Surtr
Surtr
MayaK6666632
Surtr
Level 141
God Stats
90W - 51L
1,500 SR
Queue Stats
323W - 260L
1,500 Elo+
Solo
Susano
Susano
Risenphoenix96
Susano
Level 159
God Stats
10W - 10L
1,500 SR
Queue Stats
289W - 287L
1,594 Elo+
Party 2
Atlas
Atlas
Suaveaye
Atlas
Level 102
God Stats
2W - 2L
1,500 SR
Queue Stats
223W - 200L
1,659 Elo+
Solo
Team Averages
Level 119
1,492 SR
1,607 Elo+

VS

Team Averages
Level 83
1,617 SR
1,604 Elo+
Chang'e
Chang'e
Aphoss
Chang'e
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 15L
1,549 Elo+
Party 3
Hou Yi
Hou Yi
ImAdoptedLoI
Hou Yi
Level 32
God Stats
2W - 1L
1,503 SR
Queue Stats
36W - 28L
1,620 Elo+
Party 1
Bake Kujira
Bake Kujira
Jaffarisonlamar
Bake Kujira
Level 42
God Stats
12W - 4L
1,775 SR
Queue Stats
152W - 134L
1,521 Elo+
Party 3
Gilgamesh
Gilgamesh
UrAdoptedLoI
Gilgamesh
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 31L
1,691 Elo+
Party 1
Ymir
Ymir
h2sn8w
Ymir
Level 120
God Stats
23W - 20L
1,805 SR
Queue Stats
380W - 319L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
ChibiMain
Raijin
12
5 / 4 / 1
7,370
614
5,171
7,485
2,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
ImMapBlind
Danzaburou
10
1 / 5 / 1
5,865
489
6,618
10,569
4,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 4 / 1
5,964
497
6,032
12,247
8,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
4 / 2 / 1
6,307
526
6,477
10,741
4,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
Suaveaye
Atlas
8
0 / 3 / 4
5,460
455
5,228
13,175
8,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aphoss
Chang'e
11
2 / 4 / 5
6,683
557
4,430
8,055
2,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hou Yi
12
6 / 3 / 0
7,527
627
10,590
10,878
4,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bake Kujira
Jaffarisonlamar
Bake Kujira
13
2 / 1 / 5
7,688
641
8,922
9,704
11,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
UrAdoptedLoI
Gilgamesh
14
7 / 0 / 3
7,844
654
10,009
11,993
8,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
h2sn8w
Ymir
10
0 / 2 / 8
6,329
527
5,745
10,400
7,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
10
Kills
17
18
Deaths
10
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Aphoss
Chang'e
2
4
5
1.13
L
Raijin
ChibiMain
Raijin
5
4
1
1.38
W
Hou Yi
6
3
0
2
L
Danzaburou
ImMapBlind
Danzaburou
1
5
1
0.3
W
Bake Kujira
Jaffarisonlamar
Bake Kujira
2
1
5
4.5
L
0
4
1
0.13
L
4
2
1
2.25
L
Atlas
Suaveaye
Atlas
0
3
4
0.67
W
Gilgamesh
UrAdoptedLoI
Gilgamesh
7
0
3
8.5
W
Ymir
h2sn8w
Ymir
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,526
Damage
39,696
54,217
Taken
51,030
28,974
Mitigated
34,810
15,147
Healing
13,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Aphoss
Chang'e
4,430
493
1,311
1,853
8,055
2,697
0
2,281
5,634
38,173
950
L
Raijin
ChibiMain
Raijin
5,171
1,026
0
355
7,485
2,762
0
2,390
4,897
53,598
0
W
Hou Yi
10,590
7,012
0
3,320
10,878
4,617
524
1,419
9,459
0
57,877
L
Danzaburou
ImMapBlind
Danzaburou
6,618
3,460
0
2,659
10,569
4,688
0
748
9,821
0
41,096
W
Bake Kujira
Jaffarisonlamar
Bake Kujira
8,922
4,471
0
1,710
9,704
11,953
25
536
8,563
64,434
4,201
L
6,032
2,064
0
3,626
12,247
8,519
3
6,516
5,171
1,047
44,599
L
6,477
2,249
0
4,783
10,741
4,065
0
2,614
7,931
0
35,602
L
Atlas
Suaveaye
Atlas
5,228
2,367
234
3,490
13,175
8,940
0
4,462
8,547
14,868
0
W
Gilgamesh
UrAdoptedLoI
Gilgamesh
10,009
3,843
0
2,480
11,993
8,173
0
2,522
9,266
0
67,345
W
Ymir
h2sn8w
Ymir
5,745
1,067
139
2,328
10,400
7,370
0
3,634
6,559
31,309
1,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,966
Gold Earned
36,071
322
Minions Killed
459
0
Camps Cleared
0
1,185,077
Distance Traveled
1,203,375
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,683
557
80
7
0
233,739
0
L
Raijin
7,370
614
105
9
0
209,469
1
W
Hou Yi
7,527
627
104
9
0
221,957
0
L
Danzaburou
5,865
489
63
5
0
222,211
0
W
Bake Kujira
7,688
641
133
11
0
247,505
0
L
Surtr
5,964
497
84
7
0
235,474
0
L
Susano
6,307
526
55
5
0
258,560
0
L
Atlas
5,460
455
15
1
0
259,363
1
W
Gilgamesh
7,844
654
102
9
0
279,167
2
W
Ymir
6,329
527
40
3
0
221,007
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role