Player Matchup

Anhur
Anhur
Ahrul-CR
Anhur
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,345 Elo+
Solo
Kuzenbo
Kuzenbo
Goblimon-Black
Kuzenbo
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 13L
1,336 Elo+
Solo
Surtr
Surtr
J1ngles777
Surtr
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 22L
1,463 Elo+
Solo
Loki
Loki
Serratoj12345
Loki
Level 124
God Stats
3W - 4L
1,500 SR
Queue Stats
62W - 56L
1,624 Elo+
Solo
Tiamat
Tiamat
shorterboy_jr
Tiamat
Level 85
God Stats
13W - 7L
1,809 SR
Queue Stats
206W - 189L
1,447 Elo+
Solo
Team Averages
Level 95
1,562 SR
1,443 Elo+

VS

Team Averages
Level 84
1,386 SR
1,409 Elo+
Tiamat
Tiamat
BlizzMan123382
Tiamat
Level 85
God Stats
2W - 2L
1,702 SR
Queue Stats
165W - 173L
1,550 Elo+
Party 1
Cernunnos
Cernunnos
CGFBandit
Cernunnos
Level 93
God Stats
2W - 2L
1,285 SR
Queue Stats
32W - 30L
1,189 Elo+
Solo
Ra
Ra
JustChris_14
Ra
Level 67
God Stats
3W - 3L
1,173 SR
Queue Stats
90W - 71L
1,636 Elo+
Party 1
Amaterasu
Amaterasu
Romansito17
Amaterasu
Level 51
God Stats
0W - 1L
1,272 SR
Queue Stats
5W - 4L
1,280 Elo+
Solo
Cliodhna
Cliodhna
Tin10Men
Cliodhna
Level 126
God Stats
4W - 4L
1,500 SR
Queue Stats
277W - 287L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ahrul-CR
Anhur
14
4 / 1 / 1
7,587
474
6,555
9,501
3,856
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 1 / 4
8,130
508
4,521
10,797
13,041
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Surtr
14
4 / 4 / 1
9,104
569
12,393
13,953
7,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 2 / 1
8,133
508
5,804
12,594
4,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

14
0 / 0 / 3
8,401
525
5,450
9,465
5,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 1
7,381
461
7,251
14,676
9,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
CGFBandit
Cernunnos
12
0 / 4 / 0
6,516
407
5,188
9,315
3,081
Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 4 / 0
7,258
454
5,492
10,182
3,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Romansito17
Amaterasu
13
4 / 4 / 0
7,999
500
10,969
19,848
20,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
Tin10Men
Cliodhna
1
0 / 0 / 0
4,620
289
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
14
Kills
8
8
Deaths
15
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anhur
Ahrul-CR
Anhur
4
1
1
4.5
L
2
3
1
0.83
L
Cernunnos
CGFBandit
Cernunnos
0
4
0
0
W
2
1
4
4
W
Surtr
4
4
1
1.13
L
2
4
0
0.5
L
Amaterasu
Romansito17
Amaterasu
4
4
0
1
W
4
2
1
2.25
L
Cliodhna
Tin10Men
Cliodhna
0
0
0
0
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,723
Damage
28,900
56,310
Taken
54,021
34,725
Mitigated
36,543
16,586
Healing
13,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Ahrul-CR
Anhur
6,555
3,119
0
3,659
9,501
3,856
978
3,049
6,452
0
48,620
L
7,251
490
0
5,007
14,676
9,136
0
4,475
10,160
54,202
2,034
L
Cernunnos
CGFBandit
Cernunnos
5,188
2,693
0
369
9,315
3,081
144
2,344
6,971
0
42,213
W
4,521
1,054
0
3,178
10,797
13,041
25
2,896
7,901
29,700
0
W
Surtr
12,393
7,356
27
4,618
13,953
7,352
1,176
817
12,268
1,372
50,070
L
5,492
688
1,116
1,956
10,182
3,614
86
2,846
7,336
58,020
457
L
Amaterasu
Romansito17
Amaterasu
10,969
5,156
0
5,430
19,848
20,712
0
847
18,079
1,003
56,234
W
5,804
2,000
0
3,710
12,594
4,554
0
2,435
10,029
0
54,235
L
Cliodhna
Tin10Men
Cliodhna
0
0
0
0
0
0
0
0
0
0
0
W
5,450
800
0
1,394
9,465
5,922
621
3,730
5,675
61,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,355
Gold Earned
33,774
371
Minions Killed
348
0
Camps Cleared
0
1,535,119
Distance Traveled
1,190,663
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,587
474
74
5
0
284,557
0
L
Tiamat
7,381
461
84
5
0
302,598
1
L
Cernunnos
6,516
407
69
4
0
270,192
0
W
Kuzenbo
8,130
508
32
2
0
296,453
1
W
Surtr
9,104
569
75
5
0
304,965
0
L
Ra
7,258
454
92
6
0
315,304
0
L
Amaterasu
7,999
500
103
6
0
295,481
1
W
Loki
8,133
508
73
5
0
317,001
4
L
Cliodhna
4,620
289
0
0
0
7,088
0
W
Tiamat
8,401
525
117
7
0
332,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role