Player Matchup

Jormungandr
Jormungandr
Ghost-Prime13
Jormungandr
Level 77
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 31L
1,584 Elo+
Party 1
Poseidon
Poseidon
IslamicLlama
Poseidon
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
117W - 88L
1,715 Elo+
Party 3
Athena
Athena
NEST_21
Athena
Level 67
God Stats
3W - 3L
1,500 SR
Queue Stats
26W - 32L
1,638 Elo+
Party 1
Izanami
Izanami
Peregrinebow
Izanami
Level 120
God Stats
4W - 4L
1,500 SR
Queue Stats
140W - 129L
1,715 Elo+
Party 3
Bakasura
Bakasura
spacegodzilla90
Bakasura
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 31L
1,584 Elo+
Party 1
Team Averages
Level 101
1,500 SR
1,647 Elo+

VS

Team Averages
Level 119
1,536 SR
1,630 Elo+
Sobek
Sobek
 
Sobek
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Hobobob64
Scylla
Level 124
God Stats
2W - 2L
1,480 SR
Queue Stats
21W - 20L
1,717 Elo+
Party 2
Amaterasu
Amaterasu
Kensu314
Amaterasu
Level 103
God Stats
2W - 2L
1,702 SR
Queue Stats
3W - 4L
1,717 Elo+
Party 2
Charybdis
Charybdis
medusioso
Charybdis
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 13L
1,500 Elo+
Party 2
Nemesis
Nemesis
xiGilgameshix
Nemesis
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 9L
1,717 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ghost-Prime13
Jormungandr
14
1 / 4 / 5
8,851
553
12,866
15,576
13,774
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
IslamicLlama
Poseidon
17
6 / 2 / 7
9,947
622
8,013
5,413
1,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
NEST_21
Athena
14
2 / 0 / 15
8,814
551
4,671
13,218
12,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
Peregrinebow
Izanami
18
9 / 2 / 3
10,549
659
12,603
8,777
4,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
15
4 / 1 / 6
8,769
548
6,974
11,789
5,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
1 / 5 / 0
6,952
435
3,417
14,749
11,528
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
Hobobob64
Scylla
12
3 / 6 / 1
7,689
481
7,977
9,478
3,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
Kensu314
Amaterasu
14
2 / 3 / 1
8,739
546
10,653
19,610
17,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
medusioso
Charybdis
13
1 / 3 / 0
8,183
511
2,747
6,803
2,101
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
14
2 / 6 / 4
7,998
500
9,439
17,401
7,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
15
22
Kills
9
9
Deaths
23
36
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
5
0
0.2
W
Jormungandr
Ghost-Prime13
Jormungandr
1
4
5
0.88
L
Scylla
Hobobob64
Scylla
3
6
1
0.58
W
Poseidon
IslamicLlama
Poseidon
6
2
7
4.75
L
Amaterasu
Kensu314
Amaterasu
2
3
1
0.83
W
Athena
NEST_21
Athena
2
0
15
9.5
W
Izanami
Peregrinebow
Izanami
9
2
3
5.25
L
Charybdis
medusioso
Charybdis
1
3
0
0.33
W
Bakasura
4
1
6
7
L
Nemesis
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,127
Damage
34,233
54,773
Taken
68,041
37,669
Mitigated
42,001
14,349
Healing
15,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,417
213
0
3,014
14,749
11,528
0
4,848
9,637
25,957
0
W
Jormungandr
Ghost-Prime13
Jormungandr
12,866
4,227
0
3,892
15,576
13,774
736
740
14,836
69,245
331
L
Scylla
Hobobob64
Scylla
7,977
694
0
1,312
9,478
3,129
16
3,591
5,255
57,666
0
W
Poseidon
IslamicLlama
Poseidon
8,013
1,107
0
1,236
5,413
1,785
1,333
2,102
3,105
71,555
1,407
L
Amaterasu
Kensu314
Amaterasu
10,653
6,350
0
7,705
19,610
17,416
0
11,663
7,821
0
72,337
W
Athena
NEST_21
Athena
4,671
1,466
0
2,973
13,218
12,809
195
3,739
9,315
18,478
2,018
W
Izanami
Peregrinebow
Izanami
12,603
9,412
0
1,095
8,777
4,211
2,869
705
8,056
0
99,773
L
Charybdis
medusioso
Charybdis
2,747
1,732
0
960
6,803
2,101
0
814
5,981
0
58,231
W
Bakasura
6,974
4,728
0
5,153
11,789
5,090
1,561
3,564
8,067
0
62,417
L
Nemesis
9,439
3,871
0
2,159
17,401
7,827
0
3,254
13,441
0
76,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,930
Gold Earned
39,561
540
Minions Killed
478
0
Camps Cleared
0
1,669,772
Distance Traveled
1,570,159
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,952
435
35
2
0
320,681
4
W
Jormungandr
8,851
553
112
7
0
267,801
0
L
Scylla
7,689
481
101
6
0
295,466
8
W
Poseidon
9,947
622
115
7
0
344,920
3
L
Amaterasu
8,739
546
131
8
0
301,039
3
W
Athena
8,814
551
33
2
0
365,226
4
W
Izanami
10,549
659
165
10
0
285,808
2
L
Charybdis
8,183
511
113
7
0
304,720
5
W
Bakasura
8,769
548
115
7
0
406,017
2
L
Nemesis
7,998
500
98
6
0
348,253
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role