Player Matchup

Horus
Horus
Bronze III
 
Horus
Bronze III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Pele
Pele
Bronze III
DJ-REDRUMM
Pele
Bronze III
Level 112
God Stats
2W - 3L
1,215 SR
Queue Stats
2W - 3L
1,408 MMR
Party 1
Anhur
Anhur
Bronze III
MeliodasJr
Anhur
Bronze III
Level 158
God Stats
7W - 9L
1,521 SR
Queue Stats
87W - 92L
1,362 MMR
Party 2
Thoth
Thoth
Bronze III
PlutoMMI
Thoth
Bronze III
Level 173
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 12L
1,454 MMR
Party 2
Baron Samedi
Baron Samedi
Bronze III
Three21Shoot
Baron Samedi
Bronze III
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
189W - 189L
1,408 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 146
1,447 SR
1,426 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 140
1,229 SR
1,408 MMR
Merlin
Merlin
Bronze III
DOMlNO---
Merlin
Bronze III
Level 121
God Stats
3W - 6L
1,177 SR
Queue Stats
85W - 86L
1,409 MMR
Solo
Jing Wei
Jing Wei
Silver IV
Elgiga
Jing Wei
Silver IV
Level 125
God Stats
0W - 3L
1,249 SR
Queue Stats
48W - 50L
1,407 MMR
Solo
Loki
Loki
Silver IV
Lacrimly
Loki
Silver IV
Level 120
God Stats
2W - 4L
1,152 SR
Queue Stats
9W - 12L
1,408 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
Lotto6388
Cu Chulainn
Bronze III
Level 185
God Stats
0W - 5L
1,379 SR
Queue Stats
49W - 50L
1,408 MMR
Solo
Surtr
Surtr
Bronze III
helljumper678
Surtr
Bronze III
Level 147
God Stats
1W - 2L
1,190 SR
Queue Stats
30W - 43L
1,408 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
1 / 2 / 7
6,551
504
3,993
10,581
7,570
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
5 / 0 / 6
7,255
558
6,193
11,788
5,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anhur
16
4 / 0 / 3
8,583
660
5,248
6,202
2,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thoth
PlutoMMI
Thoth
13
4 / 0 / 7
7,837
603
10,020
5,871
2,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
Three21Shoot
Baron Samedi
13
1 / 2 / 0
6,872
529
3,953
10,019
9,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bans
Ao KuangAthenaMaman BrigitteHadesChernobog

VS

Bans
AchillesBake KujiraRamaThanatosBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DOMlNO---
Merlin
13
0 / 2 / 2
6,928
533
5,657
6,643
2,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
Elgiga
Jing Wei
11
0 / 3 / 1
6,231
479
5,024
8,531
2,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
9
1 / 3 / 2
5,874
452
2,702
10,147
3,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
Lotto6388
Cu Chulainn
14
1 / 1 / 1
8,464
651
6,016
9,868
8,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
2 / 6 / 0
5,649
435
7,867
13,849
7,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
15
Kills
4
4
Deaths
15
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
2
7
2.25
W
5
0
6
8
L
Merlin
DOMlNO---
Merlin
0
2
2
0.5
L
Jing Wei
Elgiga
Jing Wei
0
3
1
0.17
L
Loki
1
3
2
0.67
L
Cu Chulainn
Lotto6388
Cu Chulainn
1
1
1
1.5
W
Anhur
4
0
3
5.5
W
Thoth
PlutoMMI
Thoth
4
0
7
7.5
W
Baron Samedi
Three21Shoot
Baron Samedi
1
2
0
0.5
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,407
Damage
27,266
44,461
Taken
49,038
27,235
Mitigated
23,641
17,303
Healing
11,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,993
1,911
1,736
3,081
10,581
7,570
140
2,183
7,673
0
13,437
W
6,193
2,229
0
4,472
11,788
5,434
0
1,195
10,420
0
53,692
L
Merlin
DOMlNO---
Merlin
5,657
209
0
500
6,643
2,391
0
3,807
2,455
55,316
1,021
L
Jing Wei
Elgiga
Jing Wei
5,024
3,763
0
1,369
8,531
2,907
0
1,152
7,247
0
47,839
L
Loki
2,702
730
0
4,352
10,147
3,070
0
2,559
7,446
0
33,521
L
Cu Chulainn
Lotto6388
Cu Chulainn
6,016
418
0
1,915
9,868
8,091
22
3,677
6,191
3,960
72,118
W
Anhur
5,248
3,702
0
2,692
6,202
2,184
804
9
6,193
0
81,556
W
Thoth
PlutoMMI
Thoth
10,020
304
0
1,340
5,871
2,290
0
2,002
3,584
47,764
1,940
W
Baron Samedi
Three21Shoot
Baron Samedi
3,953
278
0
3,982
10,019
9,757
0
460
9,559
48,286
0
L
7,867
3,304
203
3,617
13,849
7,182
0
1,911
11,782
888
28,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,098
Gold Earned
33,146
429
Minions Killed
413
0
Camps Cleared
0
1,274,455
Distance Traveled
1,221,010
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,551
504
23
2
0
265,168
2
W
Pele
7,255
558
83
6
0
295,302
0
L
Merlin
6,928
533
116
9
0
249,228
1
L
Jing Wei
6,231
479
65
5
0
231,620
0
L
Loki
5,874
452
56
4
0
252,030
0
L
Cu Chulainn
8,464
651
133
10
0
236,302
0
W
Anhur
8,583
660
145
11
0
254,828
2
W
Thoth
7,837
603
87
7
0
261,190
0
W
Baron Samedi
6,872
529
91
7
0
197,967
0
L
Surtr
5,649
435
43
3
0
251,830
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role