Player Matchup

Vamana
Vamana
Bronze III
 
Vamana
Bronze III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Bronze III
Enuch
Anhur
Bronze III
Level 158
God Stats
0W - 3L
1,500 SR
Queue Stats
29W - 20L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
ODDBREAKER94059
Kumbhakarna
Bronze III
Level 129
God Stats
1W - 2L
1,188 SR
Queue Stats
12W - 21L
1,500 MMR
Solo
Camazotz
Camazotz
Bronze III
shebuccme
Camazotz
Bronze III
Level 126
God Stats
0W - 1L
1,763 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Sol
Sol
Bronze III
thezfactor55
Sol
Bronze III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 125
1,490 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 101
1,502 SR
1,500 MMR
Ishtar
Ishtar
Bronze III
B0B0TheGod
Ishtar
Bronze III
Level 104
God Stats
3W - 0L
1,604 SR
Queue Stats
5W - 6L
1,500 MMR
Party 1
Bellona
Bellona
Bronze III
FusedGoonie
Bellona
Bronze III
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
124W - 107L
1,500 MMR
Solo
Nu Wa
Nu Wa
Bronze III
IAidosI
Nu Wa
Bronze III
Level 98
God Stats
29W - 17L
1,405 SR
Queue Stats
89W - 83L
1,500 MMR
Solo
Athena
Athena
Bronze III
TiNspire
Athena
Bronze III
Level 159
God Stats
9W - 9L
1,500 SR
Queue Stats
121W - 114L
1,500 MMR
Party 1
Loki
Loki
Bronze III
pray4luv
Loki
Bronze III
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
0 / 3 / 0
8,013
501
8,729
14,408
15,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
Enuch
Anhur
15
2 / 2 / 1
9,057
566
8,763
12,978
4,329
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kumbhakarna
ODDBREAKER94059
Kumbhakarna
12
0 / 1 / 3
7,661
479
2,004
14,465
11,199
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Camazotz
shebuccme
Camazotz
13
1 / 3 / 1
7,344
459
5,927
16,088
5,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 3 / 1
8,437
527
9,760
10,134
3,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bans
CharonBake KujiraThanatosSusano

VS

Bans
ThorMaman BrigitteAchillesArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
B0B0TheGod
Ishtar
15
3 / 1 / 2
8,850
553
7,261
9,771
4,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
FusedGoonie
Bellona
16
3 / 0 / 3
9,909
619
9,531
13,863
19,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
IAidosI
Nu Wa
15
2 / 1 / 4
9,232
577
9,196
6,440
1,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Athena
TiNspire
Athena
13
1 / 2 / 5
7,984
499
4,520
14,680
12,455
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
16
3 / 1 / 4
8,857
554
8,172
11,963
4,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
5
Kills
12
12
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
3
0
0
W
Ishtar
B0B0TheGod
Ishtar
3
1
2
4
L
Anhur
Enuch
Anhur
2
2
1
1.25
W
Bellona
FusedGoonie
Bellona
3
0
3
4.5
W
Nu Wa
IAidosI
Nu Wa
2
1
4
4
L
Kumbhakarna
ODDBREAKER94059
Kumbhakarna
0
1
3
1.5
W
Athena
TiNspire
Athena
1
2
5
1.75
W
Loki
3
1
4
5
L
Camazotz
shebuccme
Camazotz
1
3
1
0.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,183
Damage
38,680
68,073
Taken
56,717
39,713
Mitigated
41,961
24,289
Healing
19,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
8,729
4,468
0
3,544
14,408
15,080
0
1,605
11,689
0
63,355
W
Ishtar
B0B0TheGod
Ishtar
7,261
4,845
0
2,874
9,771
4,041
816
4,504
5,267
0
68,426
L
Anhur
Enuch
Anhur
8,763
5,577
0
5,551
12,978
4,329
0
4,745
7,977
0
97,331
W
Bellona
FusedGoonie
Bellona
9,531
3,279
0
3,896
13,863
19,135
0
507
12,189
0
73,738
W
Nu Wa
IAidosI
Nu Wa
9,196
2,295
0
1,966
6,440
1,888
17
103
6,337
73,095
1,294
L
Kumbhakarna
ODDBREAKER94059
Kumbhakarna
2,004
106
1,968
2,675
14,465
11,199
0
3,674
10,566
22,404
2,010
W
Athena
TiNspire
Athena
4,520
956
1,822
3,027
14,680
12,455
7
4,717
9,870
20,755
0
W
Loki
8,172
2,285
0
6,123
11,963
4,442
270
921
11,042
0
83,162
L
Camazotz
shebuccme
Camazotz
5,927
2,088
0
8,016
16,088
5,523
0
1,593
14,346
0
56,806
L
9,760
4,857
0
2,535
10,134
3,582
714
1,750
8,267
61,922
19,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,512
Gold Earned
44,832
518
Minions Killed
522
0
Camps Cleared
0
1,533,593
Distance Traveled
1,659,769
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,013
501
112
7
0
276,454
2
W
Ishtar
8,850
553
96
6
0
312,884
3
L
Anhur
9,057
566
168
11
0
296,980
4
W
Bellona
9,909
619
134
8
0
329,995
0
W
Nu Wa
9,232
577
143
9
0
315,335
6
L
Kumbhakarna
7,661
479
37
2
0
342,403
4
W
Athena
7,984
499
33
2
0
350,783
7
W
Loki
8,857
554
116
7
0
350,772
1
L
Camazotz
7,344
459
80
5
0
358,707
3
L
Sol
8,437
527
121
8
0
259,049
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role