Player Matchup

Ganesha
Ganesha
Legend4113
Ganesha
Level 103
God Stats
5W - 3L
1,749 SR
Queue Stats
81W - 66L
1,528 Elo+
Party 3
Agni
Agni
azfIvme-
Agni
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 16L
1,745 Elo+
Party 1
Izanami
Izanami
grayson951
Izanami
Level 69
God Stats
62W - 40L
1,742 SR
Queue Stats
102W - 90L
1,613 Elo+
Party 3
Fenrir
Fenrir
xavi8682
Fenrir
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 81L
1,566 Elo+
Party 1
Nemesis
Nemesis
zen4thewin33
Nemesis
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 7L
1,500 Elo+
Party 1
Team Averages
Level 81
1,598 SR
1,590 Elo+

VS

Team Averages
Level 58
1,547 SR
1,633 Elo+
Atlas
Atlas
GenericFatMan
Atlas
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
292W - 263L
1,585 Elo+
Solo
Arachne
Arachne
Park-Da-shooter
Arachne
Level 42
God Stats
3W - 6L
1,668 SR
Queue Stats
7W - 9L
1,606 Elo+
Party 2
Discordia
Discordia
iximyouudaamdaam
Discordia
Level 82
God Stats
0W - 1L
1,463 SR
Queue Stats
6W - 4L
1,795 Elo+
Party 2
Izanami
Izanami
von2shiesty2miss
Izanami
Level 29
God Stats
1W - 2L
1,531 SR
Queue Stats
5W - 4L
1,729 Elo+
Party 2
Charybdis
Charybdis
wokfinessa
Charybdis
Level 57
God Stats
1W - 5L
1,575 SR
Queue Stats
6W - 15L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Legend4113
Ganesha
12
0 / 2 / 11
7,677
548
5,424
11,121
9,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
12
3 / 3 / 5
7,358
526
6,899
9,476
3,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
grayson951
Izanami
14
7 / 3 / 4
8,432
602
9,471
10,859
4,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
xavi8682
Fenrir
15
5 / 1 / 6
9,020
644
10,337
14,964
10,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
zen4thewin33
Nemesis
14
9 / 2 / 1
8,339
596
7,969
12,216
5,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 2
5,617
401
5,179
11,251
7,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
2 / 4 / 3
7,447
532
4,726
14,995
6,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
14
5 / 2 / 0
8,152
582
13,239
8,782
2,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 7 / 1
6,632
474
4,960
10,532
3,349
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Charybdis
wokfinessa
Charybdis
14
4 / 6 / 2
7,666
548
8,663
12,284
4,682
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
19
24
Kills
11
11
Deaths
24
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Ganesha
Legend4113
Ganesha
0
2
11
2.75
L
2
4
3
0.88
W
Agni
3
3
5
1.83
W
Izanami
grayson951
Izanami
7
3
4
3
L
Discordia
5
2
0
2.5
L
0
7
1
0.07
L
Charybdis
wokfinessa
Charybdis
4
6
2
0.83
W
Fenrir
xavi8682
Fenrir
5
1
6
8
W
Nemesis
zen4thewin33
Nemesis
9
2
1
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,100
Damage
36,767
58,636
Taken
57,844
33,652
Mitigated
25,591
19,758
Healing
13,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,179
2,094
164
2,659
11,251
7,977
0
2,469
8,782
13,649
0
W
Ganesha
Legend4113
Ganesha
5,424
853
368
3,060
11,121
9,754
30
2,806
8,315
16,016
2,042
L
4,726
3,917
0
3,194
14,995
6,674
0
2,304
12,691
0
50,762
W
Agni
6,899
400
0
949
9,476
3,878
0
5,850
3,626
48,215
1,382
W
Izanami
grayson951
Izanami
9,471
7,342
0
3,197
10,859
4,088
1,143
1,886
8,973
0
71,981
L
Discordia
13,239
700
0
2,622
8,782
2,909
0
2,935
5,847
58,848
1,364
L
4,960
4,266
0
1,155
10,532
3,349
0
1,347
9,185
0
45,177
L
Charybdis
wokfinessa
Charybdis
8,663
5,270
140
3,326
12,284
4,682
0
2,478
9,806
0
65,127
W
Fenrir
xavi8682
Fenrir
10,337
4,656
0
6,172
14,964
10,811
0
3,655
11,309
0
62,157
W
Nemesis
zen4thewin33
Nemesis
7,969
2,908
0
6,012
12,216
5,121
0
4,059
8,157
0
62,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,826
Gold Earned
35,514
433
Minions Killed
357
0
Camps Cleared
0
1,428,221
Distance Traveled
1,260,723
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,617
401
10
1
0
209,747
2
W
Ganesha
7,677
548
16
1
0
260,313
4
L
Arachne
7,447
532
82
6
0
293,410
0
W
Agni
7,358
526
93
7
0
265,638
0
W
Izanami
8,432
602
131
9
0
252,346
0
L
Discordia
8,152
582
85
6
0
289,488
0
L
Izanami
6,632
474
81
6
0
236,318
0
L
Charybdis
7,666
548
99
7
0
231,760
2
W
Fenrir
9,020
644
100
7
0
301,959
0
W
Nemesis
8,339
596
93
7
0
347,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role